Project Justice/Burning Batsu: Difference between revisions

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==Introduction==
==Introduction==
<blockquote>After having traveled around the world to find the true meaning of justice, Batsu has reached the peak of strength. This comes at the cost of him unable to wear shirts as they immediately disintegrate upon wearing them, forcing him to wear this bizarre top. Or at least, that's how I think the story goes...<br>''Kalle Anka from Innocent Gear, CEO of Sigma Grindsets''</blockquote>
<blockquote>After having traveled around the world to find the true meaning of justice, Batsu has reached the peak of strength. This comes at the cost of him unable to wear shirts as they immediately disintegrate upon wearing them, forcing him to wear this bizarre top. Or at least, that's how I think the story goes...<br>-''Kalle Anka from Innocent Gear, CEO of Sigma Grindsets''</blockquote>


The man who's gone beyond his limits, Burning Batsu is an improved version of regular Batsu and is the second best Batsu variant in the game. While he has the exact same playstyle as regular Batsu, B. Batsu has access to a grab super, which is enough to place him higher in the tier list as you have better mix-up options and can punish poor techs or team-up attacks (since they're grab punishable).  
The man who's gone beyond his limits, Burning Batsu is an improved version of regular Batsu and is the second best Batsu variant in the game. While he has the exact same playstyle as regular Batsu, B. Batsu has access to a grab super, which is enough to place him higher in the tier list as you have better mix-up options and can punish poor techs or team-up attacks (since they're grab punishable).  

Revision as of 17:42, 4 September 2021

Project Justice Burning Batsu.png

Introduction

After having traveled around the world to find the true meaning of justice, Batsu has reached the peak of strength. This comes at the cost of him unable to wear shirts as they immediately disintegrate upon wearing them, forcing him to wear this bizarre top. Or at least, that's how I think the story goes...
-Kalle Anka from Innocent Gear, CEO of Sigma Grindsets

The man who's gone beyond his limits, Burning Batsu is an improved version of regular Batsu and is the second best Batsu variant in the game. While he has the exact same playstyle as regular Batsu, B. Batsu has access to a grab super, which is enough to place him higher in the tier list as you have better mix-up options and can punish poor techs or team-up attacks (since they're grab punishable).

Normal Moves

Name
Command
Startup
Recovery
Hit Adv
Block Adv
Damage
Guard
Notes
N.png Lp.png
8
20
+1
+4
4
All
N.png Lk.png
10
18
+2
+6
5
All
N.png Hp.png
13
32
+2
-8
13
All
N.png Hk.png
16
49
-6
-25
14
All
D.png Lp.png
8
20
+4
+2
4
Crouching
D.png Lk.png
10
29
-8
-7
5
Crouching
D.png Hp.png
15
36
+2
-14
13
Crouching
D.png Hk.png
15
33
-
-11
14
Crouching
Knockdown
U.png Lp.png
9
On landing, 1
-
-
5
Standing
U.png Lk.png
9
On landing, 1
-
-
4
Standing
U.png Hp.png
11
On landing, 1
-
-
11
Standing
U.png Hk.png
19
On landing, 1
-
-
13
Standing

Command Normals

Name
Command
Startup
Recovery
Hit Adv
Block Adv
Damage
Guard
Notes
Lp.png Lp.png Lp.png
14
40
+1
-16
8
All
Lk.png Lk.png Lk.png
15
28
+2
-4
8
All
F.png Hp.png
18
41
+1
-17
16
All
F.png Hk.png
16
53
-
-29
19
All
Blowback
B.png Hp.png
23
28
+2
-4
11
Standing
Overhead
B.png Hk.png
25
43
-
-19
13
Standing
2 hits, Overhead, Knockdown
Df.png Hp.png
16
46
-
-22
12
All
Rival Launcher
Df.png Hk.png
17
44
-
-20
10
All
Mini Launcher
(Air) F.png Hp.png
21
On landing, 1
-
-
14
Standing
Slamming
(Air) F.png Hk.png
14
On landing, 1
-
-
13
Standing
Blowback

Universals/Generics

Name
Command
Startup
Recovery
Hit Adv
Block Adv
Damage
Guard
Notes
P.png while facing away from opponent
10
16
+2
+8
6
All
K.png while facing away from opponent
9
37
-
-13
7
All
Blowback
P.png while running
12
31
-
-7
11
Standing
Overhead, Blowback
Lk.png while running
12
28
-
-6
8
Crouching
Blowback
Hk.png while running
12
32
-
-8
10
Standing
Overhead, Blowback

Throws

Name
Command
Startup
Recovery
Hit Adv
Block Adv
Damage
Guard
Notes
Lp.png + Hp.png, near opponent
10
45
-
-
29
-
Standing Throw
D.png + Lp.png + Hp.png, near opponent
10
48
-
-
38
-
Crouching Throw
Lp.png + Hp.png, when behind opponent
11
42
-
-
42
-
Back Throw
(Air) Lp.png + Hp.png, near opponent
1
-
-
-
39
-
Air Throw

Special Moves

Name
Command
Startup
Recovery
Hit Adv
Block Adv
Damage
Guard
Notes
Guts Bullet
Qcf.png P.png
14
35
0
-9
17
All
Attack used determines speed and distance
Air Guts Bullet
(Air) Qcf.png P.png
18
On landing, 13
-2
-10
17
All
Attack used determines speed, angle, and distance
Burning Elbow (weak)
Dp.png Lp.png
18
On landing, 30
-
-30
15
All
Blowback
Burning Elbow (strong)
Dp.png Hp.png
18
On landing, 30
-
-30
27
All
Blowback
Crescent Moon Kick (weak)
Qcb.png Lk.png
29
22
-3
+3
16
All
Crescent Moon Kick (strong)
Qcb.png Hk.png
29
20
-3
+3
21
All
Shooting Star Kick
(Air) Qcb.png K.png
21
On landing, 13
-8
-31/-34
32
All
Attack used determines angle

Burning Vigor Attacks

Name
Command
Startup
Recovery
Hit Adv
Block Adv
Damage
Guard
Notes
Burning Guts Bullet
Qcf.png Qcf.png P.png
25
36
-
+4
42
All
5 hits, Blowback on 5th hit
Air Burning Guts Bullet
(Air) Qcf.png Qcf.png P.png
19
On landing, 13
-
+17
42
All
5 hits, Blowback on 5th hit
Burning Guts Upper
Qcb.png Qcb.png P.png
42
58
-
-34
43
All
Rival Launcher
Burning Shooting Star Kick
(Air) Qcb.png Qcb.png K.png
16
On landing, 30
0
-6
47
All
Imawano Mozu Otoshi / Imawano Style: Shrike Drop
Qcf.png Qcf.png K.png
24
44
-
-
53
-
Throw connects whether Standing or Crouching
Kuchuu Imawano Mozu Otoshi / Aerial Imawano Style: Shrike Drop
(Air) Qcf.png Qcf.png K.png
9
On landing, 13
-
-
53
-
Air Throw

Team Up Techniques

Name
Command
Startup
Recovery
Hit Adv
Block Adv
Damage
Guard
Notes
Double Guts Beam
Lp.png + Lk.png (or Hp.png + Hk.png)
20
48
-
-20
44
All
Team Up Technique, damage type
Final Symphony
P.png + P.png + K.png (or K.png + K.png + P.png)
18
25
-
-1
100
All
Party Up Technique


Combos

Lp.png Lp.png Hp.png ---.png F.png Hp.png ---.png Dp.png Hp.png

D.png Lp.png ---.png Lp.png Hp.png ---.png F.png Hp.png ---.png Qcb.png Hk.png

D.png Lk.png ---.png Hp.png ---.png F.png Hp.png ---.png Qcf.png Qcf.png P.png

Lp.png Lp.png ---.png D.png Hp.png ---.png Df.png Hk.png ---.png U.png ---.png Lp.png Lp.png Hp.png Hk.png ---.png (Air) F.png Hp.png ---.png (Air) F.png Hk.png

D.png Lp.png ---.png Lp.png Hp.png ---.png Df.png Hk.png ---.png U.png ---.png Lp.png Lp.png Hp.png Hk.png ---.png (Air) Qcf.png Qcf.png P.png

Df.png Hp.png ---.png U.png ---.png Hp.png ---.png Lp.png Lp.png ---.png Hp.png ---.png Lp.png Lp.png ---.png Hp.png ---.png Lk.png Lk.png ---.png (Air) Qcf.png Qcf.png P.png

Df.png Hp.png ---.png U.png ---.png Hp.png ---.png Lp.png Lp.png ---.png Hp.png ---.png Lp.png Lp.png ---.png Hp.png ---.png Lp.png Lp.png ---.png Lk.png Lk.png ---.png (Air) Qcf.png Qcf.png P.png

Qcb.png Qcb.png P.png ---.png U.png ---.png Lp.png Lp.png Hp.png ---.png Lp.png Lp.png Hp.png ---.png Lp.png Lp.png Hp.png ---.png (Air) F.png Hk.png

Qcb.png Qcb.png P.png ---.png U.png ---.png Hp.png ---.png Lp.png Lp.png ---.png Hp.png ---.png Lp.png Lp.png ---.png Lk.png Lk.png ---.png (Air) Qcf.png Qcf.png P.png

Videos

Skip to 4:39

Colors

Lp.png Hp.png Lp.png+Hp.png
PJ Burning Batsu 1.png
PJ Burning Batsu 2.png
PJ Burning Batsu 3.png
Lk.png Hk.png Lk.png+Hk.png
PJ Burning Batsu 4.png
PJ Burning Batsu 5.png
PJ Burning Batsu 6.png

Game Navigation

General
Controls
HUD
System
FAQ
Glossary
Characters
Batsu
Hinata
Kyosuke
Akira
Edge
Gan
Roy
Boman
Tiffany
Natsu
Shoma
Roberto
Hideo
Kyoko
Hyo
Daigo
Hayato
Ran
Nagare
Burning Batsu
Chairperson
Demon Hyo
Kurow
Momo
Powered Akira
Vatsu
Wild Daigo
Yurika
Zaki