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<br> | <br> | ||
<br> | <br> | ||
[[File: | [[File:Pokken_Blaziken_5A_1.png|border]] | ||
[[File:Pokken_Blaziken_5A_2.png|border]] | |||
<div> | <div> | ||
{|border="4" cellpadding="4" cellspacing="4" | {|border="4" cellpadding="4" cellspacing="4" | ||
|''' | |<big>'''5A / 5[A] Heat Wave'''</big> | ||
|- | |- | ||
| Attack | | '''Version''' | ||
| Damage | | '''Attack Type''' | ||
| PSP | | '''Damage''' | ||
| Height | | '''PSP''' | ||
| Impact | | '''Height''' | ||
| Hit Adv | | '''Priority''' | ||
| Block | | '''Impact''' | ||
| '''Throw Crush Frame''' | |||
| '''Total Frames''' | |||
| '''Hit Adv''' | |||
| '''Block''' | |||
| '''Properties''' | |||
|- | |- | ||
| '''Heat Wave''' | |||
| Normal (projectile) | |||
|''' | |||
| Normal | |||
| 51 (16) | | 51 (16) | ||
| 4 | | 4 | ||
| High | | High | ||
| 7 | |||
| i23 | | i23 | ||
| | | 9 | ||
| 69 | |||
| -4 | |||
| -12 | | -12 | ||
| | | Airborne on Frame 24 | ||
|- | |- | ||
| | | '''Heat Wave (Enhanced)''' | ||
| Normal (projectile) | |||
| 80 (21) / 140 (37)* | |||
| Normal | |||
| 140 (37) | |||
| 4 | | 4 | ||
| Mid | | Mid | ||
| S+ | |||
| i35 | | i35 | ||
| Stun | | 9 | ||
| 95 / 115* | |||
| FP Shift / DP Stun | |||
| +4 | | +4 | ||
| 50 HP Recoil, Attack Down for 510F | |||
|}</div> | |}</div> | ||
<div> | <div> | ||
{|border="1" | {|border="1" | ||
|<p> | |<p>Blaziken hops backwards and throws a fireball. When enhanced, Blaziken lets out a long lasting blast.</p> | ||
<p>On hit, the enhanced version gives the opponent an Attack debuff that lasts for 8.5 seconds.</p> | |||
<p>On hit, gives the opponent an Attack debuff that lasts for 8.5 seconds.</p> | <p>*Enhanced version can be ended early.</p> | ||
|}</div> | |}</div> | ||
<br> | <br> | ||
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<br> | <br> | ||
<br> | <br> | ||
[[File:Pokken_Blaziken_6A_1.png|border]] | |||
[[File:Pokken_Blaziken_6A_1.png| | [[File:Pokken_Blaziken_6A_2.png|border]] | ||
<div> | <div> | ||
{|border="4" cellpadding="4" cellspacing="4" | {|border="4" cellpadding="4" cellspacing="4" | ||
|'''6A Blaze Kick''' | |<big>'''6A / 6[A] Blaze Kick'''</big> | ||
|- | |- | ||
| Attack | | '''Version''' | ||
| Damage | | '''Attack Type''' | ||
| PSP | | '''Damage''' | ||
| Height | | '''PSP''' | ||
| Impact | | '''Height''' | ||
| Hit Adv | | '''Priority''' | ||
| Block | | '''Impact''' | ||
| '''Throw Crush Frame''' | |||
| '''Total Frames''' | |||
| '''Hit Adv''' | |||
| '''Block''' | |||
| '''Properties''' | |||
|- | |- | ||
| Normal | | '''Blaze Kick''' | ||
| Normal (strike) | |||
| 20 (5), 60 (15) | | 20 (5), 60 (15) | ||
| 0, 3 | | 0, 3 | ||
| Mid High, High | | Mid High, High | ||
| 4 | |||
| i15 | | i15 | ||
| +8 | | 5 | ||
| 57 | |||
| FP Shift (+8) / DP +8 | |||
| -8 | | -8 | ||
| | | Airborne on Frame 15 | ||
|- | |- | ||
| Normal | | '''Blaze Kick (Enhanced)''' | ||
| Normal (strike) | |||
| 30 (8), 30 (8), 80 (20) | | 30 (8), 30 (8), 80 (20) | ||
| 0, 0, 3 | | 0, 0, 3 | ||
| Mid High, High, High | | Mid High, High, High | ||
| 5 | |||
| i15 | | i15 | ||
| 5 | |||
| 69 | |||
| +8 | | +8 | ||
| 0 | | 0 | ||
| 30 HP Recoil, Airborne on Frame 15 | |||
|}</div> | |}</div> | ||
<div> | <div> | ||
{|border="1" | {|border="1" | ||
|<p> | |<p>Two successive kicks in a row (three when enhanced).</p> | ||
<p>The first two kicks are not a blockstring. Can act in-between.</p> | |||
<p>The first | |||
|}</div> | |}</div> | ||
<br> | <br> | ||
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<br> | <br> | ||
<br> | <br> | ||
[[File:Pokken_Blaziken_6AX_2.png|border]] | [[File:Pokken_Blaziken_6AX_2.png|border]] | ||
[[File:Pokken_Blaziken_6AX_4.png|border]] | |||
<div> | <div> | ||
{|border="4" cellpadding="4" cellspacing="4" | {|border="4" cellpadding="4" cellspacing="4" | ||
|'''6AX Flare Blitz''' | |<big>'''6AX / 6A[X] Flare Blitz'''</big> | ||
|- | |- | ||
| Attack | | '''Version''' | ||
| Damage | | '''Attack Type''' | ||
| PSP | | '''Damage''' | ||
| Height | | '''PSP''' | ||
| Impact | | '''Height''' | ||
| Hit Adv | | '''Priority''' | ||
| Block | | '''Impact''' | ||
| '''Total Frames''' | |||
| '''Hit Adv''' | |||
| '''Block''' | |||
| '''Properties''' | |||
|- | |- | ||
| Normal | | '''Flare Blitz''' | ||
| Normal (strike) | |||
| 120 (30) | | 120 (30) | ||
| 3 | | 3 | ||
| Mid High | | Mid High | ||
| | | 6 | ||
| Launch | | i44 / i46* | ||
| 80 / 82* | |||
| FP Shift / DP Launch | |||
| -16 | | -16 | ||
| 20 HP Recoil, 22-43 / 24-45* Red Armor, Pierce | |||
|- | |||
| '''Flare Blitz (Enhanced)''' | |||
| Normal (strike) | |||
| 140 (40) | |||
| 3 | |||
| Mid High | |||
| 6 | |||
| i52 / i54* | |||
| 88 / 90* | |||
| FP Shift / DP Launch | |||
| -8 | |||
| 60 HP Recoil, 22-43 / 24-45* Red Armor, Pierce, Destroys Projectiles while active | |||
|}</div> | |}</div> | ||
<div> | <div> | ||
{|border="1" | {|border="1" | ||
| | |<p>After the first kick of Blaze Kick, Blaziken lunges forward at great speed.</p> | ||
<p>After the first kick of Blaze Kick, Blaziken lunges forward at great speed.</p> | <p>*2 Frames slower if performed in Duel Phase during an enhanced Blaze Kick.</p> | ||
<p> | |||
|}</div> | |}</div> | ||
<br> | <br> | ||
[[File: | <br> | ||
[[File: | <br> | ||
<br> | |||
[[File:Pokken_Blaziken_4A_1.png|border]] | |||
[[File:Pokken_Blaziken_4A_2.png|border]] | |||
<div> | <div> | ||
{|border="4" cellpadding="4" cellspacing="4" | {|border="4" cellpadding="4" cellspacing="4" | ||
|''' | |<big>'''4A / 4[A] Brave Bird'''</big> | ||
|- | |- | ||
| Attack | | '''Version''' | ||
| Damage | | '''Attack Type''' | ||
| PSP | | '''Damage''' | ||
| Height | | '''PSP''' | ||
| Impact | | '''Height''' | ||
| Hit Adv | | '''Priority''' | ||
| Block | | '''Impact''' | ||
| '''Throw Crush Frame''' | |||
| '''Total Frames''' | |||
| '''Hit Adv''' | |||
| '''Block''' | |||
| '''Properties''' | |||
|- | |- | ||
| Normal | | '''Brave Bird''' | ||
| | | Normal (strike) | ||
| | | 100 (25) | ||
| 4 | |||
| High | |||
| 4 | |||
| i39 | |||
| 9 | |||
| 85 | |||
| Launch | |||
| +4 | |||
| Airborne on Frame 1 | |||
|- | |||
| '''Brave Bird (Enhanced)''' | |||
| Normal (strike) | |||
| 160 (40) | |||
| 4 | |||
| Mid High | | Mid High | ||
| | | 5 | ||
| i27 | |||
| 9 | |||
| 73 | |||
| Launch | | Launch | ||
| | | +4 | ||
| Airborne on Frame 1 | |||
|}</div> | |}</div> | ||
<div> | <div> | ||
{|border="1" | {|border="1" | ||
|<p> | |<p>Blaziken sprouts wings of flames and flies forward.</p> | ||
<p>Invincible against Lows on frame 1.</p> | |||
<p> | <p>Throw crush.</p> | ||
<p> | |||
|}</div> | |}</div> | ||
<br> | <br> | ||
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<br> | <br> | ||
<br> | <br> | ||
[[File:Pokken_Blaziken_8A_4.png| | [[File:Pokken_Blaziken_8A_4.png|border]] | ||
[[File:Pokken_Blaziken_8A_5.png|border]] | |||
[[File:Pokken_Blaziken_8A_3.png|border]] | |||
<div> | <div> | ||
{|border="4" cellpadding="4" cellspacing="4" | {|border="4" cellpadding="4" cellspacing="4" | ||
|'''8A Sky Uppercut''' | |<big>'''8A / 8[A] Sky Uppercut'''</big> | ||
|- | |- | ||
| Attack | | '''Version''' | ||
| Damage | | '''Attack Type''' | ||
| PSP | | '''Damage''' | ||
| Height | | '''PSP''' | ||
| Impact | | '''Height''' | ||
| Hit Adv | | '''Priority''' | ||
| Block | | '''Impact''' | ||
| '''Throw Crush Frame''' | |||
| '''Total Frames''' | |||
| '''Hit Adv''' | |||
| '''Block''' | |||
| '''Properties''' | |||
|- | |- | ||
| '''Sky Uppercut''' | |||
| Normal | | Normal | ||
| 128 (5) | | 128 (5) | ||
| 3 | | 3 | ||
| Mid | | Mid | ||
| 6 | |||
| i19 | | i19 | ||
| 9 | |||
| 90 | |||
| Launch | | Launch | ||
| -49 | | -49 | ||
| | | 1-19 Projectile invuln, Airborne on Frame 17 | ||
|- | |- | ||
| '''Sky Uppercut (Enhanced)''' | |||
| Normal | | Normal | ||
| 164 (5) | | 164 (5) | ||
| 3 | | 3 | ||
| Mid | | Mid | ||
| 6 | |||
| i15 | | i15 | ||
| 9 | |||
| 90 | |||
| Launch | | Launch | ||
| -51 | | -51 | ||
| 30 HP Recoil, 1-19 Projectile invuln, Airborne on Frame 13, Low invuln on Frame 16, Actionable on hit | |||
|}</div> | |}</div> | ||
<div> | <div> | ||
{|border="1" | {|border="1" | ||
| | |<p>An uppercut that summons a pillar of flame when enhanced.</p> | ||
<p>An uppercut that | |||
<p>Can cancel into aerials on hit.</p> | <p>Can cancel into aerials on hit.</p> | ||
|}</div> | |}</div> | ||
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<br> | <br> | ||
<br> | <br> | ||
[[File:Pokken_Blaziken_jA_1.png| | <br> | ||
[[File:Pokken_Blaziken_jA_1.png|border]] | |||
[[File:Pokken_Blaziken_jA_2.png|border]] | |||
<div> | <div> | ||
{|border="4" cellpadding="4" cellspacing="4" | {|border="4" cellpadding="4" cellspacing="4" | ||
|'''j.A High Jump Kick''' | |<big>'''j.A / j.[A] High Jump Kick'''</big> | ||
|- | |- | ||
| Attack | | '''Version''' | ||
| Damage | | '''Attack Type''' | ||
| PSP | | '''Damage''' | ||
| Height | | '''PSP''' | ||
| Impact | | '''Height''' | ||
| Hit Adv | | '''Priority''' | ||
| Block | | '''Impact''' | ||
| '''Throw Crush Frame''' | |||
| '''Recovery''' | |||
| '''Hit Adv''' | |||
| '''Block''' | |||
| '''Properties''' | |||
|- | |- | ||
| Normal | | '''High Jump Kick''' | ||
| Normal (strike) | |||
| 100 (25) | | 100 (25) | ||
| 5 | | 5 | ||
| Special Mid | | Special Mid | ||
| 5 | |||
| i25 | | i25 | ||
| Knockdown | | 9 | ||
| Until landing +28 | |||
| FP Shift / DP Knockdown | |||
| +4 | | +4 | ||
| | | 40 HP recoil on whiff | ||
|- | |- | ||
| Normal | | '''High Jump Kick (Enhanced)''' | ||
| Normal (strike) | |||
| 120 (30) | | 120 (30) | ||
| 5 | | 5 | ||
| Special Mid | | Special Mid | ||
| 6 | |||
| i25 | | i25 | ||
| Launch | | 9 | ||
| - | | FP Until landing +27 / DP Until landing +13 | ||
| FP Shift / DP Launch | |||
| FP -25 / DP -11 | |||
| 40 HP recoil, 40 HP recoil on whiff, Pierce, Air actionable | |||
|}</div> | |}</div> | ||
<div> | <div> | ||
{|border="1" | {|border="1" | ||
| | |<p>Blaziken dive bombs downwards knee-first.</p> | ||
<p>When enhanced, Blaziken bounces back into the air on hit / block.</p> | |||
<p>Blaziken dive bombs downwards knee-first.</p> | <p>Enhanced version is much safer when cancelled.</p> | ||
<p>Blaziken bounces back into the air on hit / block.</p> | |||
<p> | |||
|}</div> | |}</div> | ||
<br> | |||
<br> | <br> | ||
<br> | <br> |
Revision as of 23:49, 24 December 2021
Introduction
Blaziken is a very aggressive character who uses the threat of Its powerful pressure tools to force mistakes from opponents on defense and in neutral. It compensates for its lackluster defense and zoning by keeping opponents at the wall and constantly mixing them up once it lands a single hit.
Blaziken's main strengths are offensive pressure up close, whiff punishing, and damage. Blaziken has several moves that leave it at frame advantage, forcing the opponent on the defensive. To compliment these moves, it has multiple attacks that counter pierce and it has moves like enhanced Heat Wave which can outlast even fully charged counter attacks. Its wall splat combos are amongst the strongest in Pokkén and can lead to either a Phase Shift or into multiple safe setups.
Blaziken's shortcomings are controlling space from long to mid range and defense in general. In both Field and Duel Phase, it cannot contest zoners until it gets close up. Its own projectiles have low priority and also have long startups and recovery. On defense, Blaziken's anti-air is amongst the slowest and it is one of the few characters without a command counter or red armor reversal. Its backdash also has lots of recovery, making it an inconsistent option to escape pressure with.
- 600 HP
- 150 CC Synergy Gauge
- Burst Mode Duration: 14 Seconds
- Shield: Normal
- High Stance: Grants counter armor against Special Mids on frame 5.
- Low Stance: Grants counter armor against Lows on frame 5.
- Blaziken cannot crouch Highs with Low Stance.
- FP Forward Dash: 21 Frames
- FP Back Dash: 33 Frames (Invincible from frame 1-8)
- FP Side Dash: 33 Frames
- DP Forward Dash: 21 Frames
- DP Back Dash: 29 Frames (Invincible from frame 1-8)
General Moves
Burst Mode | |||||||||
Attack Type | Damage | PSP | Height | Priority | Impact | Total Frames | Hit Adv. | Block | Properties |
Strike (projectile) | 0 | -12 | M | BA*(projectile) | i18 | 48 | +8 | 0 | 1-48 Total invuln, Pierce |
Moves that have HP Recoil are reduced by half. Certain moves gain an additional hit. |
Y+B Grab Attack | ||||||||
Attack Type | Damage | PSP | Height | Priority | Impact | Total Frames | Hit Adv | Block |
Grab | FP 80 / DP 90 | 12 | Throw | 1 | i11 | 49 | FP Shift (+8) / DP Shift | Grab |
X+A / [X+A] Counter Attack | ||||||||||
Version | Attack Type | Damage | PSP | Height | Priority | Impact | Total Frames | Hit Adv | Block | Properties |
X+A | Counter (strike) | 60 | 3 | High / Mid* | 4 | i31 | 61 | FP Shift (+8) / DP +8 | -8 | 1-24 Counter Armor |
[X+A] | Counter (strike) | 80 | 3 | High / Mid* | 5 / 6* | i51 | 81 | FP Shift / DP Knockdown | +4 | 1-44 Counter Armor, Pierce |
Counter pierces when fully charged. Can be dash canceled by inputting a direction and R. * In Burst Mode, the height changes from a High to a Mid, and the held version increases from priority 5 to priority 6. |
]X[ Release X | |||||||||||
Version | Attack Type | Damage | PSP | Height | Priority | Impact | Throw Crush Frame | Total Frames | Hit Adv | Block | Properties |
1st Hit | Normal (strike) | 120 | 8 | Mid High | 6 | i15 | 9 | N/A | Launch | -75 | 5-16 High Mid invuln, Airborne on Frame 12, Low invuln on Frame 15 |
2nd Hit | Normal (strike) | 20 | 2 | Mid High | 6 | i47 | N/A | 115 | FP Shift / DP Knockdown | -37 | 57-115 High invuln. |
After charging for a certain amount of time, Blaziken releases a kick in the air. Following up from the first hit, Blaziken falls to the ground and flops on the opponent. |
j.R Midair Dash | ||||||
Attack Type | Damage | PSP | Height | Impact | Hit Adv | Block |
N/A | N/A | N/A | N/A | N/A | N/A | N/A |
Blaziken performs an air dash forward, able to cancel into aerials afterwards. Can change the trajectory upwards or downwards. |
Burst Attack: Gatling Flame Kicks | |||||||||
Attack Type | Damage | PSP | Height | Priority | Impact | Total Frames | Hit Adv | Block | Properties |
Normal (strike) | 216 (49) | 12 | Mid | BA (strike) | i15 | 128 | FP Knockdown / DP Shift | +4 | 5-46 Total invuln, Airborne on frame 12, Pierce, Speed Up for 480F |
Blaziken advances forward with a barrage of kicks. Afterwards, kicks out a wave of fire upwards. Grants a Speed buff on use that lasts for 8 seconds. |
Field Phase Moves
nY | |||||||||
Attack Type | Damage | Height | Priority | Impact | Throw Crush Frame | Total Frames | Hit Adv | Block | Properties |
Normal (projectile) | 47 | Special Mid | 6 | i19 | 9 | 59 | -4 | -12 | Special / fY cancelable on Frame 43. |
Throws out two fireballs that travel in a straight line. |
sY | ||||||||||
Version | Attack Type | Damage | Height | Priority | Impact | Throw Crush Frame | Total Frames | Hit Adv | Block | Properties |
Kick | Normal (strike) | 30 | Mid Low | 4 | i23 | 9 | 61 | +6 | -12 | Airborne on Frame 5, fY cancellable on Frame 53 |
Projectile | Normal (projectile) | 20 | Mid Low | 6 | i26 | N/A | 61 | +6 | -12 | N/A |
Dodges to the side, throwing out a kick attack. The kick then creates an arc-shaped projectile that travels forward. |
fY | ||||||||
Attack Type | Damage | Height | Priority | Impact | Throw Crush Frame | Total Frames | Hit Adv | Block |
Normal (projectile) | 60 | Mid Low | 7 | i23 | 9 | 65 | Shift | -12 |
A blast of fire that's shot straight ahead. |
bY | |||||||||
Attack Type | Damage | Height | Priority | Impact | Throw Crush Frame | Total Frames | Hit Adv | Block | Properties |
Normal (strike) | 91 | Mid High | 5 | i27 | 9 | 77 | Shift | -16 | Airborne on Frame 13, 17-26 Destroys Projectiles |
Blaziken rapidly spins into the air, creating a tornado. Can move while active. |
j.Y | ||||||||||
Version | Attack Type | Damage | Height | Priority | Impact | Throw Crush Frame | Recovery | Hit Adv | Block | Properties |
j.Y | Normal (projectile) | 30 | Mid | 8 | i15 | 5 | Until landing +18 | Stun | -37 | j.sY cancelable on Frame 23 |
j.YY | Normal (projectile) | 96 | Mid | 8 | i39 | N/A | Until landing +18 | Launch | -28 | N/A |
j.YX | Normal (strike) | 80 | Mid High | 4 | i47 | 36 | Until landing +18 | Shift | -8 | N/A |
Blaziken places a stationary fireball in the air, and can either spike it to the ground or divekick through it. Coming in contact with the opponent causes a stun. Input either forward or backward during j.YY to change the trajectory of the fireball. Using j.YX will erase the fireball. |
j.sY | ||||||||
Attack Type | Damage | Height | Priority | Impact | Throw Crush Frame | Recovery | Hit Adv | Block |
Normal | 60 | Mid | 7 | i28 | 9 | Until landing +18 | Shift (Launch) | -23 |
Blaziken sidesteps in the air, and kicks out an arc-shaped projectile. |
Homing Attack | ||||||||||
Version | Attack Type | Damage | Height | Priority | Impact | Throw Crush Frame | Total Frames | Hit Adv | Block | Properties |
Homing Attack 1 (X) | Normal (strike) | 20 | Mid | 5 | i21 | 1 | 47 | +8 | 0 | N/A |
Homing Attack 2 (XX) | Normal (strike) | 18 | Mid | 5 | i40 | N/A | 70 | +7 | -4 | N/A |
Homing Attack 3 (XXX) | Normal (strike) | 79 | Mid | 5 | i68 | N/A | 120 | Shift (+12) | -8 | N/A |
Homing Attack 3 (XX[X]) | Normal (strike) | 128 | Mid | 5 | i88 | N/A | 140 | Shift (+12) | Shift (+20) | Pierce, Guard Break |
Blaziken homes in on the opponent, starting it off with a kick. Can be canceled with block or jump. If Homing Attack 2 was blocked, there is a 22 frame window to punish a charged Homing Attack 3. |
j.X / j.[X] | ||||||||||
Version | Attack Type | Damage | Height | Priority | Impact | Throw Crush Frame | Recovery | Hit Adv | Block | Properties |
j.X | Normal (strike) | 80 | Mid High | 5 | i23 | 2 | Until landing +27 | Shift (Knockdown) | +1 | N/A |
j.[X] | Normal (strike) | 120 | Mid High | 6 | i43 | 2 | Until landing +27 | Shift (Knockdown) | +19 | Pierce |
Blaziken homes in on the opponent and does a downward kick. |
Weak Moves
5Y | |||||||||||
Version | Attack Type | Damage | PSP | Height | Priority | Impact | Throw Crush Frame | Total Frames | Hit Adv | Block | Properties |
5Y | Normal (strike) | 20 / 31* | 0 | High, Mid* | 3 | i15 | 5 | 37 | 0 / +4* | -4 / 0* | Special / Jump Cancelable on Frame 21 |
5YY | Normal (strike) | 16 / 26* | 0 | Mid, Mid* | 3 | i32 | N/A | 56 | +4 / +8 | -4 / 0* | Special Cancelable on Frame 38, Jump Cancelable on Frame 40 |
5YYY | Normal (strike) | 28 | 4 | Mid | 4 | i54 | N/A | 84 | +4 | -8 | Special Cancelable on Frame 59, Jump Cancelable on Frame 60 |
A series of quick jabs. *In Burst Mode, 5Y and 5YY both gain an additional hit. |
6Y | |||||||||||
Version | Attack Type | Damage | PSP | Height | Priority | Impact | Throw Crush Frame | Total Frames | Hit Adv | Block | Properties |
6Y | Normal (strike) | 40 | 0 | High | 4 | i11 | 1 | 41 | +4 | -12 | N/A |
6YY | Normal (strike) | 32 | 4 | Mid Low | 5 | i40 | N/A | 72 | +4 | -8 | N/A |
6YX | Normal (strike) | 64 | 4 | Mid High | 5 | i35 | N/A | 73 | Launch | -16 | 21-32 High and Mid High invuln, 33-35 Total invuln, Airborne on Frame 33 |
An advancing forward spin kick that hits high followed by either a powerful punch or a somersault kick. Throw crush. 6YY crumples on crit. |
8Y | ||||||||||
Attack Type | Damage | PSP | Height | Priority | Impact | Throw Crush Frame | Total Frames | Hit Adv | Block | Properties |
Normal (strike) | 80 | 2 | Mid High | 4 | i23 | 9 | 74 | -13 | -31 | 5-22 High and Mid High invuln, Airborne on Frame 23, Special/Airdash Cancelable on Frame 25, Air Action Cancelable on Frame 57 |
A knee thrust that shoots Blaziken into the air. Much safer when canceled. Universal Anti-air. |
2Y | ||||||||||
Attack Type | Damage | PSP | Height | Priority | Impact | Throw Crush Frame | Hit Adv | Block | Properties | |
Normal (strike) | 20 / 38* | 0 | Low, Low* | 3 | i11 | 1 | 33 | 0 / +8* | -4 | Special Cancelable on Frame 15 (12 during Burst) |
A quick swipe to the ground. *In Burst Mode, 2Y gains an additional hit, increased hitstun, range, and cancels into specials faster. |
j.Y | ||||||||||
Attack Type | Damage | PSP | Height | Priority | Impact | Throw Crush Frame | Recovery | Hit Adv | Block | Properties |
Normal (strike) | 41 | 0 | Mid High | 3 | i11 | 1 | Until landing +13 | +20 | 0 | Special/Airdash Cancelable on Frame 21, Destroys Projectiles while active |
A flurry of aerial kicks. |
Strong Moves
5X | |||||||||
Attack Type | Damage | PSP | Height | Priority | Impact | Throw Crush Frame | Total Frames | Hit Adv | Block |
Normal (strike) | 60 | 4 | Mid Low | 4 | i19 | 9 | 45 | Crumple | -8 |
An advancing knee attack that crumples the opponent. |
6X | |||||||||||
Version | Attack Type | Damage | PSP | Height | Priority | Impact | Throw Crush Frame | Total Frames | Hit Adv | Block | Properties |
6X | Normal (strike) | 40 | 2 | Mid | 4 | i27 | 5 | 53 | +4 | -8 | Airborne on Frame 5 |
6XX | Normal (strike) | 40 | 0 | Mid Low | 4 | i47 | N/A | 71 | +8 | 0 | N/A |
6XXX | Normal (strike) | 80 | 2 | Mid Low | 5 | i74 | N/A | 108 | Knockdown | -4 | N/A |
Advances forward with a series of 3 strikes. 6X only combos into 6XX from a critical hit. 6XX and 6XXX can both be delayed |
8X | ||||||||||
Attack Type | Damage | PSP | Height | Priority | Impact | Throw Crush Frame | Total Frames | Hit Adv | Block | Properties |
Normal (strike) | 80 | 4 | Mid High | 4 | i23 | 1 | 57 | +8 | +4 | Low invuln. on Frame 1, Airborne on Frame 7, 9-19 Mid Low invuln, Airdash Cancelable during the startup and after the attack |
Blaziken hops forward and performs an aerial axe kick. |
2X | |||||||||||
Version | Attack Type | Damage | PSP | Height | Priority | Impact | Throw Crush Frame | Total Frames | Hit Adv | Block | Properties |
2X | Normal (strike) | 60 | 0 | Low | 4 | i27 | 5 | 59 | Launch | -12 | 5-61 High invuln. |
2XX | Normal (strike) | 60 | 4 | Mid High | 4 | i53 | N/A | 91 | Launch | -16 | start-34 High invuln, 35-52 Mid High invuln, Airborne on Frame 52, Low invuln. on Frame 53 |
A leg spin that sweeps the opponent followed by a flash kick that launches them. |
j.X | |||||||||
Attack Type | Damage | PSP | Height | Priority | Impact | Throw Crush Frame | Recovery | Hit Adv | Block |
Normal (strike) | 50 | 0 | Mid High | 4 | i22 | 9 | Until landing +18 | +20 | 0 |
A downwards diagonal divekick. |
Pokemon Moves
5A / 5[A] Heat Wave | |||||||||||
Version | Attack Type | Damage | PSP | Height | Priority | Impact | Throw Crush Frame | Total Frames | Hit Adv | Block | Properties |
Heat Wave | Normal (projectile) | 51 (16) | 4 | High | 7 | i23 | 9 | 69 | -4 | -12 | Airborne on Frame 24 |
Heat Wave (Enhanced) | Normal (projectile) | 80 (21) / 140 (37)* | 4 | Mid | S+ | i35 | 9 | 95 / 115* | FP Shift / DP Stun | +4 | 50 HP Recoil, Attack Down for 510F |
Blaziken hops backwards and throws a fireball. When enhanced, Blaziken lets out a long lasting blast. On hit, the enhanced version gives the opponent an Attack debuff that lasts for 8.5 seconds. *Enhanced version can be ended early. |
6A / 6[A] Blaze Kick | |||||||||||
Version | Attack Type | Damage | PSP | Height | Priority | Impact | Throw Crush Frame | Total Frames | Hit Adv | Block | Properties |
Blaze Kick | Normal (strike) | 20 (5), 60 (15) | 0, 3 | Mid High, High | 4 | i15 | 5 | 57 | FP Shift (+8) / DP +8 | -8 | Airborne on Frame 15 |
Blaze Kick (Enhanced) | Normal (strike) | 30 (8), 30 (8), 80 (20) | 0, 0, 3 | Mid High, High, High | 5 | i15 | 5 | 69 | +8 | 0 | 30 HP Recoil, Airborne on Frame 15 |
Two successive kicks in a row (three when enhanced). The first two kicks are not a blockstring. Can act in-between. |
6AX / 6A[X] Flare Blitz | ||||||||||
Version | Attack Type | Damage | PSP | Height | Priority | Impact | Total Frames | Hit Adv | Block | Properties |
Flare Blitz | Normal (strike) | 120 (30) | 3 | Mid High | 6 | i44 / i46* | 80 / 82* | FP Shift / DP Launch | -16 | 20 HP Recoil, 22-43 / 24-45* Red Armor, Pierce |
Flare Blitz (Enhanced) | Normal (strike) | 140 (40) | 3 | Mid High | 6 | i52 / i54* | 88 / 90* | FP Shift / DP Launch | -8 | 60 HP Recoil, 22-43 / 24-45* Red Armor, Pierce, Destroys Projectiles while active |
After the first kick of Blaze Kick, Blaziken lunges forward at great speed. *2 Frames slower if performed in Duel Phase during an enhanced Blaze Kick. |
4A / 4[A] Brave Bird | |||||||||||
Version | Attack Type | Damage | PSP | Height | Priority | Impact | Throw Crush Frame | Total Frames | Hit Adv | Block | Properties |
Brave Bird | Normal (strike) | 100 (25) | 4 | High | 4 | i39 | 9 | 85 | Launch | +4 | Airborne on Frame 1 |
Brave Bird (Enhanced) | Normal (strike) | 160 (40) | 4 | Mid High | 5 | i27 | 9 | 73 | Launch | +4 | Airborne on Frame 1 |
Blaziken sprouts wings of flames and flies forward. Invincible against Lows on frame 1. Throw crush. |
8A / 8[A] Sky Uppercut | |||||||||||
Version | Attack Type | Damage | PSP | Height | Priority | Impact | Throw Crush Frame | Total Frames | Hit Adv | Block | Properties |
Sky Uppercut | Normal | 128 (5) | 3 | Mid | 6 | i19 | 9 | 90 | Launch | -49 | 1-19 Projectile invuln, Airborne on Frame 17 |
Sky Uppercut (Enhanced) | Normal | 164 (5) | 3 | Mid | 6 | i15 | 9 | 90 | Launch | -51 | 30 HP Recoil, 1-19 Projectile invuln, Airborne on Frame 13, Low invuln on Frame 16, Actionable on hit |
An uppercut that summons a pillar of flame when enhanced. Can cancel into aerials on hit. |
j.A / j.[A] High Jump Kick | |||||||||||
Version | Attack Type | Damage | PSP | Height | Priority | Impact | Throw Crush Frame | Recovery | Hit Adv | Block | Properties |
High Jump Kick | Normal (strike) | 100 (25) | 5 | Special Mid | 5 | i25 | 9 | Until landing +28 | FP Shift / DP Knockdown | +4 | 40 HP recoil on whiff |
High Jump Kick (Enhanced) | Normal (strike) | 120 (30) | 5 | Special Mid | 6 | i25 | 9 | FP Until landing +27 / DP Until landing +13 | FP Shift / DP Launch | FP -25 / DP -11 | 40 HP recoil, 40 HP recoil on whiff, Pierce, Air actionable |
Blaziken dive bombs downwards knee-first. When enhanced, Blaziken bounces back into the air on hit / block. Enhanced version is much safer when cancelled. |
Combos
2Y
- 2Y > 6[A] (118 Damage)
- (Critical Hit) 2Y > 4[A] (152 Damage)
5Y
- 5Y > 5YY > 5YYY > 6[A] (162 Damage)
- 5Y > 5YY > 5YYY > 4[A] (176 Damage)
- 5Y > 5YY > 5YYY > L+R (226 Damage)
8Y
- 8Y > j.[A] > j.R > j.Y > 6YX (157 Damage)
- 8Y > j.[A] > j.R > j.Y > 8Y > j.R > j.Y > 8Y > j.R > j.Y > 6YX (183 Damage)
j.Y
- j.Y > 6[A][X] (172 Damage)
- (Anti-Air) j.Y > j.R > j.Y > 8[A] (208 Damage)
2X
- 2X > 2XX > 6YX (140 Damage)
- 2X > 2XX > 5Y > 5YY > 6[A] > 6YX (154 Damage)
5X
- 5X > 5X > 4[A] (204 Damage)
6X
- (Critical Hit) 6X > 6XX > 6XXX (180 Damage)
j.X
- j.X > 5Y > 5YY > 5YYY > 6[A] (190 Damage)
- j.X > 5Y > 5YY > 5YYY > 4[A] (202 Damage)
5[A]
- 5[A] > 2X > 2XX > 6YX (180 Damage)
6A
- (Corner) 6[A][X] > W! > j.Y > ]X[ (285 Damage)
- (Corner) 6[A][X] > W! > 5[A] > 6YX (282 Damage)
j.[A]
- j.[A] > j.R > j.Y > 6YX (207 Damage)
- j.[A] > j.R > j.Y > 6[A] > 6YX (246 Damage)
Notable Players
- Combo (NA): Twitter
- DeadlyShoc (NA): Twitter
- Fumu (NA): Twitter
- Greg (CA): Twitter
- iboo (JP): Twitter
- LiveWithDave (NA): Twitter
- Noakuri (JP): Vods
- ReyDelEmpire (NA): Twitter
- Zenkuri (NA): Twitter