No edit summary |
No edit summary |
||
Line 819: | Line 819: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">ws1</font>===== | ||
{{AttackData-T3 | chara = gunjack | {{AttackData-T3 | chara = gunjack | ||
| cat = Normal | | cat = Normal | ||
| name = Killing Uppercut | | name = Killing Uppercut | ||
| input = | | input = ws1 | ||
| icons = | | icons = WS{{Icon-TK|1}} | ||
| stance = | | stance = | ||
| damage = 25 | | damage = 25 | ||
Line 836: | Line 836: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">ws2</font>===== | ||
{{AttackData-T3 | chara = gunjack | {{AttackData-T3 | chara = gunjack | ||
| cat = Normal | | cat = Normal | ||
| name = | | name = | ||
| input = | | input = ws2 | ||
| icons = | | icons = WS{{Icon-TK|2}} | ||
| stance = | | stance = | ||
| damage = 13 | | damage = 13 | ||
Line 853: | Line 853: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">ws3</font>===== | ||
{{AttackData-T3 | chara = gunjack | {{AttackData-T3 | chara = gunjack | ||
| cat = Normal | | cat = Normal | ||
| name = | | name = | ||
| input = | | input = ws3 | ||
| icons = | | icons = WS{{Icon-TK|3}} | ||
| stance = | | stance = | ||
| damage = 33 | | damage = 33 | ||
Line 870: | Line 870: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">ws4</font>===== | ||
{{AttackData-T3 | chara = gunjack | {{AttackData-T3 | chara = gunjack | ||
| cat = Normal | | cat = Normal | ||
| name = | | name = | ||
| input = | | input = ws4 | ||
| icons = | | icons = WS{{Icon-TK|4}} | ||
| stance = | | stance = | ||
| damage = 20 | | damage = 20 | ||
Line 891: | Line 891: | ||
| cat = Normal | | cat = Normal | ||
| name = Reverse Double Hammer | | name = Reverse Double Hammer | ||
| input = | | input = ws1+2 | ||
| icons = | | icons = WS{{Icon-TK|1}}+{{Icon-TK|2}} | ||
| stance = | | stance = | ||
| damage = 21 | | damage = 21 | ||
Line 908: | Line 908: | ||
| cat = Normal | | cat = Normal | ||
| name = | | name = | ||
| input = | | input = ws1+2,1+2 | ||
| icons = | | icons = WS{{Icon-TK|1}}+{{Icon-TK|2}},{{Icon-TK|1}}+{{Icon-TK|2}} | ||
| stance = | | stance = | ||
| damage = 13 | | damage = 13 | ||
Line 921: | Line 921: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"></font>===== | =====<font style="visibility:hidden; float:right">fc 4</font>===== | ||
{{AttackData-T3 | chara = gunjack | |||
| cat = Normal | |||
| name = | |||
| input = FC 4 | |||
| icons = FC {{Icon-TK|4}} | |||
| stance = | |||
| damage = 10 | |||
| hitlevel = | |||
| impact = | |||
| recovery = | |||
| blockadv = -4 | |||
| hitadv = 3 | |||
| chadv = | |||
| notes = | |||
}} | |||
=====<font style="visibility:hidden; float:right">FC 3</font>===== | |||
{{AttackData-T3 | chara = gunjack | |||
| cat = Normal | |||
| name = | |||
| input = FC 3 | |||
| icons = FC {{Icon-TK|3}} | |||
| stance = | |||
| damage = 12 | |||
| hitlevel = | |||
| impact = i20 | |||
| recovery = | |||
| blockadv = -15 | |||
| hitadv = -1 | |||
| chadv = | |||
| notes = | |||
}} | |||
=====<font style="visibility:hidden; float:right">FC 2</font>===== | |||
{{AttackData-T3 | chara = gunjack | |||
| cat = Normal | |||
| name = | |||
| input = FC 2 | |||
| icons = FC {{Icon-TK|2}} | |||
| stance = | |||
| damage = 11 | |||
| hitlevel = | |||
| impact = i10 | |||
| recovery = | |||
| blockadv = -2 | |||
| hitadv = 7 | |||
| chadv = | |||
| notes = | |||
}} | |||
=====<font style="visibility:hidden; float:right">FC 1</font>===== | |||
{{AttackData-T3 | chara = gunjack | |||
| cat = Normal | |||
| name = Hammer Rush | |||
| input = FC 1 | |||
| icons = FC {{Icon-TK|1}} | |||
| stance = | |||
| damage = 10 | |||
| hitlevel = | |||
| impact = i19 | |||
| recovery = | |||
| blockadv = -10 | |||
| hitadv = 0 | |||
| chadv = | |||
| notes = | |||
}} | |||
=====<font style="visibility:hidden; float:right">FC 1,1</font>===== | |||
{{AttackData-T3 | chara = gunjack | |||
| cat = Normal | |||
| name = | |||
| input = FC 1,1 | |||
| icons = FC {{Icon-TK|1}},{{Icon-TK|1}} | |||
| stance = | |||
| damage = 8 | |||
| hitlevel = | |||
| impact = | |||
| recovery = | |||
| blockadv = 2 | |||
| hitadv = 11 | |||
| chadv = | |||
| notes = | |||
}} | |||
=====<font style="visibility:hidden; float:right">FC 1,1,1</font>===== | |||
{{AttackData-T3 | chara = gunjack | |||
| cat = Normal | |||
| name = | |||
| input = FC 1,1,1 | |||
| icons = FC {{Icon-TK|1}},{{Icon-TK|1}},{{Icon-TK|1}} | |||
| stance = | |||
| damage = 12 | |||
| hitlevel = | |||
| impact = | |||
| recovery = | |||
| blockadv = -11 | |||
| hitadv = -2 | |||
| chadv = | |||
| notes = | |||
}} | |||
=====<font style="visibility:hidden; float:right">FC 1,1,1,2,</font>===== | |||
{{AttackData-T3 | chara = gunjack | {{AttackData-T3 | chara = gunjack | ||
| cat = Normal | | cat = Normal | ||
| name = | | name = | ||
| input = | | input = FC 1,1,1,2 | ||
| icons = {{Icon-TK|}} | | icons = FC {{Icon-TK|1}},{{Icon-TK|1}},{{Icon-TK|1}},{{Icon-TK|2}} | ||
| stance = | | stance = | ||
| damage = | | damage = 12 | ||
| hitlevel = | | hitlevel = | ||
| impact = | | impact = | ||
| recovery = | | recovery = | ||
| blockadv = | | blockadv = -7 | ||
| hitadv = | | hitadv = 2 | ||
| chadv = | |||
| notes = | |||
}} | |||
=====<font style="visibility:hidden; float:right">FC 1,1,1,2,F+1</font>===== | |||
{{AttackData-T3 | chara = gunjack | |||
| cat = Normal | |||
| name = Hammer Rush ~High | |||
| input = FC 1,1,1,2,F+1 | |||
| icons = FC {{Icon-TK|1}},{{Icon-TK|1}},{{Icon-TK|1}},{{Icon-TK|2}},{{Icon-TK|F}}+{{Icon-TK|1}} | |||
| stance = | |||
| damage = 15 | |||
| hitlevel = | |||
| impact = | |||
| recovery = | |||
| blockadv = -10 | |||
| hitadv = 2 | |||
| chadv = | | chadv = | ||
| notes = | | notes = | ||
}} | }} |
Revision as of 11:07, 1 March 2024
Normal
2
Jab![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
i11 | - | +10 | -2 |
Quicker Jab![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
i10 | - | +10 | -1 |
Jab Elbow Smash![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
- | 2 | 2 | 2(?) |
Jab Elbow Smash - Uppercut![]() ![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
- | -14 |
f+2
Forward Jab![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
i13 | - | +11 | +11 | +2 |
Forward Jab Elbow Smash![]() ![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
- | +2 | +2 |
1
Jack Hammer![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
i20 | - | +2 | -7 |
Forward Jack Hammer![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
i20 | - | +6 | -6 |
(![]() ![]() ![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
- | -1 | -10 |
(![]() ![]() ![]() ![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
- | -11 |
d+1
Left Dick Jab![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
i9 | - | 10 | -2 |
d+2
Right Dick Jab![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
i11 | - | 10 | -2 |
df+1
Rushing Uppercuts Left![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
i15 | - | -2 | -11 |
![]() ![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
- | -2 | -11 |
![]() ![]() ![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
- | 7 | -1 |
![]() ![]() ![]() ![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
- | +3 | -6 |
df+2
Rushing Uppercuts Right![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
i15 | - | -10 |
![]() ![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
- | +2 | -6 |
![]() ![]() ![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
- | +3 | -6 |
~Mid![]() ![]() ![]() ![]() ![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
- | +10 | -2 |
~High![]() ![]() ![]() ![]() ![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
- | +2 | -10 |
~Low![]() ![]() ![]() ![]() ![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
- | +2 | -8 |
4
![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
i16 | - | +3 | -6 |
f+4
![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
i17 | - | +6 | -3 |
d+4
Sumo Stomp![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
- | -36 |
db+4
![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
i16 | - | +3 | -6 |
3
![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
- | -10 |
df+4
![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
i12 | - | +7 | -3 |
df+3
![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
- | 0 | -11 |
Cossack Kicks
Cossack Kicks![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
i21 | - | -7 | -22 |
![]() ![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
- | -15 | -27 |
![]() ![]() ![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
- | -7 | -22 |
![]() ![]() ![]() ![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
- | -14 | -26 |
![]() ![]() ![]() ![]() ![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
- | -12 | -26 |
![]() ![]() ![]() ![]() ![]() ![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
- | -18 | -26 |
Double Hammer
Double Hammer![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
i17 | - | -14 |
![]() ![]() ![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
- |
Cross Cut Saw
Cross Cut Saw![]() ![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
i17 | - | -10 |
High and Low Cross Cut![]() ![]() ![]() ![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
- | -18 |
Cross Cut Blast![]() ![]() ![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
- | -14 |
Double Axe
Double Axe![]() ![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
i30 | - | -23 |
Debugger
Debugger![]() ![]() ![]() ![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
i23 | - | -43 |
Megaton Blast
Megaton Blast![]() ![]() ![]() ![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
i21 | - | -15 |
Megaton Uppercut
Megaton Uppercut![]() ![]() ![]() ![]() ![]() ![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
i27 | - | -19 |
uf+3+4
Pancake Press![]() ![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
i31 | - | -44 |
d+3+4
Sit![]() ![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
- |
d+3+4,3+4
Sit to Pancake Press![]() ![]() ![]() ![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
- |
df+2+3
Thunder Slap![]() ![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
i21 | - | -18 |
ws1
Killing Uppercut WS ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
i15 | - | -14 |
ws2
WS![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
i15 | - | -6 |
ws3
WS![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
i16 | - | -18 |
ws4
WS![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
i11 | - | 6 | -4 |
wr1+2
Reverse Double Hammer WS ![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
i20 | - | -15 |
WS![]() ![]() ![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
- | -15 |
fc 4
FC ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
- | 3 | -4 |
FC 3
FC ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
i20 | - | -1 | -15 |
FC 2
FC ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
i10 | - | 7 | -2 |
FC 1
Hammer Rush FC ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
i19 | - | 0 | -10 |
FC 1,1
FC ![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
- | 11 | 2 |
FC 1,1,1
FC ![]() ![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
- | -2 | -11 |
FC 1,1,1,2,
FC ![]() ![]() ![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
- | 2 | -7 |
FC 1,1,1,2,F+1
Hammer Rush ~High FC ![]() ![]() ![]() ![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
- | 2 | -10 |