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| Ground Kriss Blade || [4]6LP/HP || 1 hit || LP version travels horizontally. HP version travels diagonally upwards. | | Ground Kriss Blade || [4]6LP/HP || 1 hit || LP version travels horizontally. HP version travels diagonally upwards. | ||
|- | |- | ||
| Air Kriss Blade || (in the air)[4]6MP/HK || HK version traves horizontally. MP version travels diagonally downward. | | Air Kriss Blade || (in the air)[4]6MP/HK || 1 hit || HK version traves horizontally. MP version travels diagonally downward. | ||
|- | |- | ||
| Whirlwind Teleport || [2]8HK || 0 hits || Teleports Riptide behind the opponent. | | Whirlwind Teleport || [2]8HK || 0 hits || Teleports Riptide behind the opponent. |
Revision as of 16:46, 29 June 2022
Introduction
Moves List
Normal Moves
Throws
Inner Strength Moves
Ground Kriss Blade | [4]6LP/HP | 1 hit | LP version travels horizontally. HP version travels diagonally upwards. |
Air Kriss Blade | (in the air)[4]6MP/HK | 1 hit | HK version traves horizontally. MP version travels diagonally downward. |
Whirlwind Teleport | [2]8HK | 0 hits | Teleports Riptide behind the opponent. |
Thunder Clap | cl.236HK | 1 hit | A single strike that stuns to opponent. |
Sea Legs | 236MP | 1 hit | Projectile that, on hit, randomizes your opponents directional inputs. Lasts for 10 seconds |
Eagle Talon | 236HP | 5 hits | Auto Combo |
Fog Trap | 214MP | 1 hit | Projectile. Knocks down on hit. |
Skill Moves
Demon's Fang | (in air) Charge B, F C | 13% dmg |
Rapid Fire | Charge B, F B + C | 5 hits, 3% dmg/hit |
Overhead Stomach Smash | F A + B + C | 18% dmg |
Shoulder Roll | QCT Z | 12% dmg |
Move Analysis
IS Moves
Mist Form - Midknight turns into a cloud of mist and rushes across the screen towards the opponent, hitting three times.
Bedazzle - Midknight fires a slow moving projectile that stuns the opponent. If the opponent is on the ground, they are forced to approach Midknight. If airborne, they are momentarily frozen in place.
Manifest - Midknight briefly glows, causing the next hit received to do half damage.
Doom Dog - Transforms Midknight into a Hellhound, rushing across the screen and doing three hits.
Ceiling Ram - Midknight grabs his opponent and leaps into the air, smashing them into the top of the stage.
Flying Wall Smash - Launches Midknight across the stage, Superman (or Raiden) style. Causes wallbounce on hit.
Life Drain - This command throw causes damage while returning health to Midknight.
Skill Moves
Demon's Fang - Midnight delivers a horizontal flying kick across the screen.
Rapid Fire - A 5 hit flurry of blows.
Overhead Stomach Smash - Midknight lifts the opponent over his head and punches them upwards.
Shoulder Roll - Midknight rolls over his opponent, delivering a kick to the head on his way over.