Dragon Ball Z: Budokai Tenkaichi 3/Semiperfect Cell: Difference between revisions

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:*Staggers opponent
:*Staggers opponent
*Pump Up
*Pump Up
:*1 Blast Stock
:*2 Blast Stock
:*Takes 1.4 seconds
:*Takes 1.4 seconds
:*Boosts Attack by 50%
:*Boosts Attack by 50%
:*Lowers Ki by 12.5%
:*Lowers Ki by 12.5%
:*Effects last 10 seconds
:*Effects last 15 seconds
===== Blast 2/Ultimate Blast =====
===== Blast 2/Ultimate Blast =====
*Projectile
*Big Bang Crash
:*3 Ki Bars
:*3 Ki Bars
:*Projectile
:*Beam
:*Cannot be charged
:*6840 Damage Unboosted
:*6840 Damage Unboosted
:*7560 Damage Boosted
:*7560 Damage Boosted
*Target Rush
*Drain Life Cell
:*3 Ki Bars
:*3 Ki Bars
:*Drain
:*Target Rush
:*6730 Damage Unboosted
:*6730 Damage Unboosted
:*2730 Damage Unboosted (Androids)
:*2730 Damage Unboosted (Androids)

Revision as of 17:57, 26 July 2023

Character Info

Moveset

Blasts

Blast 1
  • Solar Flare
  • 2 Blast Stocks
  • Causes opponent to lock off
  • Staggers opponent
  • Pump Up
  • 2 Blast Stock
  • Takes 1.4 seconds
  • Boosts Attack by 50%
  • Lowers Ki by 12.5%
  • Effects last 15 seconds
Blast 2/Ultimate Blast
  • Big Bang Crash
  • 3 Ki Bars
  • Beam
  • Cannot be charged
  • 6840 Damage Unboosted
  • 7560 Damage Boosted
  • Drain Life Cell
  • 3 Ki Bars
  • Target Rush
  • 6730 Damage Unboosted
  • 2730 Damage Unboosted (Androids)
  • 7010 Damage Boosted
  • 3010 Damage Boosted (Androids)
  • Restores 5000 Health against non-androids
  • Unforgivable!
  • 5 Ki Bars
  • Max Power Mode Only
  • Linear Rush
  • Sets user's health to 1
  • 15450 Damage Unboosted
  • 17000 Damage Boosted

Rushing Techniques

  • Heavy Finish
  • Can be Vanished
  • Can be Charged
  • Stuns opponent
  • Mid Guard on Level 1&2 Charge
  • Crushes any Guard on Level 3 Charge
  • Heavy Finish
  • Can be Vanished
  • Can be Charged
  • Stuns opponent
  • Mid Guard on Level 1&2 Charge
  • Crushes any Guard on Level 3 Charge
  • Blaster Wave
  • Cannot be Vanished
  • Can be Charged
  • Any Guard at at Level 1 Charge
  • Guard Crushes at Level 2 Charge
  • Unblockable at Level 3 Charge
  • Rolling Hammer
  • Can be Vanished
  • Can be Charged
  • Rotates Opponent 180°
  • Mid Guard on Level 1&2 Charge
  • Crushes any Guard on Level 3 Charge
  • Lift Strike
  • Can be Vanished
  • Can be Charged
  • Low or Mid Guard on Level 1&2 Guard
  • Sweep on Level 3 Charge
  • Ground Slash
  • Can be Vanished
  • Can be Charged
  • Low or Mid Guard on Level 1&2 Guard
  • Sweep Guard on Level 3 Charge
  • Auto-Counter
  • Blaster Wave Type

Other Important Info

Stat Sheet

Misc. Properties

Character Guide

Offense

Defense

Neutral