Line 1,583: | Line 1,583: | ||
<br> | <br> | ||
*Jukem (NA): [https://www.twitch.tv/JukemFGC Twitch], [https://twitter.com/JukemFGC Twitter], [https://www.youtube.com/c/Jukem YouTube] | *Jukem (NA): [https://www.twitch.tv/JukemFGC Twitch], [https://twitter.com/JukemFGC Twitter], [https://www.youtube.com/c/Jukem YouTube] | ||
<br> | <br> | ||
*Lemon (NA): [https://twitter.com/Lemon_FGC Twitter] [https://www.twitch.tv/fgc_lemon Twitch] | *Lemon (NA): [https://twitter.com/Lemon_FGC Twitter] [https://www.twitch.tv/fgc_lemon Twitch] |
Latest revision as of 00:44, 17 February 2023
Introduction
Empoleon is one of the switch exclusive playable characters in Pokken Tournament DX. His playstyle is focused around pressuring the opponent as much as possible and so inflicting fear on them. Empoleon has a wide variety of mixups he can use in his advantage. Once this fear has been inflicted, Empoleon can pressure the shield of his opponents, as Empoleon can do an insane amount of chip damage and shield damage, which makes him stand out from the rest of the cast. Empoleon's other focus is his movement. His regular walking and dash speed are on the slow side. However, Empoleon has another unique mechanic attached to him: slide. With certain moves, Empoleon is able to slide from one place to another in no time. He also has some exclusive slide moves, from which you can benefit from in case. Short said, playing with Empoleon is always a surprise!
Empoleon's bX, 2X, j.X (both phases), and 6A all create a path of ice that Empoleon can slide on by holding the input. This slide is limited to forwards or backwards movement in Duel Phase and from 6A in all phases, but in Field Phase, Empoleon can also slide diagonally forwards. While sliding, Empoleon cannot block, but he gains access to many attacks exclusive to this unique movement option, all of which carry his momentum forward. He can jump while sliding, retaining his speed and sailing gracefully across the screen. If Empoleon collides with a wall while sliding, he will bump his head.
Empoleon #PTDX_EMP | |
---|---|
Vitals | |
HP | 630 HP |
Shield Health | 720 SH (Strong) |
Synergy Gauge | 150 CC |
Burst Mode Duration | 840F (14 sec) |
Movement | |
Back Dash | 41F, 1-8F Strike/Throw Invuln, FP (7-21F) / DP (9-25F) Airborne, 9-21F Low invuln, Cancelable on Frame 33) |
Side Dash | 49F, 5-14F Projectile Invuln, 7-21F Airborne, 15-21F Low invuln, Cancelable on Frame 41 |
Forward Dash | 33F, 6-18F Airborne, Cancelable on Frame 25 |
Unique Movement Options | Slide |
Stances | |
High Stance | Charges Support Gauge. |
Low Stance | High Invuln. on Frame 1 |
General Moves
Burst Mode
Attack Type | Damage | PSP | Height | Priority | Impact | Total Frames | Hit Adv. | Block | Properties |
Normal (projectile) | 0 | -12 | Mid | BA*(projectile) | i18 | 48 | +8 | 0 | 1-48F Total Invuln, Pierce |
Aqua Jet is always Level 3 regardless of range, and Burst Attack can be canceled into like an Aqua Jet followup. |
Burst Attack: Deep Blue Monarch
Attack Type | Damage | PSP | Height | Priority | Impact | Total Frames | Hit Adv | Properties |
Grab | 200 | 12 | Ground only | BA (grab) | i31 | 103 | Knockdown | 26-37F Total Invuln. |
Empoleon creates a whirlpool that grabs the opponent. Able to grab the opponent on either side of Empoleon. |
Y+B Grab Attack
Attack Type | Damage | PSP | Height | Priority | Impact | Total Frames | Hit Adv | Block |
Grab | FP 60 / DP 90 | 12 | Ground Only | 1 | i15 | 53 | FP Shift (+4) / DP Shift | Grab |
X+A Counter Attack
Version | Attack Type | Damage | Scaling | PSP | Height | Priority | Impact | Total Frames | Hit Adv | Block | Properties |
X+A Counter Attack | Counter (strike) | 60 | 60% | 3 | Mid Low | 5 | i31 | 67 | +4 | -8 | 1-24F Counter Armor, Crumple on Crit, Forward/Side Dash Cancelable on Frame 9, Back Dash Cancelable on Frame 17 |
[X+A] Charged Counter Attack | Counter (strike) | 90 | 50% | 3 | Mid Low | 6 | i51 | 87 | Crumple | +8 | 1-44F Counter Armor, Forward/Side Dash Cancelable on Frame 9, Back Dash Cancelable on Frame 17 |
Slide Y
Attack Type | Damage | Scaling | PSP | Height | Priority | Impact | Throw Crush Frame | Total Frames | Hit Adv | Block |
Normal (projectile) | 30 each | 20% each | 0 | Special Mid | 6 | i15 | 5 | 67 | FP -4 / DP +16 | FP -12 / DP +16 |
Empoleon shoots water balls that travel in a straight line. Shoots three projectiles in Field Phase. Shoots two projectiles in Duel Phase. Can only be done from a Reverse Slide in Duel Phase. |
Slide X
Attack Type | Damage | PSP | Height | Priority | Impact | Throw Crush Frame | Total Frames | Hit Adv | Block | Properties |
Normal (strike) | 40 | 0 | Low | 4 | i11 | 1 | 61 | Soft Launch | -20 | 1-33F High/Mid High Invuln. |
Empoleon belly slides forward with increased speed. Can only be done from a Reverse Slide in Duel Phase. |
Field Phase Attacks
nY
Attack Type | Damage | Scaling | Height | Priority | Impact | Throw Crush Frame | Total Frames | Hit Adv | Block | Properties |
Normal (projectile) | 30 | 20% | Special Mid | 6 | i15 | 5 | 57 | -12 | -16 | Special/bX Cancelable on Frame 31 |
Empoleon shoots a water ball that travels in a straight line. |
sY
Attack Type | Damage | Scaling | Height | Priority | Impact | Throw Crush Frame | Total Frames | Hit Adv | Block | Properties |
Normal (projectile) | 20 each | 20% each | Low | 7 | i19 | 9 | 75 | -8 | -16 | fY Cancelable on Frame 49 |
Empoleon surfs to the side and throws out three grounded waves of water. |
fY / sYY
Attack Type | Damage | Height | Priority | Impact | Throw Crush Frame | Total Frames | Hit Adv | Block | Properties |
Normal (projectile) | 40 | Special Mid | 7 | i19 | 9 | 71 | Shift (+4) | -16 | Airborne on Frame 16 |
Empoleon jumps ahead and fires a shot of water. |
bY
Attack Type | Damage | Scaling | Height | Priority | Impact | Throw Crush Frame | Total Frames | Hit Adv | Block | Properties |
Normal (strike) / Normal (projectile) | 60 | 20% (Strike) / 20% (Projectile) | High / Air Only (Projectile) | 3 / 7 (projectile) | i19 / i21 (projectile) | 9 | 71 | -4 | -8* / -12** / -20*** | 5-19F High/Mid High Invuln. |
Empoleon slashes the air with Its flippers and creates an aerial projectile. Both the physical hit and projectile launch aerial opponents. * -8 against Lucario, Aegislash, Croagunk, and Braixen. ** -12 against everyone else. *** -20 against Pikachu and Pikachu Libre. |
j.Y
Attack Type | Damage | Scaling | Height | Priority | Impact | Throw Crush Frame | Total Frames | Hit Adv | Block |
Normal (projectile) | 30 | 20% per hit | High / Mid (Landing) | 7 | i11 | 1 | Until landing +27 | Soft Launch | -22 |
Empoleon shoots three water balls in each direction. Upon contact with the ground, the water balls form into a pillar that launches the opponent. Can move in any direction while active. |
Homing Attack
Version | Attack Type | Damage | Scaling | Height | Priority | Impact | Throw Crush Frame | Total Frames | Hit Adv | Block | Properties |
X Homing Attack 1 | Normal (strike) | 40 | 20% | Mid | 5 | i21 | 1 | 51 | +8 | -4 | Throw Blast, Block/Jump Cancelable on Frame 1 |
XX Homing Attack 2 | Normal (strike) | 32 | 20% | Mid High | 5 | i50 | N/A | 88 | +4 | -4 | Airborne on Frame 45 |
XXX Homing Attack 3 | Normal (strike) | 24 | 20% | Mid | 6 | i87 | N/A | 121 | Shift (+4) | -8 | N/A |
XX[X] Charged Homing Attack 3 | Normal (strike) | 60 | 20% | Mid | 6 | i107 | N/A | 141 | Shift (+4) | Guard Break (+26) | Pierce, Guard Break |
Empoleon homes in on the opponent and headbutts with its crown before slashing with both of its flippers. If Homing Attack 2 was blocked, there is a 26 frame window to punish a charged Homing Attack 3. |
bX
Version | Attack Type | Damage | Scaling | Height | Priority | Impact | Throw Crush Frame | Total Frames | Hit Adv | Block | Properties |
bX | Normal (strike) | 70 | N/A | Low | 4 | i19 | 9 | 73 | Shift (Launch) | -8 | 1-43F High Invuln. |
b[X] | Normal (strike) | 30 | 20% | Low | 4 | i19 | 9 | 43 | +12 | +4 | 1-27F High Invuln, Transitions into Slide on Frame 27, Slide lasts for 16 Frames |
Empoleon belly slides in a circle twice, hitting both times. Holding the input causes Empoleon to go into Slide. Can slide left, right, forward, or backwards. |
j.X
Version | Attack Type | Damage | Height | Priority | Impact | Throw Crush Frame | Recovery / Total Frames | Hit Adv | Block | Properties |
j.X | Normal (strike) | 120 | Mid High, Low | 4 | i28 | 1 | Until landing +41 | Shift (+8) | -4 | Destroys Projectiles while active (Landing) |
Charged - j.[X] | Normal (strike) | 120 | Mid High, Low | 4 | i28 | 1 | 75 | Shift (+6) | -4 | Destroys Projectiles while active (Landing), Transitions into Slide on Frame 59, Slide lasts for 16 frames |
Empoleon slams to the ground and creates a body of ice. Can change the trajectory of the landing. Holding the input causes Empoleon to go into Slide. Can slide left, right, forward, or backwards. Phase Shifting with j.[X] allows Empoleon to slide forward or backwards. |
Duel Phase Weak Attacks
5Y
Version | Attack Type | Damage | Scaling | PSP | Height | Priority | Impact | Throw Crush Frame | Total Frames | Hit Adv | Block | Properties |
5Y | Normal (strike) | 20 | 0% | 0 | Mid Low | 3 | i19 | 9 | 55 | -4 | -8 | Special/2X Cancelable on Frame 23 |
5YY | Normal (strike) | 40 | 30% | 3 | Mid Low | 4 | i46 | N/A | 78 | 0 | -8 | Special/2X Cancelable on Frame 58 |
Empoleon swipes with Its flipper. |
6Y
Version | Attack Type | Damage | Scaling | PSP | Height | Priority | Impact | Throw Crush Frame | Total Frames | Hit Adv | Block | Properties |
6Y | Normal (strike) | 40 | 20% | 0 | Mid | 4 | i23 | 9 | 61 | -8 | -20 | Special Cancelable on Frame 35 |
6YY | Normal (strike) | 80 | 20% | 3 | Mid | 4 | i23 | N/A | 88 | Hard Launch | -12 | Special Cancelable on Frame 56 |
Empoleon advances forward with both flippers. 6YY sets up the perfect distance for Level 2 Aqua Jet. |
8Y
Attack Type | Damage | Scaling | PSP | Height | Priority | Impact | Throw Crush Frame | Total Frames | Hit Adv | Block | Properties |
Normal (strike) / Normal (projectile) | 60 | 20% (Strike) / 20% Projectile | 2 | High / Air Only | 3 / 7 | i19 / i21 | 9 | 71 | -4 | -8* / -12** / -20*** | 5-19F High/Mid High Invuln. |
Empoleon slashes the air with Its flippers and creates an aerial projectile. Both the physical hit and projectile launch aerial opponents. * -8 against Lucario, Aegislash, Croagunk, and Braixen. ** -12 against everyone else. *** -20 against Pikachu and Pikachu Libre. Universal Anti-air. |
2Y
Attack Type | Damage | Scaling | PSP | Height | Priority | Impact | Throw Crush Frame | Total Frames | Hit Adv | Block | Properties |
Normal (strike) | 30 | 20% | 0 | Low | 3 | i11 | 1 | 41 | +8 | -8 | High Invuln. on Frame 1, Special Cancelable on Frame 21 |
A quick low swipe to the ground. |
j.Y
Attack Type | Damage | Scaling | PSP | Height | Priority | Impact | Throw Crush Frame | Total Frames | Hit Adv | Block |
Normal (strike) / Normal (projectile) | 20 each | 10% each | 0 | High / Mid (projectile) | 3 / 7 (projectile) | i9 | 1 | Until landing +12 | +16 | +2 |
Empoleon spins around in the air, shooting out three water balls from a distance. Can move while active. |
Duel Phase Strong Attacks
5X
Attack Type | Damage | Scaling | PSP | Height | Priority | Impact | Throw Crush Frame | Total Frames | Hit Adv | Block |
Normal (strike) | 30, 40 | 30% | 0, 4 | Mid Low | 4 | i15 | 5 | 61 | Stun | -12 |
A double hit downward slash that stuns the opponent. |
4X
Attack Type | Damage | Scaling | PSP | Height | Priority | Impact | Throw Crush Frame | Total Frames | Hit Adv | Block | Properties |
Normal (strike) | 80 | 20% | 4 | Mid | 4 | i27 | 9 | 65 | Hard Launch | -8 | 1-8F High Invuln, 9-20F High/Mid High Invuln. |
Empoleon leans back and preps a double flipper attack. |
8X
Attack Type | Damage | PSP | Height | Priority | Impact | Throw Crush Frame | Total Frames | Hit Adv | Block | Properties | |
Normal (strike) | 40, 40 | 40% | 3 | Mid High, Mid | 4 | i19 | 1 | 71 | Knockdown | -8 | Throw Blast, Airborne on Frame 12 |
Empoleon hops forward and kicks, ending it off with a flipper slash. |
2X
Version | Attack Type | Damage | Scaling | PSP | Height | Priority | Impact | Throw Crush Frame | Total Frames | Hit Adv | Block | Properties |
2X | Normal (strike) | 70 | 20% | 3 | Low | 4 | i19 | 9 | 73 | Hard Launch | -16 | N/A |
2[X] | Normal (strike) | 70 | 10% | 0 | Low | 4 | i19 | 9 | 37 (Forward slide) / 49 (Reverse slide) | +16 | +8 | Transitions into Slide on Frame 29, Forward Slide lasts for 8 Frames, Reverse Slide lasts for 20 Frames |
A belly slide that launches the opponent on hit. The distance can be shortened by inputting 1X. Holding the input causes Empoleon to go into Slide. Holding 1X slides Empoleon backwards. Holding 2X slides Empoleon forward. |
j.X
Version | Attack Type | Damage | Scaling | PSP | Height | Priority | Impact | Throw Crush Frame | Recovery / Total Frames | Hit Adv | Block | Properties |
j.X | Normal (strike) | 70 | N/A | 3 | Low | 4 | i27 | 1 | Until landing +41 | +22 | -4 | Destroys Projectiles while active |
j.[X] | Normal (strike) | 70 | 20% | 3 | Low | 4 | i27 | 1 | 69 | +20 | -6 | Destroys Projectiles while active, Transitions into Slide on Frame 61, Slide lasts for 8 Frames |
Empoleon slams to the ground and creates a body of ice. Holding the input causes Empoleon to go into Slide. Phase Shifting with j.[X] allows Empoleon to slide left, right, forward, or backwards. |
Pokemon Moves
5A Aqua Jet
Version | Attack Type | Damage | Scaling | PSP | Height | Priority | Impact | Throw Crush Frame | Total Frames | Hit Adv | Block | Properties |
Level 1 | Normal (strike) | 50 (25) | 30% | 3 | Mid Low | 3 | i15 | 5 | 59* | 0 | -20 | Airborne on Frame 5, Aqua Jet Followup Cancelable on Frame 39 |
Level 2 | Normal (strike) | 70 (35) | 30% | 3 | Mid Low | 4 | i19 | 5 | 61* | +4 | -16 | Airborne on Frame 5, Aqua Jet Followup Cancelable on Frame 41 |
Level 3 | Normal (strike) | 90 (45) | 30% | 3 | Mid Low | 5 | i27 | 5 | 69* | +8 | -4 | Airborne on Frame 5, Aqua Jet Followup Cancelable on Frame 49 |
Empoleon jets ahead in a straight line at full speed. Aqua Jet has three levels and powers up the longer it's active. In Burst Mode, Aqua Jet will always be level three, but retains a priority of 3. *Aqua Jet lasts for 73 Frames if it whiffs. |
Followup A Rock Smash
Version | Attack Type | Damage | Scaling | PSP | Height | Priority | Impact | Total Frames | Hit Adv | Block | Properties |
Followup A Rock Smash | Counter (projectile), Counter (strike) | 70 (35) | N/A | 4 | Mid | S+, 6 | i31 | 91 | FP Shift (Crumple) / DP Crumple | +4 | 1-31F Counter Armor, Pierce, Defense Down (opponent) for 450F on Hit |
Followup A Rock Smash (Debris) | Counter (projectile) | 28 (10)* | 50% | 4 | Special Mid | 2 | i60 | 91 | -3 | -7 | 1-31F Counter Armor |
Empoleon stomps the ground and spawns a rock. Then, Empoleon smashes the rock, giving the opponent a Defense debuff on hit. The Defense debuff lasts for 7.5 seconds. After the rock is destroyed, small pebbles are thrown out. Can only combo from Level 3 Aqua Jet. |
Followup Y Cut
Attack Type | Damage | Scaling | PSP | Height | Priority | Impact | Total Frames | Hit Adv | Block | Properties |
Normal (strike) | 60 (30) | 20% | 3 | Mid | 5 | i19 | 57 | FP Shift (Knockdown) / DP Knockdown | -8 | Airborne on Frame 14 |
Empoleon slashes the air with Its flippers in a circular motion. Can combo from all levels of Aqua Jet, Defog, and Drill Peck (Air connect) |
Followup X Waterfall
Attack Type | Damage | PSP | Height | Priority | Impact | Total Frames | Hit Adv | Block | Properties |
Normal (strike) | 110 (60) | 4 | High | 6 | i11 | 87 | FP Shift (Launch) / DP Soft Launch | -36 | 1-10F High/Mid High Invuln, Airborne on Frame 11 |
Empoleon launches upwards in a wave of water. Combos from all levels of Aqua Jet, Defog, and Drill Peck(Air Connect). |
Followup B Surf
Attack Type | Damage | Scaling | PSP | Height | Priority | Impact | Total Frames | Hit Adv | Block | Properties |
Normal (strike) | 120 (60) | 50% | 4 | Mid Low | 6 | i27 | 87 | FP Shift (Launch) / DP Hard Launch | -8 | Destroys Projectiles while active, R leaves Empoleon Air Actionable on Frame 17 |
Empoleon surfs ahead on a wave that hits four times. Can be canceled with R before the attack comes out. Can combo from Level 3 Aqua Jet and Defog. |
6A Ice Beam
Version | Attack Type | Damage | Scaling | PSP | Height | Priority | Impact | Throw Crush Frame | Total Frames | Hit Adv | Block | Properties |
6A Ice Beam | Normal (projectile) | 80 (40) | 30% | 4 | Low | S+ | i31 | 9 | 79 | FP Shift (+8) / DP +16 | -16 | 21-57F High Invuln. |
6[A] Ice Beam | Normal (projectile) | 80 (40) | 30% | 3 | Low | S+ | i39 | 12 | 81 | FP Shift (+13) / DP +40 | -10 | 31-61F High Invuln, Transitions into Slide on Frame 61, Slide lasts for 20 Frames |
Empoleon shoots out a straight beam of ice on the ground. Holding the Input of Ice Beam causes Empoleon to go into Slide. In Field Phase, Ice Beam can be angled to the sides. |
4A Defog
Attack Type | Damage | Scaling | PSP | Height | Priority | Impact | Throw Crush Frame | Total Frames | Hit Adv | Block | Properties |
Normal (strike) | 80 (40) | 40% | 3 | Mid Low | 5 | i31 | 9 | 59 | +8 / +24 (Burst) | -12 / -4 (Burst) | 2-31F Destroys Projectiles, Aqua Jet Followup Cancelable on Frame 39 |
Empoleon creates a fog cloud that destroys projectiles on frame 3. Afterwards, Empoleon slashes the fog cloud with Its flippers. Can cancel into followup moves or Burst Attack. |
8A Drill Peck
Attack Type | Damage | Scaling | PSP | Height | Priority | Impact | Throw Crush Frame | Total Frames | Hit Adv | Block | Properties |
Normal (strike) | 90 (45) | 40% | 3 | Mid | 5 | i11 | 1 | 79 | -16 | -28 | Airborne on Frame 9, Low invuln. on Frame 11, Soft Launch on Crit, Aqua Jet Followup Cancelable on Frame 59 |
A multihit spinning attack that launches aerial opponents. |
j.A Steel Wing
Attack Type | Damage | Scaling | PSP | Height | Priority | Impact | Throw Crush Frame | Recovery | Hit Adv | Block | Properties |
Normal (strike) | 90 (45), 90 (45) | 20% | 2 | Mid High | 5 | i19 | 9 | Until landing FP +27 / DP +13 | FP Shift / DP Knockdown | FP -22 / DP -8 | Pierce |
Empoleon slashes in a circular motion in the air. Counter pierces. If done at the correct height, hits the opponent twice. |
Slide A Hydro Cannon
Version | Attack Type | Damage | Scaling | PSP | Height | Priority | Impact | Throw Crush Frame | Total Frames | Hit Adv | Block |
Slide A Hydro Cannon | Normal (strike) | 160 (80) | 40% | 5 | Mid Low | 6 | i27 | 9 | 81 | Hard Launch | 0 |
Reverse Slide A Hydro Cannon | Normal (projectile) | 74 (40) | 40% | 5 | Mid Low | S+ | i27 | 9 | 87 | Hard Launch | -24 |
Empoleon turns Its back to the opponent and blasts off towards the opponent. From a Reverse Slide, Empoleon attacks with the blast from Hydro Cannon. |
Combos
Notable Players
- Akahoshi (JP): Twitter
- Galladeknight (EU): Twitter
- PekkenDX (JP): Twitter
- Santa (AUS): Twitter
External Resources
Santa's Empoleon Guide
Empoleon Discord
Pokken Arena: Empoleon