ReckyDaGuy (talk | contribs) (Undo revision 244137 by ReckyDaGuy (talk)) Tag: Undo |
ReckyDaGuy (talk | contribs) No edit summary |
||
Line 4: | Line 4: | ||
! {{Tooltip | text=Dizzy | hovertext = The amount of dizzy damage a move does.}}| | ! {{Tooltip | text=Dizzy | hovertext = The amount of dizzy damage a move does.}}| | ||
! {{Tooltip | text=Dizzy Time | hovertext = The amount of frames added to the Dizzy Timer a move does.}} | ! {{Tooltip | text=Dizzy Time | hovertext = The amount of frames added to the Dizzy Timer a move does.}} | ||
! {{Tooltip | text=Cancel | hovertext = Chain = Can Chain Combo or create a Chain Cancel. Special = Can be canceled into a Special Move. Super = Can be canceled into a Super Combo.}} | ! {{Tooltip | text=Cancel | hovertext = Chain = Can Chain Combo or create a Chain Cancel. Special = Can be canceled into a Special Move. Super = Can be canceled into a Super Combo.}} | ||
! {{Tooltip | text=Guard | hovertext = High = Must block while standing. Mid = Can block while crouching or standing. Low = Must block crouching. Grab = Can't be blocked.}} | ! {{Tooltip | text=Guard | hovertext = High = Must block while standing. Mid = Can block while crouching or standing. Low = Must block crouching. Grab = Can't be blocked.}} | ||
Line 15: | Line 14: | ||
! {{Tooltip | text=Act Ramge | hovertext = If applicable, the amount of pixels it will take to activate a proximity normal or a throw.}} | ! {{Tooltip | text=Act Ramge | hovertext = If applicable, the amount of pixels it will take to activate a proximity normal or a throw.}} | ||
! {{Tooltip | text=Juggle | hovertext = Indicates if a move can juggle.}} | ! {{Tooltip | text=Juggle | hovertext = Indicates if a move can juggle.}} | ||
! {{Tooltip | text=Meter | hovertext = If applicable, shows how much Super Combo meter is added after using this move.}} | |||
}} | }} | ||
Line 24: | Line 24: | ||
| {{#if:{{{dizzy|}}} | {{{dizzy}}} |-}} | | {{#if:{{{dizzy|}}} | {{{dizzy}}} |-}} | ||
| {{#if:{{{dizzytime|}}}| {{{dizzytime}}}|-}} | | {{#if:{{{dizzytime|}}}| {{{dizzytime}}}|-}} | ||
| {{#if:{{{cancel|}}} | {{{cancel}}} |-}} | | {{#if:{{{cancel|}}} | {{{cancel}}} |-}} | ||
| {{#if:{{{guard|}}} | {{{guard}}} |-}} | | {{#if:{{{guard|}}} | {{{guard}}} |-}} | ||
Line 34: | Line 33: | ||
| {{#if:{{{invul|}}} | {{{invul}}} |-}} | | {{#if:{{{invul|}}} | {{{invul}}} |-}} | ||
| {{#if:{{{actrange|}}} | {{{actrange}}} |-}} | | {{#if:{{{actrange|}}} | {{{actrange}}} |-}} | ||
| {{#if:{{{juggle|}}} | {{{juggle}}} | | {{#if:{{{juggle|}}} | {{{juggle}}} |-}} | ||
| {{#if:{{{meter|}}} | {{{meter}}} |-}} | |||
|- | |- | ||
{{#if:{{{description|}}}| | {{#if:{{{description|}}}| | ||
Line 58: | Line 58: | ||
Act. Range = (actrange)<br> | Act. Range = (actrange)<br> | ||
Juggle = (juggle)<br> | Juggle = (juggle)<br> | ||
Meter = (meter) | |||
[[Category:Super Street Fighter 2 Turbo]]</noinclude> | [[Category:Super Street Fighter 2 Turbo]]</noinclude> |
Revision as of 02:15, 23 November 2022
! height="25px" | Damage ! Dizzy |-
| height="25px"| - | - | - | - | - | - | - | - | - | - | - | - | - | - |-
Parameters are as follows
Damage = (damage)
Dizzy = {dizzy)
Dizzy Time = (dizzytime)
Cancel = (cancel)
Guard = (guard)
Startup = (startup)
Active = (active)
Recovery = (recovery)
Total = (total)
Frame Adv = (frameAdv)
Invul = (invul)
Act. Range = (actrange)
Juggle = (juggle)
Meter = (meter)