(→Blast 1: Corrected stat & animation info. They were taken from Piccolo (Early) by accident.) |
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*Wild Sense | *Wild Sense | ||
:*2 Blast Stocks | :*2 Blast Stocks | ||
:* | :*Auto-Evades and Counter-Attacks all Melee Attacks (incl. Rush B2) | ||
:* | :*Auto-Evades all Beam B2s | ||
:*Effect lasts until one evasion | |||
*False Courage | *False Courage | ||
:* | :*2 Blast Stocks | ||
:*Takes 1.5 | :*Takes 1.5 seconds | ||
:*Boosts Defense by 12.5% | :*Boosts Defense by 12.5% | ||
:* | :*Activates Brickwall | ||
:* | :*Effects last 10 Seconds | ||
===== Blast 2/Ultimate Blast ===== | ===== Blast 2/Ultimate Blast ===== | ||
*Special Beam Cannon | *Special Beam Cannon | ||
Line 28: | Line 28: | ||
:*7560 Damage Boosted | :*7560 Damage Boosted | ||
*Hellzone Grenade | *Hellzone Grenade | ||
:*Max Power Mode | :*Max Power Mode only | ||
:*Barrage | :*Barrage | ||
:*Unblockable | :*Unblockable | ||
:*12800 Damage Unboosted | :*12800 Damage Unboosted | ||
:*14200 Damage Boosted | :*14200 Damage Boosted | ||
=== Rushing Techniques === | === Rushing Techniques === | ||
*Kiai Cannon | *Kiai Cannon | ||
:*Cannot | :*Cannot be Vanished | ||
:*Can | :*Can be Charged | ||
:* | :*Any Guard at at Level 1 Charge | ||
:*Guard Crushes at Level 2 Charge | |||
:*Unlockable at Level 3 Charge | |||
*Flying Kick | *Flying Kick | ||
:*Cannot | :*Cannot be Vanished | ||
:*Cannot | :*Cannot be Charged | ||
:*Lightly | :*Lightly stuns opponent | ||
:*Overhead | :*Overhead Guard | ||
*Heavy Finish | *Heavy Finish | ||
:*Can | :*Can be Vanished | ||
:*Can | :*Can be Charged | ||
:*Stuns | :*Stuns opponent | ||
:*Crushes | :*Mid Guard on Level 1&2 Charge | ||
:*Crushes any Guard on Level 3 Charge | |||
*Rolling Hammer | *Rolling Hammer | ||
:*Can | :*Can be Vanished | ||
:*Can | :*Can be Charged | ||
:*Rotates Opponent 180° | :*Rotates Opponent 180° | ||
:*Crushes | :*Mid Guard on Level 1&2 Charge | ||
:*Crushes any Guard on Level 3 Charge | |||
*Lift Strike | *Lift Strike | ||
:*Can | :*Can be Vanished | ||
:*Can | :*Can be Charged | ||
:*Low or Mid Guard on Level 1&2 Guard | |||
:*Sweep on Level 3 Charge | :*Sweep on Level 3 Charge | ||
*Ground Slash | *Ground Slash | ||
:*Can | :*Can be Vanished | ||
:*Can | :*Can be Charged | ||
:*Sweep on Level 3 Charge | :*Low or Mid Guard on Level 1&2 Guard | ||
:*Sweep Guard on Level 3 Charge | |||
*Auto-Counter | *Auto-Counter | ||
== Other Important Info == | == Other Important Info == |
Revision as of 12:39, 20 July 2023
Character Info
The "End" rendition of Piccolo, based on his appearance in the Android Saga.
Moveset
Blasts
Blast 1
- Wild Sense
- 2 Blast Stocks
- Auto-Evades and Counter-Attacks all Melee Attacks (incl. Rush B2)
- Auto-Evades all Beam B2s
- Effect lasts until one evasion
- False Courage
- 2 Blast Stocks
- Takes 1.5 seconds
- Boosts Defense by 12.5%
- Activates Brickwall
- Effects last 10 Seconds
Blast 2/Ultimate Blast
- Special Beam Cannon
- 4 Ki Bars
- Blast
- 7860 Damage Uncharged
- 13430 Damage Overcharged
- 14780 Damage Boosted
- Light Grenade
- 3 Ki Bars
- Beam
- 6840 Damage Unboosted
- 7560 Damage Boosted
- Hellzone Grenade
- Max Power Mode only
- Barrage
- Unblockable
- 12800 Damage Unboosted
- 14200 Damage Boosted
Rushing Techniques
- Kiai Cannon
- Cannot be Vanished
- Can be Charged
- Any Guard at at Level 1 Charge
- Guard Crushes at Level 2 Charge
- Unlockable at Level 3 Charge
- Flying Kick
- Cannot be Vanished
- Cannot be Charged
- Lightly stuns opponent
- Overhead Guard
- Heavy Finish
- Can be Vanished
- Can be Charged
- Stuns opponent
- Mid Guard on Level 1&2 Charge
- Crushes any Guard on Level 3 Charge
- Rolling Hammer
- Can be Vanished
- Can be Charged
- Rotates Opponent 180°
- Mid Guard on Level 1&2 Charge
- Crushes any Guard on Level 3 Charge
- Lift Strike
- Can be Vanished
- Can be Charged
- Low or Mid Guard on Level 1&2 Guard
- Sweep on Level 3 Charge
- Ground Slash
- Can be Vanished
- Can be Charged
- Low or Mid Guard on Level 1&2 Guard
- Sweep Guard on Level 3 Charge
- Auto-Counter