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| ----
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| <br>
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| <center><span style="font-size: 1.3em;"><u>'''''Old page below the fold until new page converts all information to new format!'''''</u><span></center>
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| <br>
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| <div class="mw-collapsible-content srkbox" style="image-align: left; text-align: left; padding: 30px;">
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| <div class="toccolours mw-collapsible mw-collapsed">
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| [[File:Project_Justice_Daigo.gif|right]]
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| ==Introduction==
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| Daigo isn't super good at doing the things most of the "good" characters can do; he has a hard time pressuring people, his defensive options are weak, and he's not really very good at the whole reset thing either. He is good at one thing, though: punching people really, '''really''' hard. Daigo's sluggish repertoire forces him to play a very careful, patient game based around catching as many mistakes from the opponent as possible, while limiting the mistakes he makes in equal measure. You've got your work cut out for you, but if you succeed in this goal, then Daigo will reward you with some extremely simple, but insanely damaging punishes.
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| ==Normal Moves==
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| {{PJMoveListHeader}}
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| {{PJMoveListRow | Standing Light Punch | {{n}} {{lp}} | 11 | 23 | -2 | +1 | 4 | All | }}
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| {{PJMoveListRow | Standing Strong Punch | {{n}} {{hp}} | 15 | 37 | +2 | -13 | 11 | All | }}
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| {{PJMoveListRow | Crouching Light Punch | {{d}} {{lp}} | 10 | 29 | +1 | -7 | 4 | Crouching | }}
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| {{PJMoveListRow | Crouching Strong Punch | {{d}} {{hp}} | 14 | 26 | +6 | -4 | 14 | All | }}
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| {{PJMoveListRow | Standing Light Kick | {{n}} {{lk}} | 11 | 37 | +2 | +6 | 3 | All | }}
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| {{PJMoveListRow | Standing Strong Kick | {{n}} {{hk}} | 16 | 49 | -3 | -25 | 11 | All | }}
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| {{PJMoveListRow | Crouching Light Kick | {{d}} {{lk}} | 12 | 33 | -2 | -11 | 4 | Crouching | }}
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| {{PJMoveListRow | Crouching Strong Kick | {{d}} {{hk}} | 19 | 37 | - | -15 | 16 | Crouching | Knockdown }}
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| {{PJMoveListRow | Jumping Light Punch | {{u}} {{lp}} | 9 | On landing, 1 | - | - | 5 | Standing | }}
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| {{PJMoveListRow | Jumping Heavy Punch | {{u}} {{hp}} | 15 | On landing, 1 | - | - | 11 | Standing | }}
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| {{PJMoveListRow | Jumping Light Kick | {{u}} {{lk}} | 13 | On landing, 1 | - | - | 5 | Standing | }}
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| {{PJMoveListRow | Jumping Heavy Kick | {{u}} {{hk}} | 17 | On landing, 1 | - | - | 13 | Standing | }}
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| {{MoveListFooter}}
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| ==Command Normals==
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| {{PJMoveListHeader}}
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| {{PJMoveListRow | Temple Hook | {{lp}} {{lp}} | 16 | 33 | +2 | -9 | 10 | All | }}
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| {{PJMoveListRow | Backfist | {{f}} {{hp}} | 22 | 43 | 0 | -19 | 14 | All | }}
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| {{PJMoveListRow | Manly Kick | {{f}} {{hk}} | 20 | 58 | - | -34 | 19 | All | Blowback }}
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| {{PJMoveListRow | Dome Smasher | {{b}} {{hp}} | 19 | 35 | - | -11 | 13 | Standing | Knockdown }}
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| {{PJMoveListRow | Rising Kick | {{b}} {{hk}} | 17 | 39 | - | -15 | 8 | All | Mini Launcher }}
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| {{PJMoveListRow | Manly Upper | {{df}} {{hp}} | 17 | 48 | - | -24 | 16 | All | Rival Launcher }}
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| {{PJMoveListRow | Real Deal Straight | (Air) {{f}} {{hp}} | 12 | On landing, 1 | - | - | 14 | Standing | }}
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| {{MoveListFooter}}
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| ==Universals/Generics==
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| {{PJMoveListHeader}}
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| {{PJMoveListRow | Turn Around Punch | {{p}} while facing away from opponent | 10 | 16 | +2 | +8 | 8 | All | }}
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| {{PJMoveListRow | Turn Around Kick | {{k}} while facing away from opponent | 9 | 37 | - | -13 | 8 | All | Blowback }}
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| {{PJMoveListRow | Running Shoulder Tackle | {{p}} while running | 12 | 31 | - | -7 | 11 | Standing | Overhead, Blowback }}
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| {{PJMoveListRow | Low Slide Kick | {{lk}} while running | 12 | 28 | - | -6 | 8 | Crouching | Blowback }}
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| {{PJMoveListRow | Flying Jump Kick | {{hk}} while running | 12 | 32 | - | -8 | 8 | Standing | Overhead, Blowback }}
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| {{MoveListFooter}}
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| ==Throws==
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| {{PJMoveListHeader}}
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| {{PJMoveListRow | A Fierce Look | {{lp}} + {{hp}}, near opponent | 7 | 49 | - | - | 32 | - | Standing Throw }}
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| {{PJMoveListRow | Mount and Bash | {{d}} + {{lp}} + {{hp}}, near opponent | 7 | 41 | - | - | 39 | - | Crouching Throw }}
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| {{PJMoveListRow | German Suplex | {{lp}} + {{hp}}, when behind opponent | 8 | 42 | - | - | 43 | - | Back Throw }}
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| {{PJMoveListRow | Manly Wheel Toss | (Air) {{lp}} + {{hp}}, near opponent | 1 | - | - | - | 39 | - | Air Throw }}
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| {{MoveListFooter}}
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| ==Special Moves==
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| {{PJMoveListHeader}}
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| {{PJMoveListRow | Musou Zuki / Phoenix Fist (weak) | {{qcf}} {{lp}} | 20 | 40 | - | -16 | 16 | All | Blowback }}
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| {{PJMoveListRow | Musou Zuki / Phoenix Fist (strong) | {{qcf}} {{hp}} | 19 | 39 | +1 | -15 | 10 | All | }}
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| {{PJMoveListRow | Follow Up 1 | {{---}} {{qcf}} {{hp}} | 16 | 38 | +1 | -15 | 10 | All | }}
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| {{PJMoveListRow | Follow Up 2 | {{---}} {{---}} {{qcf}} {{hp}} | 20 | 39 | - | -16 | 14 | All | Blowback }}
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| {{PJMoveListRow | Musou Riken / Phoenix Backfist (weak) | {{dp}} {{lp}} | 20 | 53 | - | -26 | 10 | All | Blowback }}
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| {{PJMoveListRow | Musou Riken / Phoenix Backfist (strong) | {{dp}} {{hp}} | 25 | 43 | - | -20 | 19 | All | Blowback }}
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| {{PJMoveListRow | Daichi Zuki / Earth Stab | {{qcb}} {{p}} | 33 | 53 | - | -19 | 17 | All | Long-range attack, Knockdown }}
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| {{PJMoveListRow | Musou Geri / Phoenix Kick (weak) | {{qcb}} {{lk}} | 15 | 43 | - | -19 | 17 | All | 2 Hits, Blowback }}
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| {{PJMoveListRow | Musou Geri / Phoenix Kick (strong) | {{qcb}} {{hk}} | 15 | 58 | - | -31 | 28 | All | 4 Hits, Blowback }}
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| {{PJMoveListRow | Kikou Kai / Skull Aura | (Air) {{qcf}} {{p}} | 18 | On landing, 13 | - | - | 26 | All | Blowback, Blowback, Attack used determines angle (LP = Knockdown to Standing opponent) }}
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| {{MoveListFooter}}
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| == Burning Vigor Attacks ==
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| {{PJMoveListHeader}}
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| {{PJMoveListRow | Musou Seiken Zuki / Phoenix Fury | {{qcf}} {{qcf}} {{p}} | 26 | 38 | - | -14 | 44 | All | Knockdown, fixed damage }}
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| {{PJMoveListRow | Kan no Senaka / Super Phoenix Fire | {{qcf}} {{qcf}} {{k}} | 36 | 80 | - | -2 | 41~54 | All | Blowback, press attack for more hits }}
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| {{PJMoveListRow | Kou Kikou Kai / Super Skull Aura | (Air) {{qcf}} {{qcf}} {{ p }} | 18 | On landing, 13 | - | - | 35 | All | Blowback, Attack used determines angle (LP = Knockdown to Standing opponent) }}
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| {{MoveListFooter}}
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| == Team Up Techniques ==
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| {{PJMoveListHeader}}
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| {{PJMoveListRow | Kan no Naka no Kan / A Man Among Men | {{lp}} + {{lk}} (or {{hp}} + {{hk}}) | 21 | 50 | - | -26 | 55 | All | Team Up Technique, damage type }}
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| {{PJMoveListRow | Gedo Top | {{p}} + {{p}} + {{k}} (or {{k}} + {{k}} + {{p}}) | 19 | 50 | - | -26 | 100 | All | Party Up Technique }}
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| {{MoveListFooter}}
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| </div></div>
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| ---- | | ---- |
| __NOTOC__ | | __NOTOC__ |
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| {{Project Justice}} | | {{Project Justice}} |
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| [[Category:Project Justice]] | | [[Category:Project Justice]] |
| [[Category:Daigo Kazama]] | | [[Category:Daigo Kazama]] |