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:*[https://wiki.supercombo.gg/w/Dragon_Ball_Z:_Budokai_Tenkaichi_3/Arale Arale] - Excited! | :*[https://wiki.supercombo.gg/w/Dragon_Ball_Z:_Budokai_Tenkaichi_3/Arale Arale] - Excited! | ||
*Using [https://wiki.supercombo.gg/w/Dragon_Ball_Z:_Budokai_Tenkaichi_3/Lists#Health_Restoring_Transformations certain transformations] | *Using [https://wiki.supercombo.gg/w/Dragon_Ball_Z:_Budokai_Tenkaichi_3/Lists#Health_Restoring_Transformations certain transformations] | ||
*Using a [https://wiki.supercombo.gg/w/Dragon_Ball_Z:_Budokai_Tenkaichi_3/Lists# | *Using a [https://wiki.supercombo.gg/w/Dragon_Ball_Z:_Budokai_Tenkaichi_3/Lists#Characters_with_Health_and_Ki_Draining_B2s/UBs "Drain Life" B2/UB] | ||
*Using a [https://wiki.supercombo.gg/w/Dragon_Ball_Z:_Budokai_Tenkaichi_3/Lists# | *Using a [https://wiki.supercombo.gg/w/Dragon_Ball_Z:_Budokai_Tenkaichi_3/Lists#Characters_with_Health_and_Ki_Draining_Throws Health Draining Throw] | ||
Health can also be recovered during a team battle by tagging out to a different character.<br/> | Health can also be recovered during a team battle by tagging out to a different character.<br/> | ||
This method of health recovery is the only method that is not capable of recovering an arrow.<br/> | This method of health recovery is the only method that is not capable of recovering an arrow.<br/> | ||
For example, if you have 1 health left and tag out, you can only recover 9,999 health, and it takes 1 second to regenerate 100 health.<br/> | For example, if you have 1 health left and tag out, you can only recover 9,999 health, and it takes 1 second to regenerate 100 health.<br/> | ||
This limitation can be bypassed in a way | This limitation can be bypassed in a way, as an example, if you have a character that can recover health by throwing, transforming, or a B1, and your health goes under 30000, then you can make your way back into the 30000s via any of the previously mentioned methods and tag out afterwards to regenerate all the way back up to the base of 40000.<br/> | ||
then you can make your way back into the 30000s via | Lower health decreases your safety as well, as the lower your health gets, the slower you can recover from a knockdown. Lowered health also makes the vanishing window smaller, meaning vanishing an attack requires more accuracy in your timing. | ||
== Ki == | == Ki == | ||
Ki is the easiest resource to manage, indicated by the five bar gauge shown in the image below:<br/> | |||
[[File:DBZBT3_Ki_Bar.png||300px]]<br/> | |||
Ki can be drained in quite a few ways, listed here:<br/> | |||
*Ki Blasting | |||
*Dragon Dashing | |||
*Dragon A/Descending | |||
*Free Dragon Dashing | |||
*Z-Burst Dashing | |||
*Blast 2s | |||
*Ultimate Blasts | |||
*Being hit by a [https://wiki.supercombo.gg/w/Dragon_Ball_Z:_Budokai_Tenkaichi_3/Lists#Characters_with_Health_and_Ki_Draining_Throws Ki Draining Throw] | |||
*Using a [https://wiki.supercombo.gg/w/Dragon_Ball_Z:_Budokai_Tenkaichi_3/Defense#Quick_Recovery Quick Recovery] | |||
As well as recovered by:<br/> | |||
*Charging Ki | |||
*Allowing your character to recover to their [https://wiki.supercombo.gg/w/Dragon_Ball_Z:_Budokai_Tenkaichi_3/Miscellaneous#Base_Ki Base Ki Level] | |||
*Being an [https://wiki.supercombo.gg/w/Dragon_Ball_Z:_Budokai_Tenkaichi_3/Lists#Androids Android type character] | |||
*Using a [https://wiki.supercombo.gg/w/Dragon_Ball_Z:_Budokai_Tenkaichi_3/Lists#Characters_with_Health_and_Ki_Draining_Throws Ki Draining Throw] | |||
*Using a [https://wiki.supercombo.gg/w/Dragon_Ball_Z:_Budokai_Tenkaichi_3/Lists#Ki_Restoring_Transformations Ki Restoring Transformation] | |||
*Using a [https://wiki.supercombo.gg/w/Dragon_Ball_Z:_Budokai_Tenkaichi_3/Lists#Ki_Restoring_Blast_1s Ki Restoring Blast 1] | |||
== Blast Stock == | == Blast Stock == | ||
[[File:DBZBT3_Blast_Stock_Bar.png||300px]]<br/> | |||
== Character Stats == | == Character Stats == | ||
== Character States == | == Character States == |
Revision as of 12:24, 4 September 2023
Health
Health is your most valuable resource, being indicated by the large gauge at the top of your screen as well as the six arrows above as shown in this image:
Each bar of health represents 10000 units of health and each arrow represents a bar in reserve, so 50000 (five bars) for example is represented by four arrows and one full bar (in red).
Health can be drained either by performing an Emergency Blaster Wave or by taking damage from an opponent. Health can also be recovered during a match using the following methods:
- Using Health Restoring B1s
- Great Ape Kid Goku - Sleep
- Yajirobe - Senzu
- Frieza Soldier - Sleep
- Majin Buu - Sleep
- Super Buu - Rebirth
- Super Buu (Gotenks) - Rebirth
- Kid Buu - Sleep
- Meta-Cooler - Rebirth
- Arale - Excited!
- Using certain transformations
- Using a "Drain Life" B2/UB
- Using a Health Draining Throw
Health can also be recovered during a team battle by tagging out to a different character.
This method of health recovery is the only method that is not capable of recovering an arrow.
For example, if you have 1 health left and tag out, you can only recover 9,999 health, and it takes 1 second to regenerate 100 health.
This limitation can be bypassed in a way, as an example, if you have a character that can recover health by throwing, transforming, or a B1, and your health goes under 30000, then you can make your way back into the 30000s via any of the previously mentioned methods and tag out afterwards to regenerate all the way back up to the base of 40000.
Lower health decreases your safety as well, as the lower your health gets, the slower you can recover from a knockdown. Lowered health also makes the vanishing window smaller, meaning vanishing an attack requires more accuracy in your timing.
Ki
Ki is the easiest resource to manage, indicated by the five bar gauge shown in the image below:
Ki can be drained in quite a few ways, listed here:
- Ki Blasting
- Dragon Dashing
- Dragon A/Descending
- Free Dragon Dashing
- Z-Burst Dashing
- Blast 2s
- Ultimate Blasts
- Being hit by a Ki Draining Throw
- Using a Quick Recovery
As well as recovered by:
- Charging Ki
- Allowing your character to recover to their Base Ki Level
- Being an Android type character
- Using a Ki Draining Throw
- Using a Ki Restoring Transformation
- Using a Ki Restoring Blast 1