< Soulcalibur VI | Maxi
(→Introduction: Laying down Maxi basics) |
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== Introduction == | == Introduction == | ||
Maxi | Maxi is an aggressive rushdown character who rapidly cycles between various stances to crush his opponents like a stylish, nunchaku-wielding wave. | ||
{{ProConTable | |||
|pros= | |||
*Diverse range and tools | |||
*Plenty of combo starters, especially on counterhit | |||
*Constant pressure with stances | |||
*Easily suffocates opponents unfamiliar with the matchup | |||
|cons= | |||
*High level of knowledge required to play in using his stances and transitions | |||
*Limited options when in stance | |||
*Lackluster okizeme against opponents who stay grounded | |||
}} | |||
=== Unique Mechanic === | |||
==== Seven Stars Severence ==== | |||
After switching from one stance to another, if Maxi uses an attack from that second stance, he adds a star for that stance on a constellation that appears briefly onscreen. If each star - representing each stance in his repertoire - is filled in, he permanently unlocks upgrades to a few attacks and a new lethal hit for his B+K.B.B.B.A string. | |||
See [[Soulcalibur VI/Maxi/Strategy|Strategy]] for a full strategy breakdown. |
Latest revision as of 11:55, 12 May 2021
Introduction
Maxi is an aggressive rushdown character who rapidly cycles between various stances to crush his opponents like a stylish, nunchaku-wielding wave.
Strengths | Weaknesses |
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Unique Mechanic
Seven Stars Severence
After switching from one stance to another, if Maxi uses an attack from that second stance, he adds a star for that stance on a constellation that appears briefly onscreen. If each star - representing each stance in his repertoire - is filled in, he permanently unlocks upgrades to a few attacks and a new lethal hit for his B+K.B.B.B.A string.
See Strategy for a full strategy breakdown.