Dragon Ball Z: Budokai Tenkaichi 3/Kid Goku Oozaru: Difference between revisions
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:*Can be Charged | :*Can be Charged | ||
:*Stuns opponent | :*Stuns opponent | ||
:*Mid Guard on Level 1&2 Charge | |||
:*Crushes any Guard on Level 3 Charge | :*Crushes any Guard on Level 3 Charge | ||
*Rolling Hammer | *Rolling Hammer | ||
Line 44: | Line 45: | ||
:*Can be Charged | :*Can be Charged | ||
:*Rotates Opponent 180° | :*Rotates Opponent 180° | ||
:*Mid Guard on Level 1&2 Charge | |||
:*Crushes any Guard on Level 3 Charge | :*Crushes any Guard on Level 3 Charge | ||
*Blaster Wave | *Blaster Wave | ||
:*Cannot be Vanished | :*Cannot be Vanished | ||
:*Can be Charged | :*Can be Charged | ||
:*Crushes | :*Any Guard at at Level 1 Charge | ||
:*Guard Crushes at Level 2 Charge | |||
:*Unlockable at Level 3 Charge | |||
*Heavy Finish | *Heavy Finish | ||
:*Can be Vanished | :*Can be Vanished | ||
:*Can be Charged | :*Can be Charged | ||
:*Stuns opponent | :*Stuns opponent | ||
:*Mid Guard on Level 1&2 Charge | |||
:*Crushes any Guard on Level 3 Charge | :*Crushes any Guard on Level 3 Charge | ||
*Lift Strike | *Lift Strike |
Revision as of 12:23, 20 July 2023
Character Info
Moveset
The "Kid" rendition of Great Ape Goku, based on his appearance in the original series, specifically during 21st Tenkaichi Budokai arc.
Blasts
Blast 1
- Howl
- 3 Blast Stocks
- Takes 1.6 Seconds
- Activates Max Power Mode
- Boosts Attack by 12.5%
- Lowers Defense by 12.5%
- Stat Changes disable after MPM Gauge drains
- Reduces Ki Power Stat after MPM Gauge drains
- Sleep
- 3 Blast Stocks
- Takes 4.15 Seconds
- Restores 30% of Max Health
- Restores all Ki
Blast 2/Ultimate Blast
- Chou Makouhou
- 2 Ki Bars
- Beam
- Cannot be Charged
- 6360 Damage Unboosted
- 7000 Damage Boosted
- Gigant Rock Throw
- 3 Ki Bars
- Projectile
- 7730 Damage Unboosted
- 8510 Damage Boosted
- Chou Makouhou Barrage
- Max Power Mode
- Barrage
- 12750 Damage Unboosted
- 14040 Damage Boosted
Rushing Techniques
- Heavy Finish
- Can be Vanished
- Can be Charged
- Stuns opponent
- Mid Guard on Level 1&2 Charge
- Crushes any Guard on Level 3 Charge
- Rolling Hammer
- Can be Vanished
- Can be Charged
- Rotates Opponent 180°
- Mid Guard on Level 1&2 Charge
- Crushes any Guard on Level 3 Charge
- Blaster Wave
- Cannot be Vanished
- Can be Charged
- Any Guard at at Level 1 Charge
- Guard Crushes at Level 2 Charge
- Unlockable at Level 3 Charge
- Heavy Finish
- Can be Vanished
- Can be Charged
- Stuns opponent
- Mid Guard on Level 1&2 Charge
- Crushes any Guard on Level 3 Charge
- Lift Strike
- Can be Vanished
- Can be Charged
- Sweep on Level 3 Charge
- Auto-Counter