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! style="width: | ! style="width:10%; color:black; background-color:orange; border-width: 3px 0px 3px 3px" align="center" | Move Name | ||
! style="width: | ! style="width:8%; color:black; background-color:orange; border-width: 3px 0px 3px 3px" align="center" | Input | ||
! style="width: | ! style="width:4%; color:black; background-color:orange; border-width: 3px 0px 3px 3px" align="center" | Startup | ||
! style="width:8%; color:black; background-color:orange; border-width: 3px 0px 3px 1px" align="center" | Active | ! style="width:8%; color:black; background-color:orange; border-width: 3px 0px 3px 1px" align="center" | Active | ||
! style="width: | ! style="width:6%; color:black; background-color:orange; border-width: 3px 0px 3px 1px" align="center" | Recovery | ||
! style="width:5%; color:black; background-color:orange; border-width: 3px 0px 3px 3px" align="center" | Block | ! style="width:5%; color:black; background-color:orange; border-width: 3px 0px 3px 3px" align="center" | On Block | ||
! style="width:5%; color:black; background-color:orange; border-width: 3px 0px 3px 1px" align="center" | Hit | ! style="width:5%; color:black; background-color:orange; border-width: 3px 0px 3px 1px" align="center" | On Hit | ||
! style="width:6%; color:black; background-color:orange; border-width: 3px 0px 3px 3px" align="center" | Damage | ! style="width:6%; color:black; background-color:orange; border-width: 3px 0px 3px 3px" align="center" | Damage | ||
! style="width:6%; color:black; background-color:orange; border-width: 3px 0px 3px 1px" align="center" | Stun | ! style="width:6%; color:black; background-color:orange; border-width: 3px 0px 3px 1px" align="center" | Stun | ||
! style="width: | ! style="width:4%; color:black; background-color:orange; border-width: 3px 0px 3px 1px" align="center" | Hit Lv | ||
! style="width:7%; color:black; background-color:orange; border-width: 3px 0px 3px 3px" align="center" | Cancel | ! style="width:7%; color:black; background-color:orange; border-width: 3px 0px 3px 3px" align="center" | Cancel | ||
! style="width: | ! style="width:31%; color:black; background-color:orange; border-width: 3px 3px 3px 1px" align="center" | Notes |
Revision as of 21:57, 20 March 2022
|- ! style="width:10%; color:black; background-color:orange; border-width: 3px 0px 3px 3px" align="center" | Move Name ! style="width:8%; color:black; background-color:orange; border-width: 3px 0px 3px 3px" align="center" | Input ! style="width:4%; color:black; background-color:orange; border-width: 3px 0px 3px 3px" align="center" | Startup ! style="width:8%; color:black; background-color:orange; border-width: 3px 0px 3px 1px" align="center" | Active ! style="width:6%; color:black; background-color:orange; border-width: 3px 0px 3px 1px" align="center" | Recovery ! style="width:5%; color:black; background-color:orange; border-width: 3px 0px 3px 3px" align="center" | On Block ! style="width:5%; color:black; background-color:orange; border-width: 3px 0px 3px 1px" align="center" | On Hit ! style="width:6%; color:black; background-color:orange; border-width: 3px 0px 3px 3px" align="center" | Damage ! style="width:6%; color:black; background-color:orange; border-width: 3px 0px 3px 1px" align="center" | Stun ! style="width:4%; color:black; background-color:orange; border-width: 3px 0px 3px 1px" align="center" | Hit Lv ! style="width:7%; color:black; background-color:orange; border-width: 3px 0px 3px 3px" align="center" | Cancel ! style="width:31%; color:black; background-color:orange; border-width: 3px 3px 3px 1px" align="center" | Notes