(Added base information for Vegito.) |
(Added Ultimate Blast info.) |
||
Line 12: | Line 12: | ||
:*Takes 1.6 Seconds | :*Takes 1.6 Seconds | ||
:*Boosts Attack by 5% | :*Boosts Attack by 5% | ||
:*Boosts Ki by 17.5% | :*Boosts Ki Power by 17.5% | ||
:*Restores 2 Ki Bars | :*Restores 2 Ki Bars | ||
:*Effects last until a B2/UB is used | :*Effects last until a B2/UB is used | ||
Line 27: | Line 27: | ||
:*6550 Damage Boosted | :*6550 Damage Boosted | ||
*Super Kamehameha | *Super Kamehameha | ||
:*4 Ki Bars | |||
:*Max Power Mode only | :*Max Power Mode only | ||
:*Beam | :*Beam | ||
:*13680 Damage Unboosted | :*13680 Damage Unboosted | ||
:*15120 Damage Boosted | :*15120 Damage Boosted |
Revision as of 18:51, 28 July 2023
Character Info
The Potara Fusion of Goku and Vegeta from the Buu Saga.
Moveset
Blasts
Blast 1
- Explosive Wave
- 1 Blast Stock
- Usable during hitstun
- Immunity to Melee Attacks and Ki Blasts
- Hi-Tension
- 2 Blast Stocks
- Takes 1.6 Seconds
- Boosts Attack by 5%
- Boosts Ki Power by 17.5%
- Restores 2 Ki Bars
- Effects last until a B2/UB is used
Blast 2/Ultimate Blast
- Big Bang Attack
- 3 Ki Bars
- Beam
- 7280 Damage Unboosted
- 8040 Damage Boosted
- Scatter Finger Beam
- 2 Ki Bars
- Shotgun Barrage
- 5950 Damage Unboosted
- 6550 Damage Boosted
- Super Kamehameha
- 4 Ki Bars
- Max Power Mode only
- Beam
- 13680 Damage Unboosted
- 15120 Damage Boosted
Rushing Techniques
- Heavy Finish
- Can be Vanished
- Can be Charged
- Stuns opponent
- Mid Guard on Level 1&2 Charge
- Crushes any Guard on Level 3 Charge
- Rolling Hammer
- Can be Vanished
- Can be Charged
- Rotates Opponent 180°
- Mid Guard on Level 1&2 Charge
- Crushes any Guard on Level 3 Charge
- Kiai Cannon
- Cannot be Vanished
- Can be Charged
- Any Guard at at Level 1 Charge
- Guard Crushes at Level 2 Charge
- Unblockable at Level 3 Charge
- Heavy Finish
- Can be Vanished
- Can be Charged
- Stuns opponent
- Mid Guard on Level 1&2 Charge
- Crushes any Guard on Level 3 Charge
- Lift Strike
- Can be Vanished
- Can be Charged
- Low or Mid Guard on Level 1&2 Guard
- Sweep on Level 3 Charge
- Ground Slash
- Can be Vanished
- Can be Charged
- Low or Mid Guard on Level 1&2 Guard
- Sweep Guard on Level 3 Charge
- Auto-Counter