Ultimate Mortal Kombat 3/Scorpion/Introduction: Difference between revisions

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(Created Introduction Page, Copied Introduction from old section)
 
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{{ProConTable
{{ProConTable
| pros =
| pros =
*'''Placeholder'''
*'''Good Rushdown'''
*'''Great Runaway'''
*'''Male Ninja Normals'''
*'''Has LK, HK, Sweep Punish'''
*'''Good Punishment Mode Combo Damage'''
*'''Air Throw'''
*'''Good Anti Airs'''
|cons=
|cons=
*'''Placeholder'''
*'''Male Ninja Hitbox'''
*'''Poor Throw'''
*'''Weak Ground Combo Damage'''
}}
}}

Revision as of 16:20, 20 January 2022

Introduction

Resurfacing from the Netherrealm after the events of the second tournament, Scorpion's allegiances during the Outworld invasion are up in the air. The only thing that is certain is that he is still seeking out the Lin Kuei warrior known as Sub-Zero.

While his return to the series was welcome following his strange absence from vanilla MK3, Scorpion has the misfortune of being redundant within the game's cast. This is due to Human Smoke having access to everything Scorpion does and with more tools on top of that. Without Human Smoke's higher combo damage and move speed, Scorpion is resigned to the mid tier.

Scorpion
Strengths Weaknesses
  • Good Rushdown
  • Great Runaway
  • Male Ninja Normals
  • Has LK, HK, Sweep Punish
  • Good Punishment Mode Combo Damage
  • Air Throw
  • Good Anti Airs
  • Male Ninja Hitbox
  • Poor Throw
  • Weak Ground Combo Damage