Dragon Ball Z: Budokai Tenkaichi 3/Ultimate Gohan: Difference between revisions
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m (Fixed character and Ultimate Blast info.) |
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Line 20: | Line 20: | ||
:*3 Ki Bars | :*3 Ki Bars | ||
:*Beam | :*Beam | ||
:*Can be Charged | |||
:*8160 Damage Uncharged | :*8160 Damage Uncharged | ||
:*11820 Damage Overcharged | :*11820 Damage Overcharged | ||
Line 34: | Line 35: | ||
:*14090 Damage Unboosted | :*14090 Damage Unboosted | ||
:*15500 Damage Boosted | :*15500 Damage Boosted | ||
=== Rushing Techniques === | === Rushing Techniques === | ||
*Flying Kick | *Flying Kick |
Latest revision as of 18:55, 28 July 2023
Character Info
The "Adult" rendition of Gohan, based on his appearance after unleashing his potential in the Buu Saga.
Moveset
Blasts
Blast 1
- Wild Sense
- 2 Blast Stocks
- Auto-Evades and Counter-Attacks all Melee Attacks (incl. Rush B2)
- Auto-Evades all Beam B2s
- Effect lasts until one evasion
- Power up to the Very Limit
- 3 Blast Stocks
- Takes 1.4 Seconds
- Activates Max Power Mode
- Boosts all stats by 5%
- Stat Boosts Disable after MPM Gauge Drains
- Reduces Ki Power Stat after MPM Gauge Drains
Blast 2/Ultimate Blast
- Super Kamehameha
- 3 Ki Bars
- Beam
- Can be Charged
- 8160 Damage Uncharged
- 11820 Damage Overcharged
- 13080 Damage Boosted
- Super Explosive Wave
- 4 Ki Bars
- Explosive Wave
- 8640 Damage Unboosted
- 9540 Damage Boosted
- Burst Rush
- 5 Ki Bars
- Max Power Mode Only
- Linear Rush
- 14090 Damage Unboosted
- 15500 Damage Boosted
Rushing Techniques
- Flying Kick
- Cannot be Vanished
- Cannot be Charged
- Lightly stuns opponent
- Overhead Guard
- Kiai Cannon
- Cannot be Vanished
- Can be Charged
- Any Guard at at Level 1 Charge
- Guard Crushes at Level 2 Charge
- Unblockable at Level 3 Charge
- Rolling Hammer
- Can be Vanished
- Can be Charged
- Rotates Opponent 180°
- Mid Guard on Level 1&2 Charge
- Crushes any Guard on Level 3 Charge
- Heavy Finish
- Can be Vanished
- Can be Charged
- Stuns opponent
- Mid Guard on Level 1&2 Charge
- Crushes any Guard on Level 3 Charge
- Lift Strike
- Can be Vanished
- Can be Charged
- Low or Mid Guard on Level 1&2 Guard
- Sweep on Level 3 Charge
- Ground Slash
- Can be Vanished
- Can be Charged
- Low or Mid Guard on Level 1&2 Guard
- Sweep Guard on Level 3 Charge
- Auto-Counter