ReckyDaGuy (talk | contribs) (juggling! yippe!) |
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{{#ifeq:{{{header|yes}}}|yes|<!-- | {{#ifeq:{{{header|yes}}}|yes|<!-- | ||
-->{{#if:{{{version|}}}|! Version }} | -->{{#if:{{{version|}}}|! {{Tooltip | text=Version | hovertext = The specific version of the move this part of the data is referring to.}} }} | ||
! height="25px" {{!}} {{Tooltip | text=Damage | hovertext = The amount of random damage a move does.}} | ! height="25px" {{!}} {{Tooltip | text=Damage | hovertext = The amount of random damage a move does.}} | ||
! {{Tooltip | text=Dizzy | hovertext = The amount of dizzy damage a move does.}} | ! {{Tooltip | text=Dizzy | hovertext = The amount of dizzy damage a move does.}} |
Revision as of 02:48, 17 November 2022
! height="25px" | Damage ! Dizzy ! Dizzy Time ! Cancel ! Guard ! Startup ! Active ! Recovery ! Total ! Frame Adv. ! Invul ! Act Ramge ! Juggle |-
| height="25px"| - | - | - | - | - | - | - | - | - | - | - | - | - |-
Parameters are as follows
Damage = (damage)
Dizzy = {dizzy)
Dizzy Time = (dizzytime)
Cancel = (cancel)
Guard = (guard)
Startup = (startup)
Active = (active)
Recovery = (recovery)
Total = (total)
Frame Adv = (frameAdv)
Invul = (invul)
Act. Range = (actrange)
Juggle = (juggle)