Template:AttackData-Galaxy Fight: Universal Warriors Num 2: Difference between revisions

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{{#if: {{{version|}}} | ! style="min-width:70px;" colspan=1 rowspan=2 {{!}} {{{version}}}{{#if: {{{subtitle|}}} | <br><small>{{{subtitle}}}</small> }} }}
{{#if: {{{version|}}} | ! style="min-width:70px;" rowspan=2 {{!}} {{{version}}}{{#if: {{{subtitle|}}} | <br><small>{{{subtitle}}}</small> }} }}
! style="width:7%" | {{Tooltip | text=Damage | hovertext = Base damage done by this attack.}}
! style="width:14%" | {{Tooltip | text=Damage | hovertext = Base damage done by this attack.}}
! style="width:7%" | {{Tooltip | text = Startup  | hovertext = Number of frames before the move's hitbox appears.}}
! style="width:14%" | {{Tooltip | text = Startup  | hovertext = Number of frames before the move's hitbox appears.}}
! style="width:7%" | {{Tooltip | text = Active  | hovertext = Number of frames when the move's hitbox is present.}}
! style="width:14%" | {{Tooltip | text = Active  | hovertext = Number of frames when the move's hitbox is present.}}
! style="width:7%" | {{Tooltip | text = Recovery | hovertext = Number of frames where the character returns to neutral.}}
! style="width:14%" | {{Tooltip | text = Recovery | hovertext = Number of frames where the character returns to neutral.}}
! style="width:7%" | {{Tooltip | text = On Hit  | hovertext = Number of frames where a character recovers from hitting a non-blocking opponent.}}
! style="width:14%" | {{Tooltip | text = On Hit  | hovertext = Number of frames where a character recovers from hitting a non-blocking opponent.}}
! style="width:7%" | {{Tooltip | text = On Block | hovertext = Number of frames where a character recovers from hitting a blocking opponent.}}
! style="width:14%" | {{Tooltip | text = On Block | hovertext = Number of frames where a character recovers from hitting a blocking opponent.}}
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| {{#if:{{{Damage|}}}|{{{Damage|}}}|-}}
| {{#if:{{{Damage|}}}|{{{Damage|}}}|-}}

Revision as of 17:43, 16 June 2022

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! style="width:14%" | Damage ! style="width:14%" | Startup ! style="width:14%" | Active ! style="width:14%" | Recovery ! style="width:14%" | On Hit ! style="width:14%" | On Block |- | - | - | - | - | - | - |-

|- }}

Usage

Attack data template for moves which cannot be performed while dashing in Galaxy Fight: Universal Warriors.