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== Character Info == | == Character Info == | ||
The "GT" rendition of Super Saiyan 3 Goku, based on his appearance in | The "GT" rendition of Super Saiyan 3 Goku, based on his appearance in Dragon Ball GT. | ||
== Moveset == | == Moveset == | ||
=== Blasts === | === Blasts === | ||
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:*Can be Charged | :*Can be Charged | ||
:*8040 Damage Unboosted | :*8040 Damage Unboosted | ||
:*11520 Damage | :*11520 Damage Overcharged | ||
:*12720 Damage Boosted | :*12720 Damage Boosted | ||
*Full Power Energy Blast Volley | *Full Power Energy Blast Volley | ||
Line 31: | Line 31: | ||
:*6560 Damage Boosted | :*6560 Damage Boosted | ||
*Dragon Fist | *Dragon Fist | ||
:*5 Ki Bars | |||
:*Max Power Mode only | :*Max Power Mode only | ||
:*Linear Rush | :*Linear Rush |
Revision as of 05:58, 27 July 2023
Character Info
The "GT" rendition of Super Saiyan 3 Goku, based on his appearance in Dragon Ball GT.
Moveset
Blasts
Blast 1
- Saiyan Soul
- 3 Blast Stocks
- Takes 1.9 seconds
- Boosts Attack by 7.5%
- Boosts Super by 5%
- Activates Brickwall
- Effects last 20 seconds
- Hi-Tension
- 2 Blast Stocks
- Takes 1.6 Seconds
- Boosts Attack by 5%
- Boosts Ki by 17.5%
- Restores 2 Ki Bars
- Effects last until a B2/UB is used
Blast 2/Ultimate Blast
- Super Kamehameha
- Beam
- Can be Charged
- 8040 Damage Unboosted
- 11520 Damage Overcharged
- 12720 Damage Boosted
- Full Power Energy Blast Volley
- 3 Ki Bars
- Barrage
- 6480 Damage Unboosted
- 6560 Damage Boosted
- Dragon Fist
- 5 Ki Bars
- Max Power Mode only
- Linear Rush
- 12730 Damage Unboosted
- 14010 Damage Boosted
Rushing Techniques
- Rolling Hammer
- Can be Vanished
- Can be Charged
- Rotates Opponent 180°
- Mid Guard on Level 1&2 Charge
- Crushes any Guard on Level 3 Charge
- Blaster Wave
- Cannot be Vanished
- Can be Charged
- Any Guard at at Level 1 Charge
- Guard Crushes at Level 2 Charge
- Unblockable at Level 3 Charge
- Heavy Finish
- Can be Vanished
- Can be Charged
- Stuns opponent
- Mid Guard on Level 1&2 Charge
- Crushes any Guard on Level 3 Charge
- Flying Kick
- Cannot be Vanished
- Cannot be Charged
- Lightly stuns opponent
- Overhead Guard
- Lift Strike
- Can be Vanished
- Can be Charged
- Low or Mid Guard on Level 1&2 Guard
- Sweep on Level 3 Charge
- Ground Slash
- Can be Vanished
- Can be Charged
- Low or Mid Guard on Level 1&2 Guard
- Sweep Guard on Level 3 Charge
- Auto-Counter