(Created page with "== Character Info == Chiaotzu, based on his appearance during the Saiyan Saga. == Moveset == === Blasts === ===== Blast 1 ===== *Telekinesis :*1 Blast Stock :*Takes 0.9 Seconds :*Unblockable :*Paralyzes opponent for 3 seconds or less *Afterimage :*2 Blast Stocks :*Usable during hitstun :*Automatically vanishes all attacks :*Effect lasts until one evasion ===== Blast 2/Ultimate Blast ===== *Dodon Ray :*2 Ki Bars :*Laser :*5450 Damage Unboosted :*6000 Damage Boosted *Psych...") |
m (→Blast 1: Fixed animation info for Telekinesis.) |
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Line 6: | Line 6: | ||
*Telekinesis | *Telekinesis | ||
:*1 Blast Stock | :*1 Blast Stock | ||
:*Takes | :*Takes 1 Second | ||
:*Unblockable | :*Unblockable | ||
:*Paralyzes opponent for 3 seconds or less | :*Paralyzes opponent for 3 seconds or less | ||
Line 14: | Line 14: | ||
:*Automatically vanishes all attacks | :*Automatically vanishes all attacks | ||
:*Effect lasts until one evasion | :*Effect lasts until one evasion | ||
===== Blast 2/Ultimate Blast ===== | ===== Blast 2/Ultimate Blast ===== | ||
*Dodon Ray | *Dodon Ray |
Revision as of 17:38, 20 July 2023
Character Info
Chiaotzu, based on his appearance during the Saiyan Saga.
Moveset
Blasts
Blast 1
- Telekinesis
- 1 Blast Stock
- Takes 1 Second
- Unblockable
- Paralyzes opponent for 3 seconds or less
- Afterimage
- 2 Blast Stocks
- Usable during hitstun
- Automatically vanishes all attacks
- Effect lasts until one evasion
Blast 2/Ultimate Blast
- Dodon Ray
- 2 Ki Bars
- Laser
- 5450 Damage Unboosted
- 6000 Damage Boosted
- Psychic Rock Throw
- 3 Ki Bars
- Projectile
- 6820 Damage Unboosted
- 7510 Damage Boosted
- Farewell, Mr. Tien
- Max Power Mode only
- Target Rush
- 14550 Damage Unboosted
- 16010 Damage Boosted
Rushing Techniques
- Flying Kick
- Cannot be Vanished
- Cannot be Charged
- Lightly stuns opponent
- Overhead Guard
- Flying Kick
- Cannot be Vanished
- Cannot be Charged
- Lightly stuns opponent
- Overhead Guard
- Flying Kick
- Cannot be Vanished
- Cannot be Charged
- Lightly stuns opponent
- Overhead Guard
- Heavy Finish
- Can be Vanished
- Can be Charged
- Stuns opponent
- Mid Guard on Level 1&2 Charge
- Crushes any Guard on Level 3 Charge
- Lift Strike
- Can be Vanished
- Can be Charged
- Low or Mid Guard on Level 1&2 Guard
- Sweep on Level 3 Charge
- Ground Slash
- Can be Vanished
- Can be Charged
- Low or Mid Guard on Level 1&2 Guard
- Sweep Guard on Level 3 Charge
- Auto-Counter