User:Dnalsi/sandbox: Difference between revisions

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====Cross-under====
Here are typical input methods for GC (get a JD, then press the button):
 
* [[File:Qcf.png]] (236) command
Example of hitting the lower part of the opponent, and then start dashing while the opponent is still in recovery
** [[File:B.png]] (JD) ([[File:db.png]]) [[File:Qcf.png]] (4 (1) 236) X
(Notice the opponent's air reset sprite)
** [[File:db.png]] (JD) [[File:Qcf.png]] (1236) X
 
** [[File:Qcf.png]]  [[File:B.png]] OR [[File:db.png]] X (236 > JD > button)
[[File:Cross-under_Example_1_slow-mo.gif|frameless|border|300px|Click on this [[Media:Cross-under_Example_1_slow-mo.gif|direct link]] to view the animation.]]
* [[File:Dp.png]] (623) command
 
** [[File:B.png]] (JD) or [[File:db.png]] (JD) [[File:Dp.png]] X (4(JD) or 1(JD) 623 X)
 
** [[File:F.png]]  [[File:B.png]] (JD) or [[File:db.png]] (JD) [[File:D.png]] [[File:df.png]] X (6  4(JD) or 1(JD) 23 X)
Another example, with a ground reset
* [[File:Qcb.png]] (214) command
 
** [[File:Qcb.png]] [[File:B.png]] (JD) X (214 4(JD)) OR [[File:Qcb.png]] [[File:db.png]] (JD) (214 1(JD))
[[File:Cross-under_Example_2_slow-mo.gif|frameless|border|300px|Click on this [[Media:Cross-under_Example_2_slow-mo.gif|direct link]] to view the animation.]]
** [[File:D.png]] [[File:db.png]] (JD) [[File:B.png]] OR [[File:Qcb.png]](JD) X
 
** [[File:db.png]] (JD) [[File:Qcb.png]] X (1 (JD) 214 X) OR [[File:B.png]] (JD) [[File:Qcb.png]] X (4 (JD) 214 X)
 
* 214 command -> 214 input, do JD by pressing button during 1 or 4 input, JD > 214 is also possible.
Another example, with a dash run type character
* 1 rotation command --> 1 rotation input starting from a JD and then button, or 1 rotation input and do JD and then button
(jumping around the same time, opponent needs more time to land
* 236236 command --> 236 > JD > 236 button or 236236 > JD > button
as he is slightly launched into the air before going through recovery animation)  
* 2 charge 8 command --> 2 or 3 to charge > JD > 8 + button, impossible while crouching guard, you can repeat 1 > 2 > 1 > 2 for consecutive/repeating JD's and keep charging while doing lower JD's.
 
* 4 charge 6 commands --> charge with 4 or 1 > 6 > JD > button
[[File:Cross-under_Example_3_slow-mo.gif|frameless|border|300px|Click on this [[Media:Cross-under_Example_3_slow-mo.gif|direct link]] to view the animation.]]

Revision as of 23:35, 31 December 2022

Here are typical input methods for GC (get a JD, then press the button):

  • Qcf.png (236) command
    • B.png (JD) (Db.png) Qcf.png (4 (1) 236) X
    • Db.png (JD) Qcf.png (1236) X
    • Qcf.png B.png OR Db.png X (236 > JD > button)
  • Dp.png (623) command
    • B.png (JD) or Db.png (JD) Dp.png X (4(JD) or 1(JD) 623 X)
    • F.png B.png (JD) or Db.png (JD) D.png Df.png X (6 4(JD) or 1(JD) 23 X)
  • Qcb.png (214) command
    • Qcb.png B.png (JD) X (214 4(JD)) OR Qcb.png Db.png (JD) (214 1(JD))
    • D.png Db.png (JD) B.png OR Qcb.png(JD) X
    • Db.png (JD) Qcb.png X (1 (JD) 214 X) OR B.png (JD) Qcb.png X (4 (JD) 214 X)
  • 214 command -> 214 input, do JD by pressing button during 1 or 4 input, JD > 214 is also possible.
  • 1 rotation command --> 1 rotation input starting from a JD and then button, or 1 rotation input and do JD and then button
  • 236236 command --> 236 > JD > 236 button or 236236 > JD > button
  • 2 charge 8 command --> 2 or 3 to charge > JD > 8 + button, impossible while crouching guard, you can repeat 1 > 2 > 1 > 2 for consecutive/repeating JD's and keep charging while doing lower JD's.
  • 4 charge 6 commands --> charge with 4 or 1 > 6 > JD > button