Dragon Ball Z: Budokai Tenkaichi 3/Gotenks SSJ: Difference between revisions

From SuperCombo Wiki
(Added base information for Super Saiyan Gotenks.)
 
m (→‎Blast 2/Ultimate Blast: Fixed the Projectile Super Attacks.)
Line 26: Line 26:
*Galactic Donuts
*Galactic Donuts
:*3 Ki Bars
:*3 Ki Bars
:*Projectile
:*Capture Projectile
:*Unblockable
:*Unblockable
:*Has Cutscene
:*6360 Damage Unboosted
:*6360 Damage Unboosted
:*7000 Damage Boosted
:*7000 Damage Boosted
Line 34: Line 33:
:*Max Power Mode only
:*Max Power Mode only
:*Projectile
:*Projectile
:*Unblockable
:*14560 Damage Unboosted
:*14560 Damage Unboosted
:*16040 Damage Boosted
:*16040 Damage Boosted
=== Rushing Techniques ===
=== Rushing Techniques ===
*Flying Kick
*Flying Kick

Revision as of 18:54, 21 July 2023

Character Info

The result of Goten and Trunks doing the Fusion Dance and becoming a Super Saiyan in the Buu Saga.

Moveset

Blasts

Blast 1
  • False Courage
  • 1 Blast Stock
  • Takes 1.5 seconds
  • Boosts Defense by 12.5%
  • Lowers Attack by 12.5%
  • Cannot be stunned by Ki Blasts & Melee Attacks
  • Lasts 7.5 Seconds
  • Hi-Tension
  • 2 Blast Stocks
  • Takes 1.6 Seconds
  • Boosts Attack by 5%
  • Boosts Ki by 17.5%
  • Restores 2 Ki Bars
  • Effects last until a B2/UB is used
Blast 2/Ultimate Blast
  • Big Tree Cannon
  • 3 Ki Bars
  • Beam
  • 7320 Damage Unboosted
  • 8100 Damage Boosted
  • Galactic Donuts
  • 3 Ki Bars
  • Capture Projectile
  • Unblockable
  • 6360 Damage Unboosted
  • 7000 Damage Boosted
  • Super Ghost Kamikaze Attack
  • Max Power Mode only
  • Projectile
  • Unblockable
  • 14560 Damage Unboosted
  • 16040 Damage Boosted

Rushing Techniques

  • Flying Kick
  • Cannot be Vanished
  • Cannot be Charged
  • Lightly stuns opponent
  • Overhead Guard
  • Kiai Cannon
  • Cannot be Vanished
  • Can be Charged
  • Any Guard at at Level 1 Charge
  • Guard Crushes at Level 2 Charge
  • Unblockable at Level 3 Charge
  • Heavy Finish
  • Can be Vanished
  • Can be Charged
  • Stuns opponent
  • Mid Guard on Level 1&2 Charge
  • Crushes any Guard on Level 3 Charge
  • Flying Kick
  • Cannot be Vanished
  • Cannot be Charged
  • Lightly stuns opponent
  • Overhead Guard
  • Lift Strike
  • Can be Vanished
  • Can be Charged
  • Low or Mid Guard on Level 1&2 Guard
  • Sweep on Level 3 Charge
  • Ground Slash
  • Can be Vanished
  • Can be Charged
  • Low or Mid Guard on Level 1&2 Guard
  • Sweep Guard on Level 3 Charge
  • Auto-Counter

Other Important Info

Stat Sheet

Misc. Properties

Character Guide

Offense

Defense

Neutral