Line 298: | Line 298: | ||
<div> | <div> | ||
{|border="4" cellpadding="4" cellspacing="4" | {|border="4" cellpadding="4" cellspacing="4" | ||
|'''nY''' | |<big>'''nY'''</big> | ||
|- | |- | ||
| Attack | | '''Attack Type''' | ||
| Damage | | '''Damage''' | ||
| Height | | '''Height''' | ||
| Impact | | '''Priority''' | ||
| Hit Adv | | '''Impact''' | ||
| Block | | '''Throw Crush Frame''' | ||
| '''Total Frames''' | |||
| '''Hit Adv''' | |||
| '''Block''' | |||
| '''Properties''' | |||
|- | |- | ||
| Normal | | Normal (projectile) | ||
| 30 | | 30 | ||
| Special Mid | | Special Mid | ||
| 6 | |||
| i15 | | i15 | ||
| 5 | |||
| 57 | |||
| -12 | | -12 | ||
| -16 | | -16 | ||
| Special/bX Cancelable on Frame 31 | |||
|}</div> | |}</div> | ||
<div> | <div> | ||
{|border="1" | {|border="1" | ||
|<p>Empoleon shoots a water ball that travels in a straight line.</p> | |<p>Empoleon shoots a water ball that travels in a straight line.</p> | ||
|}</div> | |}</div> | ||
<br> | <br> | ||
Line 325: | Line 332: | ||
<div> | <div> | ||
{|border="4" cellpadding="4" cellspacing="4" | {|border="4" cellpadding="4" cellspacing="4" | ||
|'''sY''' | |<big>'''sY'''</big> | ||
|- | |- | ||
| Attack | | '''Attack Type''' | ||
| Damage | | '''Damage''' | ||
| Height | | '''Height''' | ||
| Impact | | '''Priority''' | ||
| Hit Adv | | '''Impact''' | ||
| Block | | '''Throw Crush Frame''' | ||
| '''Total Frames''' | |||
| '''Hit Adv''' | |||
| '''Block''' | |||
| '''Properties''' | |||
|- | |- | ||
| Normal | | Normal (projectile) | ||
| 20 each | | 20 each | ||
| Low | | Low | ||
| 7 | |||
| i19 | | i19 | ||
| 9 | |||
| 75 | |||
| -8 | | -8 | ||
| -16 | | -16 | ||
| fY Cancelable on Frame 49 | |||
|}</div> | |}</div> | ||
<div> | <div> | ||
{|border="1" | {|border="1" | ||
|<p>Empoleon surfs to the side and throws out three grounded waves of water.</p> | |<p>Empoleon surfs to the side and throws out three grounded waves of water.</p> | ||
|}</div> | |}</div> | ||
<br> | <br> | ||
Line 352: | Line 366: | ||
<div> | <div> | ||
{|border="4" cellpadding="4" cellspacing="4" | {|border="4" cellpadding="4" cellspacing="4" | ||
|'''fY''' | |<big>'''fY / sYY'''</big> | ||
|- | |- | ||
| Attack | | '''Attack Type''' | ||
| Damage | | '''Damage''' | ||
| Height | | '''Height''' | ||
| Impact | | '''Priority''' | ||
| Hit Adv | | '''Impact''' | ||
| Block | | '''Throw Crush Frame''' | ||
| '''Total Frames''' | |||
| '''Hit Adv''' | |||
| '''Block''' | |||
| '''Properties''' | |||
|- | |- | ||
| Normal | | Normal (projectile) | ||
| 40 | | 40 | ||
| Special Mid | | Special Mid | ||
| 7 | |||
| i19 | | i19 | ||
| 9 | |||
| 71 | |||
| Shift (+4) | | Shift (+4) | ||
| -16 | | -16 | ||
| Airborne on Frame 16 | |||
|}</div> | |}</div> | ||
<div> | <div> | ||
{|border="1" | {|border="1" | ||
|<p>Empoleon jumps ahead and fires a shot of water.</p> | |<p>Empoleon jumps ahead and fires a shot of water.</p> | ||
|}</div> | |}</div> | ||
<br> | <br> | ||
Line 379: | Line 400: | ||
<div> | <div> | ||
{|border="4" cellpadding="4" cellspacing="4" | {|border="4" cellpadding="4" cellspacing="4" | ||
|'''bY''' | |<big>'''bY'''</big> | ||
|- | |- | ||
| Attack | | '''Attack Type''' | ||
| Damage | | '''Damage''' | ||
| Height | | '''Height''' | ||
| Impact | | '''Priority''' | ||
| Hit Adv | | '''Impact''' | ||
| Block | | '''Throw Crush Frame''' | ||
| '''Total Frames''' | |||
| '''Hit Adv''' | |||
| '''Block''' | |||
| '''Properties''' | |||
|- | |- | ||
| Normal | | Normal (strike) / Normal (projectile) | ||
| 60 | | 60 | ||
| High | | High / Mid (projectile) | ||
| i19 | | 3 / 7 (projectile) | ||
| i19 / i21 (projectile) | |||
| 9 | |||
| 71 | |||
| -4 | | -4 | ||
| -8* / -12** / -20*** | | -8* / -12** / -20*** | ||
| 5-19F High and Mid High invuln. | |||
|}</div> | |}</div> | ||
<div> | <div> | ||
Line 399: | Line 428: | ||
|<p>Empoleon slashes the air with Its flippers and creates an aerial projectile.</p> | |<p>Empoleon slashes the air with Its flippers and creates an aerial projectile.</p> | ||
<p>Both the physical hit and projectile launch aerial opponents.</p> | <p>Both the physical hit and projectile launch aerial opponents.</p> | ||
<p>* -8 against Lucario, Aegislash, Croagunk, and Braixen.</p> | <p>* -8 against Lucario, Aegislash, Croagunk, and Braixen.</p> | ||
<p>** -12 against everyone else.</p> | <p>** -12 against everyone else.</p> | ||
Line 407: | Line 435: | ||
<br> | <br> | ||
<br> | <br> | ||
[[File:Pokken_Empoleon_jY_FP_1.png | [[File:Pokken_Empoleon_jY_FP_1.png|border]] | ||
[[File:Pokken_Empoleon_jY_FP_2.png|border]] | [[File:Pokken_Empoleon_jY_FP_2.png|border]] | ||
<div> | <div> | ||
{|border="4" cellpadding="4" cellspacing="4" | {|border="4" cellpadding="4" cellspacing="4" | ||
|'''j.Y''' | |<big>'''j.Y'''</big> | ||
|- | |- | ||
| Attack | | '''Attack Type''' | ||
| Damage | | '''Damage''' | ||
| Height | | '''Height''' | ||
| Impact | | '''Priority''' | ||
| Hit Adv | | '''Impact''' | ||
| Block | | '''Throw Crush Frame''' | ||
| '''Total Frames''' | |||
| '''Hit Adv''' | |||
| '''Block''' | |||
|- | |- | ||
| Normal | | Normal (projectile) | ||
| | | 30 | ||
| High / Mid | | High / Mid (landing) | ||
| 7 | |||
| i11 | | i11 | ||
| 1 | |||
| Until landing +27 | |||
| Launch | | Launch | ||
| -22 | | -22 | ||
Line 436: | Line 470: | ||
<br> | <br> | ||
<br> | <br> | ||
[[File: | [[File:Pokken_Empoleon_Homing_Attack_1.png|border]] | ||
[[File:Pokken_Empoleon_Homing_Attack_2.png|border]] | |||
[[File:Pokken_Empoleon_Homing_Attack_3.png|border]] | |||
<div> | <div> | ||
{|border="4" cellpadding="4" cellspacing="4" | {|border="4" cellpadding="4" cellspacing="4" | ||
|''' | |<big>'''Homing Attack'''</big> | ||
|- | |- | ||
| Attack | | '''Version''' | ||
| Damage | | '''Attack Type''' | ||
| Height | | '''Damage''' | ||
| Impact | | '''PSP''' | ||
| Hit Adv | | '''Height''' | ||
| Block | | '''Priority''' | ||
| '''Impact''' | |||
| '''Throw Crush Frame''' | |||
| '''Total Frames''' | |||
| '''Hit Adv''' | |||
| '''Block''' | |||
| '''Properties''' | |||
|- | |- | ||
|'''X Homing Attack 1''' | |||
| Normal | | Normal | ||
| | | 40 | ||
| | | Mid | ||
| | | 5 | ||
| | | i21 | ||
| 1 | |||
| 51 | |||
| +8 | |||
| -4 | |||
| | | Block or Jump Cancelable on Frame 1 | ||
| | |||
| Block | |||
|- | |- | ||
| '''XX Homing Attack 2''' | |||
| Normal | | Normal | ||
| | | 32 | ||
| Mid High | | Mid High | ||
| | | 5 | ||
| | | i50 | ||
| N/A | |||
| 88 | |||
| +4 | |||
| -4 | | -4 | ||
| | | Airborne on Frame 45 | ||
|- | |- | ||
| Attack | | '''XXX Homing Attack 3''' | ||
| | | Normal | ||
| | | 24 | ||
| | | Mid | ||
| | | 6 | ||
| | | i87 | ||
| N/A | |||
| 121 | |||
| Shift (+4) | |||
| -8 | |||
| N/A | |||
|- | |- | ||
| '''XX[X] Homing Attack 3''' | |||
| Normal | | Normal | ||
| | | 60 | ||
| Mid | | Mid | ||
| | | 6 | ||
| + | | i107 | ||
| | | N/A | ||
| 141 | |||
| Shift (+4) | |||
| +26 | |||
| Pierce, Guard Break | |||
|}</div> | |}</div> | ||
<div> | <div> | ||
{|border="1" | {|border="1" | ||
|<p>Empoleon homes in on the opponent and headbutts with | |<p>Empoleon homes in on the opponent and headbutts with its crown before slashing with both of its flippers.</p> | ||
<p>If Homing Attack 2 was blocked, there is a 26 frame window to punish a charged Homing Attack 3.</p> | |||
<p> | |||
|}</div> | |}</div> | ||
<br> | <br> | ||
[[File: | <br> | ||
<br> | |||
[[File:Pokken_Empoleon_bX.png|left|border]] | |||
<div> | <div> | ||
{|border="4" cellpadding="4" cellspacing="4" | {|border="4" cellpadding="4" cellspacing="4" | ||
|''' | |<big>'''bX'''</big> | ||
|- | |- | ||
| Attack | | '''Version''' | ||
| Damage | | '''Attack Type''' | ||
| Height | | '''Damage''' | ||
| Impact | | '''Height''' | ||
| Hit Adv | | '''Priority''' | ||
| Block | | '''Impact''' | ||
| '''Throw Crush Frame''' | |||
| '''Total Frames''' | |||
| '''Hit Adv''' | |||
| '''Block''' | |||
| '''Properties''' | |||
|- | |||
| '''bX''' | |||
| Normal (strike) | |||
| 70 | |||
| Low | |||
| 4 | |||
| i19 | |||
| 9 | |||
| 73 | |||
| Shift (Launch) | |||
| -8 | |||
| 1-43F High invuln. | |||
|- | |- | ||
| Normal | | '''b[X]''' | ||
| | | Normal (strike) | ||
| | | 30 | ||
| | | Low | ||
| 4 | |||
| i19 | |||
| 9 | |||
| 43 | |||
| +12 | |||
| +4 | | +4 | ||
| - | | 1-27F High invuln, Cancels into Slide on Frame 27, Slide lasts for 16 Frames | ||
|}</div> | |}</div> | ||
<div> | <div> | ||
{|border="1" | {|border="1" | ||
|<p> | |<p>Empoleon belly slides in a circle twice, hitting both times.</p> | ||
<p>Holding the input causes Empoleon to go into Slide.</p> | |||
<p>Can slide left, right, forward, or backwards.</p> | |||
|}</div> | |}</div> | ||
<br> | <br> | ||
<br> | <br> | ||
<br> | <br> | ||
[[File: | [[File:Pokken_Empoleon_jX_FP.png|left|border]] | ||
<div> | <div> | ||
{|border="4" cellpadding="4" cellspacing="4" | {|border="4" cellpadding="4" cellspacing="4" | ||
|''' | |<big>'''j.X'''</big> | ||
|- | |- | ||
| Attack | | '''Version''' | ||
| Damage | | '''Attack Type''' | ||
| Height | | '''Damage''' | ||
| Impact | | '''Height''' | ||
| Hit Adv | | '''Priority''' | ||
| Block | | '''Impact''' | ||
| '''Throw Crush Frame''' | |||
| '''Recovery / Total Frames''' | |||
| '''Hit Adv''' | |||
| '''Block''' | |||
| '''Properties''' | |||
|- | |- | ||
| '''j.X''' | |||
| Normal | | Normal | ||
| | | 120 | ||
| Mid | | Mid High, Low | ||
| | | 4 | ||
| Shift (+4) | | i28 | ||
| - | | 1 | ||
| Until landing +41 | |||
| Shift (+8) | |||
| -4 | |||
| Destroys Projectiles when landing | |||
|- | |||
| '''j.[X]''' | |||
| Normal | |||
| 120 | |||
| Mid High, Low | |||
| 4 | |||
| i28 | |||
| 1 | |||
| 75 | |||
| Shift (+6) | |||
| -4 | |||
| Destroys Projectiles when landing, Cancels into Slide on Frame 59, Slide lasts for 16 frames | |||
|}</div> | |}</div> | ||
<div> | <div> | ||
{|border="1" | {|border="1" | ||
|<p> | |<p>Empoleon slams to the ground and creates a body of ice.</p> | ||
<p>Can | <p>Can change the trajectory of the landing.</p> | ||
<p> | <p>Holding the input causes Empoleon to go into Slide.</p> | ||
<p>Can slide left, right, forward, or backwards.</p> | |||
<p>Phase Shifting with j.[X] allows Empoleon to slide forward or backwards.</p> | |||
|}</div> | |}</div> | ||
<br> | <br> |
Revision as of 00:01, 7 January 2022
Introduction
Empoleon is one of the switch exclusive playable characters in Pokken Tournament DX. His playstyle is focused around pressuring the opponent as much as possible and so inflicting fear on them. Empoleon has a wide variety of mixups he can use in his advantage. Once this fear has been inflicted, Empoleon can pressure the shield of his opponents, as Empoleon can do an insane amount of chip damage and shield damage, which makes him stand out from the rest of the cast. Empoleon's other focus is his movement. His regular walking and dash speed are on the slow side. However, Empoleon has another unique mechanic attached to him: slide. With certain moves, Empoleon is able to slide from one place to another in no time. He also has some exclusive slide moves, from which you can benefit from in case. Short said, playing with Empoleon is always a surprise!
Empoleon's bX, 2X, j.X (both phases), and 6A all create a path of ice that Empoleon can slide on by holding the input. This slide is limited to forwards or backwards movement in Duel Phase and from 6A in all phases, but in Field Phase, Empoleon can also slide diagonally forwards. While sliding, Empoleon cannot block, but he gains access to many attacks exclusive to this unique movement option, all of which carry his momentum forward. He can jump while sliding, retaining his speed and sailing gracefully across the screen. If Empoleon collides with a wall while sliding, he will bump his head.
Empoleon #PTDX_EMP | |
---|---|
Vitals | |
HP | 630 |
Shield Health | 720 SH (Strong) |
Synergy Gauge | 150 CC |
Burst Mode Duration | 840F (14 sec) |
Movement | |
Back Dash | 41F (1-8F Strike and Throw invuln, FP 7-21F / DP 9-25F Airborne, 9-21 Low invuln, Cancelable on Frame 33) |
Side Dash | 49F (5-14F Projectile invuln, 7-21F Airborne, 15-21F Low invuln, Cancelable on Frame 41) |
Forward Dash | 33F (6-18F Airborne, Cancelable on Frame 25) |
Unique Movement Options | Slide |
Stances | |
High Stance | Charges Support Gauge. |
Low Stance | High invuln. on Frame 1 |
General Moves
Burst Mode | |||||||||
Attack Type | Damage | PSP | Height | Priority | Impact | Total Frames | Hit Adv. | Block | Properties |
Normal (projectile) | 0 | -12 | Mid | BA*(projectile) | i18 | 48 | +8 | 0 | 1-48F Total invuln, Pierce |
Aqua Jet is always Level 3 regardless of range, and Burst Attack can be canceled like an Aqua Jet followup. |
Y+B Grab | ||||||||
Attack Type | Damage | PSP | Height | Priority | Impact | Total Frames | Hit Adv | Block |
Grab | FP 60 / DP 90 | 12 | Ground Only | 1 | i15 | 53 | FP Shift (+4) / DP Shift | Grab |
X+A Counter Attack | ||||||||||
Version | Attack Type | Damage | PSP | Height | Priority | Impact | Total Frames | Hit Adv | Block | Properties |
X+A Counter Attack | Counter (strike) | 60 | 3 | Mid Low | 5 | i31 | 67 | +4 | -8 | 1-24F Counter Armor, Crumple on Crit, Forward and Side Dash Cancelable on Frame 9, Back Dash Cancelable on Frame 17 |
[X+A] Counter Attack | Counter (strike) | 90 | 3 | Mid Low | 6 | i51 | 87 | Crumple | +8 | 1-44F Counter Armor, Forward and Side Dash Cancelable on Frame 9, Back Dash Cancelable on Frame 17 |
Slide Y | |||||||||
Attack Type | Damage | PSP | Height | Priority | Impact | Throw Crush Frame | Total Frames | Hit Adv | Block |
Normal (projectile) | 30 each | 0 | Special Mid | 6 | i15 | 5 | 67 | FP -4 / DP +16 | FP -12 / DP +16 |
Empoleon shoots water balls that travel in a straight line. Shoots three projectiles in Field Phase. Shoots two projectiles in Duel Phase. Can only be done from a Reverse Slide in Duel Phase. |
Slide X | ||||||||||
Attack Type | Damage | PSP | Height | Priority | Impact | Throw Crush Frame | Total Frames | Hit Adv | Block | Properties |
Normal (strike) | 40 | 0 | Low | 4 | i11 | 1 | 61 | Launch | -20 | 1-33F High and Mid High invuln. |
Empoleon belly slides forward with increased speed. Can only be done from a Reverse Slide in Duel Phase. |
Slide A Hydro Cannon | ||||||||||
Version | Attack Type | Damage | PSP | Height | Priority | Impact | Throw Crush Frame | Total Frames | Hit Adv | Block |
Slide A Hydro Cannon | Normal (strike) | 160 (80) | 5 | Mid Low | 6 | i27 | 9 | 81 | Launch | 0 |
Reverse Slide A Hydro Cannon | Normal (projectile) | 74 (40) | 5 | Mid Low | S+ | i27 | 9 | 87 | Launch | -24 |
Empoleon turns Its back to the opponent and blasts off towards the opponent. From a Reverse Slide, Empoleon attacks with the blast from Hydro Cannon. |
Burst Attack: Deep Blue Monarch | |||||||||
Attack Type | Damage | PSP | Height | Priority | Impact | Total Frames | Hit Adv | Block | Properties |
Grab | 200 | 12 | Ground only | BA (grab) | i31 | 103 | Knockdown | Grab | 26-37 Total invuln. |
Empoleon creates a whirlpool that grabs the opponent. Able to grab the opponent on either side of Empoleon. |
Field Phase Moves
nY | |||||||||
Attack Type | Damage | Height | Priority | Impact | Throw Crush Frame | Total Frames | Hit Adv | Block | Properties |
Normal (projectile) | 30 | Special Mid | 6 | i15 | 5 | 57 | -12 | -16 | Special/bX Cancelable on Frame 31 |
Empoleon shoots a water ball that travels in a straight line. |
sY | |||||||||
Attack Type | Damage | Height | Priority | Impact | Throw Crush Frame | Total Frames | Hit Adv | Block | Properties |
Normal (projectile) | 20 each | Low | 7 | i19 | 9 | 75 | -8 | -16 | fY Cancelable on Frame 49 |
Empoleon surfs to the side and throws out three grounded waves of water. |
fY / sYY | |||||||||
Attack Type | Damage | Height | Priority | Impact | Throw Crush Frame | Total Frames | Hit Adv | Block | Properties |
Normal (projectile) | 40 | Special Mid | 7 | i19 | 9 | 71 | Shift (+4) | -16 | Airborne on Frame 16 |
Empoleon jumps ahead and fires a shot of water. |
bY | |||||||||
Attack Type | Damage | Height | Priority | Impact | Throw Crush Frame | Total Frames | Hit Adv | Block | Properties |
Normal (strike) / Normal (projectile) | 60 | High / Mid (projectile) | 3 / 7 (projectile) | i19 / i21 (projectile) | 9 | 71 | -4 | -8* / -12** / -20*** | 5-19F High and Mid High invuln. |
Empoleon slashes the air with Its flippers and creates an aerial projectile. Both the physical hit and projectile launch aerial opponents. * -8 against Lucario, Aegislash, Croagunk, and Braixen. ** -12 against everyone else. *** -20 against Pikachu and Pikachu Libre. |
j.Y | ||||||||
Attack Type | Damage | Height | Priority | Impact | Throw Crush Frame | Total Frames | Hit Adv | Block |
Normal (projectile) | 30 | High / Mid (landing) | 7 | i11 | 1 | Until landing +27 | Launch | -22 |
Empoleon shoots three water balls in each direction. Upon contact with the ground, the water balls form into a pillar that launches the opponent. Can move in any direction while active. |
Homing Attack | |||||||||||
Version | Attack Type | Damage | PSP | Height | Priority | Impact | Throw Crush Frame | Total Frames | Hit Adv | Block | Properties |
X Homing Attack 1 | Normal | 40 | Mid | 5 | i21 | 1 | 51 | +8 | -4 | Block or Jump Cancelable on Frame 1 | |
XX Homing Attack 2 | Normal | 32 | Mid High | 5 | i50 | N/A | 88 | +4 | -4 | Airborne on Frame 45 | |
XXX Homing Attack 3 | Normal | 24 | Mid | 6 | i87 | N/A | 121 | Shift (+4) | -8 | N/A | |
XX[X] Homing Attack 3 | Normal | 60 | Mid | 6 | i107 | N/A | 141 | Shift (+4) | +26 | Pierce, Guard Break |
Empoleon homes in on the opponent and headbutts with its crown before slashing with both of its flippers. If Homing Attack 2 was blocked, there is a 26 frame window to punish a charged Homing Attack 3. |
bX | ||||||||||
Version | Attack Type | Damage | Height | Priority | Impact | Throw Crush Frame | Total Frames | Hit Adv | Block | Properties |
bX | Normal (strike) | 70 | Low | 4 | i19 | 9 | 73 | Shift (Launch) | -8 | 1-43F High invuln. |
b[X] | Normal (strike) | 30 | Low | 4 | i19 | 9 | 43 | +12 | +4 | 1-27F High invuln, Cancels into Slide on Frame 27, Slide lasts for 16 Frames |
Empoleon belly slides in a circle twice, hitting both times. Holding the input causes Empoleon to go into Slide. Can slide left, right, forward, or backwards. |
j.X | ||||||||||
Version | Attack Type | Damage | Height | Priority | Impact | Throw Crush Frame | Recovery / Total Frames | Hit Adv | Block | Properties |
j.X | Normal | 120 | Mid High, Low | 4 | i28 | 1 | Until landing +41 | Shift (+8) | -4 | Destroys Projectiles when landing |
j.[X] | Normal | 120 | Mid High, Low | 4 | i28 | 1 | 75 | Shift (+6) | -4 | Destroys Projectiles when landing, Cancels into Slide on Frame 59, Slide lasts for 16 frames |
Empoleon slams to the ground and creates a body of ice. Can change the trajectory of the landing. Holding the input causes Empoleon to go into Slide. Can slide left, right, forward, or backwards. Phase Shifting with j.[X] allows Empoleon to slide forward or backwards. |
Weak Moves
2Y | ||||||
Attack | Damage | PSP | Height | Impact | Hit Adv | Block |
Normal | 30 | 0 | Low | i11 | +8 | -8 |
A quick low swipe to the ground. Invincible against Highs on frame 1. Special cancelable. Throw crush. |
5Y | ||||||
Attack | Damage | PSP | Height | Impact | Hit Adv | Block |
Normal | 20 | 0 | Mid Low | i19 | -4 | -8 |
Empoleon swipes with Its flipper. Special / 2X / 2[X] cancelable. |
5YY | ||||||
Attack | Damage | PSP | Height | Impact | Hit Adv | Block |
Normal | 40 | 3 | Mid Low | i19 | 0 | -8 |
Special cancelable. |
6Y | ||||||
Attack | Damage | PSP | Height | Impact | Hit Adv | Block |
Normal | 40 | 0 | Mid | i23 | -8 | -20 |
Empoleon advances forward with both flippers. Special cancelable. |
6YY | ||||||
Attack | Damage | PSP | Height | Impact | Hit Adv | Block |
Normal | 80 | 3 | Mid | i23 | Launch | -12 |
Launches the opponent with both flippers. Special cancelable. |
8Y | ||||||
Attack | Damage | PSP | Height | Impact | Hit Adv | Block |
Normal | 60 | 2 | High | i19 | -4 | -8* / -12** / -20*** |
Empoleon slashes the air with Its flippers and creates an aerial projectile. Both the physical hit and projectile launch aerial opponents. Invincible against Highs and Mid Highs on frame 5. * -8 against Lucario, Aegislash, Croagunk, and Braixen. ** -12 against everyone else. *** -20 against Pikachu and Pikachu Libre. |
j.Y | ||||||
Attack | Damage | PSP | Height | Impact | Hit Adv | Block |
Normal | 20 each | 0 | High* / Mid* | i11 | +12 | 0 |
Empoleon spins around in the air, shooting out three water balls from a distance. Can move while active. * The physical hits are considered Highs. The water ball projectiles are considered Mids. |
Strong Moves
2X / 2[X] | ||||||
Attack | Damage | PSP | Height | Impact | Hit Adv | Block |
Normal | 70 | 3 / 0 | Low | i19 | Launch / +16 | -16 / +8 |
A belly slide that launches the opponent on hit. The distance can be shortened by inputting 1X. Holding the input causes Empoleon to go into Slide. Holding 1X slides Empoleon backwards. Holding 2X slides Empoleon forward. |
4X | ||||||
Attack | Damage | PSP | Height | Impact | Hit Adv | Block |
Normal | 80 | 4 | Mid | i27 | Launch | -8 |
Empoleon leans back and preps a double flipper attack. Invincible against Highs and Mid Highs on frame 9. |
5X | ||||||
Attack | Damage | PSP | Height | Impact | Hit Adv | Block |
Normal | 30, 40 | 0, 4 | Mid Low | i15 | Stun | -12 |
A double hit downward slash that stuns the opponent. |
8X | ||||||
Attack | Damage | PSP | Height | Impact | Hit Adv | Block |
Normal | 40, 40 | 3 | Mid High, Mid | i19 | Knockdown | -8 |
Empoleon hops forward and kicks, ending it off with a flipper slash. Throw crush. Invincible against Lows on frame 13. |
j.X / j.[X] | ||||||
Attack | Damage | PSP | Height | Impact | Hit Adv | Block |
Normal | 70 | 3 | Low | i27 | +20 | -4 |
Empoleon slams to the ground and creates a body of ice. Holding the input causes Empoleon to go into Slide. Phase Shifting with j.[X] allows Empoleon to slide left, right, forward, or backwards. |
Pokemon Moves
4A Defog | ||||||
Attack | Damage | PSP | Height | Impact | Hit Adv | Block |
Normal | 80 (40) | 3 | Mid Low | i31 | +8 / +24* | -8 / -4** |
Empoleon creates a fog cloud that destroys projectiles on frame 3. Afterwards, Empoleon slashes the fog cloud with Its flippers. Can cancel into followup moves or Burst Attack. * In Burst Mode, Defog becomes more advantageous on hit. ** In Burst mode, Defog becomes safer on block. |
5A Aqua Jet (Level One) | ||||||
Attack | Damage | PSP | Height | Impact | Hit Adv | Block |
Normal | 50 (25) | 3 | Mid Low | i15 | 0 | -20 |
Empoleon jets ahead in a straight line at full speed. Aqua Jet has three levels and powers up the longer Its active. Can cancel into followup moves or Burst Attack. In Burst Mode, Aqua Jet will always be level three. |
5A Aqua Jet (Level Two) | ||||||
Attack | Damage | PSP | Height | Impact | Hit Adv | Block |
Normal | 70 (35) | 3 | Mid Low | i19 | +4 | -16 |
Empoleon jets ahead in a straight line at full speed. Aqua Jet has three levels and powers up the longer Its active. Can cancel into followup moves or Burst Attack. In Burst Mode, Aqua Jet will always be level three. |
5A Aqua Jet (Level Three) | ||||||
Attack | Damage | PSP | Height | Impact | Hit Adv | Block |
Normal | 90 (45) | 3 | Mid Low | i27 | +8 | -4 |
Empoleon jets ahead in a straight line at full speed. Aqua Jet has three levels and powers up the longer Its active. Can cancel into followup moves or Burst Attack. In Burst Mode, Aqua Jet will always be level three. |
6A / 6[A] Ice Beam | ||||||
Attack | Damage | PSP | Height | Impact | Hit Adv | Block |
Normal | 80 (40) | 4 / 3 | Low | i31 / i39 | +16 / Stun | -16 |
Empoleon shoots out a straight beam of ice on the ground. Holding the Input of Ice Beam causes Empoleon to go into Slide. In Field Phase, Ice Beam can be angled to the sides. |
8A Drill Peck | ||||||
Attack | Damage | PSP | Height | Impact | Hit Adv | Block |
Normal | 90 (45) | 3 | Mid | i11 | -16 | -24 |
A multihit spinning attack that launches aerial opponents. Invincible against Lows on frame 11. Can cancel into followup moves or Burst Attack. Throw crush. Launches if Its a critical hit. |
j.A Steel Wing | ||||||
Attack | Damage | PSP | Height | Impact | Hit Adv | Block |
Normal | 90 (45), 90 (45) | 2 | Mid High | i19 | Knockdown | -8 |
Empoleon slashes in a circular motion in the air. Counter pierces. If done at the correct height, hits the opponent twice. |
Followup B Surf | ||||||
Attack | Damage | PSP | Height | Impact | Hit Adv | Block |
Normal | 120 (60) | 4 | Mid Low | i27 | Launch | -8 |
Empoleon surfs ahead on a wave that hits four times. Can be done from Defog, Aqua Jet, or Drill Peck. Can be canceled with R before the attack comes out. Canceling causes Empoleon to jump forward in the air. Can transition into aerials. |
Followup Y Cut | ||||||
Attack | Damage | PSP | Height | Impact | Hit Adv | Block |
Normal | 60 (30) | 3 | Mid | i19 | Knockdown | -4 |
Empoleon slashes the air with Its flippers in a circular motion. Can be done from Defog, Aqua Jet, or Drill Peck. |
Followup X Waterfall | ||||||
Attack | Damage | PSP | Height | Impact | Hit Adv | Block |
Normal | 110 (60) | 4 | High | i11 | Launch | -37 |
Empoleon launches upwards in a wave of water. Can be done from Defog, Aqua Jet, or Drill Peck. |
Followup A Rock Smash | ||||||
Attack | Damage | PSP | Height | Impact | Hit Adv | Block |
Counter | 30 (15), 70 (20), 28 (10)* | 4 | Mid | i31 | Knockdown | +4 |
Empoleon stomps the ground, and spawns a rock that destroys projectiles. Counter armor from frame 1-30. Afterwards, Empoleon smashes the rock, giving the opponent a Defense debuff on hit. The Defense debuff lasts for 7.5 seconds. Both attacks from Rock Smash counter pierce. * After the rock is destroyed, small pebbles are thrown out (these do not counter pierce). |
Combos
Notable Players
- Akahoshi (JP): Twitter
- Galladeknight (EU): Twitter
- PekkenDX (JP): Twitter
- Santa (AUS): Twitter
- ThankSwalot (NA): Twitter
- WhiteyWhite (NA): Twitter