Dragon Ball Z: Budokai Tenkaichi 3/Giant Lord Slug: Difference between revisions
From SuperCombo Wiki
(Added base information for Giant Slug.) |
(Fixed Blast 1 and Ultimate Blast info.) |
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Line 12: | Line 12: | ||
:*Takes 1.4 seconds | :*Takes 1.4 seconds | ||
:*Boosts Attack by 50% | :*Boosts Attack by 50% | ||
:*Lowers Ki by 12.5% | :*Lowers Ki Power by 12.5% | ||
:*Effects last 15 seconds | :*Effects last 15 seconds | ||
===== Blast 2/Ultimate Blast ===== | ===== Blast 2/Ultimate Blast ===== | ||
Line 26: | Line 26: | ||
:*10080 Damage Boosted | :*10080 Damage Boosted | ||
*Darkness Blaster | *Darkness Blaster | ||
:*4 Ki Bars | |||
:*Max Power Mode only | :*Max Power Mode only | ||
:*Beam | :*Beam |
Revision as of 06:51, 30 July 2023
Character Info
The "Great Namekian" form of Slug.
Moveset
Blasts
Blast 1
- Explosive Wave
- 1 Blast Stock
- Usable during hitstun
- Immunity to Melee Attacks and Ki Blasts
- Pump Up
- 2 Blast Stocks
- Takes 1.4 seconds
- Boosts Attack by 50%
- Lowers Ki Power by 12.5%
- Effects last 15 seconds
Blast 2/Ultimate Blast
- Darkness Eye Beam
- 3 Ki Bars
- Sweep Blast
- 7730 Damage Unboosted
- 8510 Damage Boosted
- Super Explosive Wave
- 4 Ki Bars
- Explosive Wave
- 9120 Damage Unboosted
- 10080 Damage Boosted
- Darkness Blaster
- 4 Ki Bars
- Max Power Mode only
- Beam
- 14560 Damage Unboosted
- 16830 Damage Boosted
Rushing Techniques
- Heavy Finish
- Can be Vanished
- Can be Charged
- Stuns opponent
- Mid Guard on Level 1&2 Charge
- Crushes any Guard on Level 3 Charge
- Blaster Wave
- Cannot be Vanished
- Can be Charged
- Any Guard at at Level 1 Charge
- Guard Crushes at Level 2 Charge
- Unblockable at Level 3 Charge
- Rolling Hammer
- Can be Vanished
- Can be Charged
- Rotates Opponent 180°
- Mid Guard on Level 1&2 Charge
- Crushes any Guard on Level 3 Charge
- Heavy Finish
- Can be Vanished
- Can be Charged
- Stuns opponent
- Mid Guard on Level 1&2 Charge
- Crushes any Guard on Level 3 Charge
- Lift Strike
- Can be Vanished
- Can be Charged
- Low or Mid Guard on Level 1&2 Guard
- Sweep on Level 3 Charge
- Ground Slash
- Can be Vanished
- Can be Charged
- Low or Mid Guard on Level 1&2 Guard
- Sweep Guard on Level 3 Charge
- Auto-Counter