SuperCombo Wiki:Roadmap/KOF2003: Difference between revisions

From SuperCombo Wiki
(KOF2003 Wiki Roadmap created.)
 
mNo edit summary
Line 6: Line 6:
|- style="vertical-align:top;text-align:left"
|- style="vertical-align:top;text-align:left"
| style="width: 50%;"|
| style="width: 50%;"|
* HUD page finished
* Fixed all level 1 headers
* Fixed all level 1 headers
* Added LDM Tier List and Character Positions recommendations under FAQ
* Added LDM Tier List and Character Positions recommendations under FAQ
Line 15: Line 16:
* Add hitbox images
* Add hitbox images
* Finish out every character's full move lists in Attack Data Boxes
* Finish out every character's full move lists in Attack Data Boxes
* Add HUD page
* CLEAN UP ASH'S PAGE PLEASE
* CLEAN UP ASH'S PAGE PLEASE
* General overhaul of the entire wiki
* General overhaul of the entire wiki
* Gather brand new hitbox images down the road
:* The ones Gaston Darkus made are not transparent (black backgrounds), look scuffed, are incorrectly color coded on almost all of the hitboxes themselves, have weird resolutions, do not take into account all versions of an attack (mainly jump buttons), and for some reason projectile hitboxes are completely detached (which also makes them difficult to distinguish from super projectiles). Still helpful but they're not very good and look amateur.
|-
|-
|}
|}

Revision as of 15:51, 21 July 2022

Main

10% complete


In Progress / Completed To-do
  • HUD page finished
  • Fixed all level 1 headers
  • Added LDM Tier List and Character Positions recommendations under FAQ
  • Attack Data Boxes added to every character's page (except Ash)
  • Add modern tier lists that actually reflect current meta
  • Add ratio lists
  • Update all character pages with info in general (combos, frame data, etc.)
  • Add hitbox images
  • Finish out every character's full move lists in Attack Data Boxes
  • CLEAN UP ASH'S PAGE PLEASE
  • General overhaul of the entire wiki
  • Gather brand new hitbox images down the road
  • The ones Gaston Darkus made are not transparent (black backgrounds), look scuffed, are incorrectly color coded on almost all of the hitboxes themselves, have weird resolutions, do not take into account all versions of an attack (mainly jump buttons), and for some reason projectile hitboxes are completely detached (which also makes them difficult to distinguish from super projectiles). Still helpful but they're not very good and look amateur.