Dragon Ball Z: Budokai Tenkaichi 3/Vegeta 2nd Form: Difference between revisions
From SuperCombo Wiki
m (Added Ultimate Blast info.) |
m (→Blast 1: Fixed Afterimage.) |
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Line 9: | Line 9: | ||
:*Automatically vanishes all attacks | :*Automatically vanishes all attacks | ||
:*Effect lasts until one evasion | :*Effect lasts until one evasion | ||
:*Stackable x3 | |||
*Saiyan Soul | *Saiyan Soul | ||
:*3 Blast Stocks | :*3 Blast Stocks | ||
Line 16: | Line 17: | ||
:*Activates Brickwall | :*Activates Brickwall | ||
:*Effects last 20 seconds | :*Effects last 20 seconds | ||
===== Blast 2/Ultimate Blast ===== | ===== Blast 2/Ultimate Blast ===== | ||
*Galick Gun | *Galick Gun |
Revision as of 18:28, 28 July 2023
Character Info
The "second form" rendition of Vegeta, based on his appearance in the Buu Saga.
Moveset
Blasts
Blast 1
- Afterimage
- 2 Blast Stocks
- Usable during hitstun
- Automatically vanishes all attacks
- Effect lasts until one evasion
- Stackable x3
- Saiyan Soul
- 3 Blast Stocks
- Takes 1.9 seconds
- Boosts Attack by 7.5%
- Boosts Super by 5%
- Activates Brickwall
- Effects last 20 seconds
Blast 2/Ultimate Blast
- Galick Gun
- 3 Ki Bars
- Beam
- 6840 Damage Unboosted
- 7560 Damage Boosted
- Super Energy Wave Volley
- 2 Ki Bars
- Barrage
- 5000 Damage Unboosted
- 5500 Damage Boosted
- Big Bang Attack
- 4 Ki Bars
- Max Power Mode Only
- Beam
- 12750 Damage Unboosted
- 14050 Damage Boosted
Rushing Techniques
- Heavy Finish
- Can be Vanished
- Can be Charged
- Stuns opponent
- Mid Guard on Level 1&2 Charge
- Crushes any Guard on Level 3 Charge
- Rush Ki Wave
- Cannot be Vanished
- Can be Charged
- Deals knockback to opponent
- Knockback varies with charge
- Kiai Cannon
- Cannot be Vanished
- Can be Charged
- Any Guard at at Level 1 Charge
- Guard Crushes at Level 2 Charge
- Unblockable at Level 3 Charge
- Any Guard
- Heavy Finish
- Can be Vanished
- Can be Charged
- Stuns opponent
- Mid Guard on Level 1&2 Charge
- Crushes any Guard on Level 3 Charge
- Lift Strike
- Can be Vanished
- Can be Charged
- Low or Mid Guard on Level 1&2 Guard
- Sweep on Level 3 Charge
- Ground Slash
- Can be Vanished
- Can be Charged
- Low or Mid Guard on Level 1&2 Guard
- Sweep Guard on Level 3 Charge
- Auto-Counter