(→Blast 2/Ultimate Blast: Added Ultimate Blast info.) |
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== Character Info == | == Character Info == | ||
The "Armor" rendition of Vegeta, based on his appearance in the Android Saga. | The "Armor" rendition of Vegeta, based on his appearance in the Android Saga. | ||
== Transformations == | |||
[[File:Vegeta_SSJ.png|64px|link=Dragon_Ball_Z:_Budokai_Tenkaichi_3/Vegeta_SSJ]] Super Saiyan: 1 Blast Stock<br/> | |||
[[File:Super_Vegeta.png|64px|link=Dragon_Ball_Z:_Budokai_Tenkaichi_3/Super_Vegeta]] Super Form: 2 Blast Stock | |||
== Moveset == | == Moveset == | ||
=== Blasts === | === Blasts === |
Latest revision as of 10:09, 20 September 2023
Character Info
The "Armor" rendition of Vegeta, based on his appearance in the Android Saga.
Transformations
Moveset
Blasts
Blast 1
- Explosive Wave
- 1 Blast Stock
- Usable during hitstun
- Immunity to Melee Attacks and Ki Blasts
- Full Power
- 3 Blast Stocks
- Takes 1.5 Seconds
- Activates Max Power Mode
- Reduces Ki Power Stat after MPM Gauge Drains
- Nullifies Enemy Ki Blasts during recovery frames
- Lightly stuns enemy at close range
Blast 2/Ultimate Blast
- Galick Gun
- 3 Ki Bars
- Beam
- Cannot Be Charged
- 6840 Damage Unboosted
- 7560 Damage Boosted
- Super Energy Wave Volley
- 2 Ki Bars
- Barrage
- 5000 Damage Unboosted
- 5500 Damage Boosted
- Super Explosive Wave
- 4 Ki Bars
- Max Power Mode Only
- Explosive Wave
- Causes opponent to lock off
- 13680 Damage Unboosted
- 15060 Damage Boosted
Rushing Techniques
- Kiai Cannon
- Cannot be Vanished
- Can be Charged
- Any Guard at at Level 1 Charge
- Guard Crushes at Level 2 Charge
- Unblockable at Level 3 Charge
- Rush Ki Wave
- Cannot be Vanished
- Can be Charged
- Deals knockback to opponent
- Knockback varies with charge
- Any Guard
- Flying Kick
- Cannot be Vanished
- Cannot be Charged
- Lightly stuns opponent
- Overhead Guard
- Heavy Finish
- Can be Vanished
- Can be Charged
- Stuns opponent
- Mid Guard on Level 1&2 Charge
- Crushes any Guard on Level 3 Charge
- Lift Strike
- Can be Vanished
- Can be Charged
- Low or Mid Guard on Level 1&2 Guard
- Sweep on Level 3 Charge
- Ground Slash
- Can be Vanished
- Can be Charged
- Low or Mid Guard on Level 1&2 Guard
- Sweep Guard on Level 3 Charge
- Auto-Counter