Template:AttackData-SSF2T: Difference between revisions

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! height="25px" {{!}} {{Tooltip | text=Damage | hovertext = The amount of random damage a move does.}}
! height="25px" {{!}} {{Tooltip | text=Damage | hovertext = The amount of random damage a move does.}}
! {{Tooltip | text=Dizzy | hovertext = The amount of dizzy damage a move does.}}
! {{Tooltip | text=Dizzy | hovertext = The amount of dizzy damage a move does.}}
! {{Tooltip | text=Dizzy Time | hovertext = The amount of frames added to the Dizzy Timer a move does.}}
! {{Tooltip | text=Cancel | hovertext = Chain = Can Chain Combo or create a Chain Cancel. Special = Can be canceled into a Special Move. Super = Can be canceled into a Super Combo.}}
! {{Tooltip | text=Cancel | hovertext = Chain = Can Chain Combo or create a Chain Cancel. Special = Can be canceled into a Special Move. Super = Can be canceled into a Super Combo.}}
! {{Tooltip | text=Guard | hovertext = High = Must block while standing. Mid = Can block while crouching or standing. Low = Must block crouching. Grab = Can't be blocked.}}
! {{Tooltip | text=Guard | hovertext = High = Must block while standing. Mid = Can block while crouching or standing. Low = Must block crouching. Grab = Can't be blocked.}}
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-->{{#if:{{{subtitle|}}}|<br><small>{{{subtitle}}}</small>}} }}
-->{{#if:{{{subtitle|}}}|<br><small>{{{subtitle}}}</small>}} }}
| height="25px"| {{#if:{{{damage|}}}  | {{{damage}}}  |-}}
| height="25px"| {{#if:{{{damage|}}}  | {{{damage}}}  |-}}
|                {{#if:{{{dizzy|}}}    | {{{dizzy}}}     |-}}
|                {{#if:{{{dizzy|}}}    | {{{dizzy}}}   |-}}
|                {{#if:{{{dizzytime|}}}| {{{dizzytime}}}|-}}
|                {{#if:{{{cancel|}}}  | {{{cancel}}}  |-}}
|                {{#if:{{{cancel|}}}  | {{{cancel}}}  |-}}
|                {{#if:{{{guard|}}}    | {{{guard}}}    |-}}
|                {{#if:{{{guard|}}}    | {{{guard}}}    |-}}
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Damage = (damage)<br>
Damage = (damage)<br>
Dizzy = {dizzy)<br>
Dizzy = {dizzy)<br>
Dizzy Time = (dizzytime)
Cancel = (cancel)<br>
Cancel = (cancel)<br>
Guard = (guard)<br>
Guard = (guard)<br>

Revision as of 00:32, 17 November 2022

! height="25px" | Damage ! Dizzy ! Dizzy Time ! Cancel ! Guard ! Startup ! Active ! Recovery ! Total ! Frame Adv. ! Invul ! Act Ramge |-

| height="25px"| - | - | - | - | - | - | - | - | - | - | - | - |-

Parameters are as follows

Damage = (damage)
Dizzy = {dizzy)
Dizzy Time = (dizzytime) Cancel = (cancel)
Guard = (guard)
Startup = (startup)
Active = (active)
Recovery = (recovery)
Total = (total)
Frame Adv = (frameAdv)
Invul = (invul)
Act. Range = (actrange)