Thrill Kill/Tormentor/Introduction: Difference between revisions

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===Overview===
===Overview===
Tormentor is a very powerful character with great buttons and very high damaging strings at his disposal. ''Charged Punch'' is perhaps one of the best hard knockdown moves in the game in terms of its startup and recovery, and ''Charged Uppercut'' deals 20 damage (massive damage for a launcher in this game!) when used as a grounded combo ender. However, a lot of these powerful options cannot be effectively used against crouching opponents. Despite Tormentor having otherwise great selection of Mid and Low attacks to poke with, they often fail to string properly against short hitboxes.
Tormentor is a very powerful character with great buttons and very high damaging strings at his disposal. ''Charged Punch'' is perhaps one of the best hard knockdown moves in the game in terms of its startup and recovery, and ''Charged Uppercut'' deals 20 damage (massive damage for a launcher in this game!) when used as a grounded combo ender. However, a lot of these powerful options cannot be effectively used against crouching opponents. Despite Tormentor having otherwise great selection of Mid and Low attacks to poke with, they often fail to string properly against short hitboxes.
Strings like {{TKin|i=1|c=1|p=h}}{{TKin|i=1|c=1}}{{TKin|i=f|c=1}}{{TKin|i=1|c=1}}{{TKin|i=2|c=1}}{{TKin|i=qc|c=1}}{{TKin|i=1}} make amazing [[Thrill Kill/System#R-Canceling|r-cancel]] dash-in punishes, and by keeping {{TKin|i=2}} held down during the string and releasing it afterwards charges heat after creating space. His grabs are also excellent, and strings like {{TKin|i=b|c=1}}{{TKin|i=f|c=1}}{{TKin|i=4|c=1|p=l}}{{TKin|i=3|c=1}}{{TKin|i=4|c=1}}{{TKin|i=3|c=1}}{{TKin|i=3+4|p=l}} add a good amount of damage on a grounded opponent. {{StrengthsAndWeaknesses
Strings like {{TKin|i=1|c=1|p=h}}{{TKin|i=1|c=1}}{{TKin|i=f|c=1}}{{TKin|i=1|c=1}}{{TKin|i=2|c=1}}{{TKin|i=qc|c=1}}{{TKin|i=1}} make amazing [[Thrill Kill/System#R-Canceling|r-cancel]] dash-in punishes, and by keeping {{TKin|i=2}} held down during the string and releasing it afterwards charges heat after creating space. His grabs are also excellent, and strings like {{TKin|i=b|c=1}}{{TKin|i=f|c=1}}{{TKin|i=4|c=1|p=l}}{{TKin|i=3|c=1}}{{TKin|i=4|c=1}}{{TKin|i=3|c=1}}{{TKin|i=3+4|p=l}} add a good amount of damage on a grounded opponent.
{{StrengthsAndWeaknesses
| intro = At a glance:
| intro = At a glance:
| pros =
| pros =

Revision as of 16:13, 20 April 2023

Overview

Tormentor is a very powerful character with great buttons and very high damaging strings at his disposal. Charged Punch is perhaps one of the best hard knockdown moves in the game in terms of its startup and recovery, and Charged Uppercut deals 20 damage (massive damage for a launcher in this game!) when used as a grounded combo ender. However, a lot of these powerful options cannot be effectively used against crouching opponents. Despite Tormentor having otherwise great selection of Mid and Low attacks to poke with, they often fail to string properly against short hitboxes. Strings like Square (High counterable)TK-input-comma.pngSquareTK-input-comma.pngForwardTK-input-comma.pngSquareTK-input-comma.pngTriangleTK-input-comma.pngQuarter CircleTK-input-comma.pngSquare make amazing r-cancel dash-in punishes, and by keeping Triangle held down during the string and releasing it afterwards charges heat after creating space. His grabs are also excellent, and strings like BackTK-input-comma.pngForwardTK-input-comma.pngCircle (Low counterable)TK-input-comma.pngCrossTK-input-comma.pngCircleTK-input-comma.pngCrossTK-input-comma.pngCrossPlusCircle (Low counterable) add a good amount of damage on a grounded opponent.

At a glance:
Pros Cons
  • Medium Kick is a great button and confirms into a plethora of combo strings.
  • Great safe hard knockdown strings. Charged Punch is one of the best hard knockdown moves in the game.
  • Great mid-stage juggling ability.
  • Neck Slice (CrossPlusSquare) stuns and leads to a free juggle.
  • Lots of good Mid.png and Low.png attacks.
  • Very tall hitbox - some characters can do Tormentor-specific wall juggle strings for more damage.
  • Doesn't have a safe, mid-hitting launching string.
  • A lot of his high-damage Mid.png and Low.png strings don't connect properly against crouching players.
  • Chain Heater is difficult to utilize in practical situations.