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== Button Layout == | == Button Layout == | ||
This game has six attack buttons: Three for punches and kicks, respectively. Lighter attacks are closer to the lever, while heavier ones are further. | This game has six attack buttons: Three for punches and kicks, respectively. Lighter attacks are closer to the lever, while heavier ones are further. | ||
{| style="border:1px solid rgb(162, 169, 177) ;" cellpadding="5" cellspacing="0" | {| style="border:1px solid rgb(162, 169, 177) ;" cellpadding="5" cellspacing="0" | ||
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| LK || MK || HK | | LK || MK || HK | ||
Aside from their strength and speed, there is no standard to how each character's attack performs in-game. One character's light attacks may be appreciably weaker than another's. |
Revision as of 06:47, 8 January 2023
Street Fighter Alpha 2 is traditionally played with a lever and six attack buttons. Being an arcade game, the controls were optimized for its cabinet- But any controller can be adapted to compete.
Movement
This game uses eight directions for movement.
In some sections of this guide, numpad notation may be used: It's a simple way to describe directions as if they were numbers on a keyboard. Keep in mind that most if not all notations shown assume you're facing right.
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- 236 - Hadouken
- 214 - Tatsumaki
- 623 - Dragon Punch
- 4, 6 - Sonic Boom
- 2, 8 - Flash Kick
- 6248 - Spinning Piledriver
Button Layout
This game has six attack buttons: Three for punches and kicks, respectively. Lighter attacks are closer to the lever, while heavier ones are further.
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