The King of Fighters 2000/Iori: Difference between revisions

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=Introduction=
=Introduction=


Loco Iori


=Movelist=
=== Normals ===
==== Far Normals ====
{{MoveData
|image=
|caption=
|name=stand A
|input=st.A
|data=
{{AttackData-KOF02
|Damage=
|G. Damage=
|Cancel=
|Guard=
|Startup=
|Active=
|Recovery=
|Total=
|Hit Adv=
|Block Adv=
|Invul=
|description=
}}
}}
{{MoveData
|image=
|caption=
|name=stand
|input=st.B
|data=
{{AttackData-KOF02
|Damage=
|G. Damage=
|Cancel=
|Guard=
|Startup=
|Active=
|Recovery=
|Total=
|Hit Adv=
|Block Adv=
|Invul=
|description=
}}
}}


=Movelist=
{{MoveData
|image=
|caption=
|name=stand C
|input=st.C
|data=
{{AttackData-KOF02
|Damage=
|G. Damage=
|Cancel=
|Guard=
|Startup=
|Active=
|Recovery=
|Total=
|Hit Adv=
|Block Adv=
|Invul=
|description=
}}
}}
 
{{MoveData
|image=
|caption=
|name=stand D
|input=st.D
|data=
{{AttackData-KOF02
|Damage=
|G. Damage=
|Cancel=
|Guard=
|Startup=
|Active=
|Recovery=
|Total=
|Hit Adv=
|Block Adv=
|Invul=-
|description=
}}
}}
 
==== Close Range Normals ====
{{MoveData
|image=
|caption=
|name=close A
|input=cl.A
|data=
{{AttackData-KOF02
|Damage=
|G. Damage=
|Cancel=
|Guard=
|Startup=
|Active=
|Recovery=
|Total=
|Hit Adv=
|Block Adv=
|Invul=-
|description=
}}
}}
 
{{MoveData
|image=
|caption=
|name=close B
|input=cl.B
|data=
{{AttackData-KOF02
|Damage=
|G. Damage=
|Cancel=
|Guard=
|Startup=
|Active=
|Recovery=
|Total=
|Hit Adv=
|Block Adv=
|Invul=-
|description=
}}
}}
 
{{MoveData
|image=
|caption=
|name=close C
|input=cl.C
|data=
{{AttackData-KOF02
|Damage=
|G. Damage=
|Cancel=
|Guard=
|Startup=
|Active=
|Recovery=
|Total=
|Hit Adv=
|Block Adv=
|Invul=-
|description=
}}
}}
 
{{MoveData
|image=
|caption=
|name=close D
|input=cl.D
|data=
{{AttackData-KOF02
|Damage=
|G. Damage=
|Cancel=
|Guard=
|Startup=
|Active=
|Recovery=
|Total=
|Hit Adv=
|Block Adv=
|Invul=-
|description=
}}
}}
 
==== Crouching Normals ====
 
{{MoveData
|image=
|caption=
|name=Crouch A
|input=2A
|data=
{{AttackData-KOF02
|Damage=
|G. Damage=
|Cancel=
|Guard=
|Startup=
|Active=
|Recovery=
|Total=
|Hit Adv=
|Block Adv=
|Invul=-
|description=
}}
}}
 
{{MoveData
|image=
|caption=
|name=Crouch B
|input=2B
|data=
{{AttackData-KOF02
|Damage=
|G. Damage=
|Cancel=
|Guard=
|Startup=
|Active=
|Recovery=
|Total=
|Hit Adv=
|Block Adv=
|Invul=-
|description=
}}
}}
 
{{MoveData
|image=
|caption=
|name=Crouch C
|input=2C
|data=
{{AttackData-KOF02
|Damage=
|G. Damage=
|Cancel=
|Guard=
|Startup=
|Active=
|Recovery=
|Total=
|Hit Adv=
|Block Adv=
|Invul=
|description=
}}
}}
 
{{MoveData
|image=
|caption=
|name=Crouch D
|input=2D
|data=
{{AttackData-KOF02
|Damage=
|G. Damage=
|Cancel=
|Guard=
|Startup=
|Active=
|Recovery=
|Total=
|Hit Adv=
|Block Adv=
|Invul=-
|description=
}}
}}
 
==== Command Normals ====
 
{{MoveData
|image=
|caption=
|name=Ge Shiki~Yumebiki 
|input=6AA
|data=
{{AttackData-KOF02
|Damage=-
|G. Damage=
|Cancel=
|Guard=
|Startup=
|Active=
|Recovery=-
|Total=
|Hit Adv=
|Block Adv=-
|Invul=-
|description=
}}
}}


==Throws==
{{MoveData
Sakahagi                                            [b/f]+C
|image=
Saka Sakahagi                                      [b/f]+D
|caption=
|name=Ge Shiki~Goufu In Shinigame
|input=6B
|data=
{{AttackData-KOF02
|Damage=-
|G. Damage=
|Cancel=
|Guard=
|Startup=
|Active=
|Recovery=-
|Total=
|Hit Adv=
|Block Adv=-
|Invul=-
|description=
}}
}}


==Command Moves==
{{MoveData
Ge Shiki~Yumebiki                                    f+AA
|image=
Ge Shiki~Goufu In Shinigame                            f+B
|caption=
Ge Shiki~Yuri Ori                                    air 4+B
|name= Ge Shiki~Yuri Ori
|input=j4B
|data=
{{AttackData-KOF02
|version=jump
|Damage=-
|G. Damage=
|Cancel=
|Guard=
|Startup=
|Active=
|Recovery=
|Total=
|Hit Adv=
|Block Adv=
|Invul=
|description=
}}
{{AttackData-KOF02
|version=hop
|Damage=-
|G. Damage=
|Cancel=
|Guard=
|Startup=
|Active=
|Recovery=-
|Total=
|Hit Adv=
|Block Adv=-
|Invul=-
|description=
}}
}}


==Special Moves==
==Special Moves==
108 Shiki~Yami Barai                               qcf+P !
 
100 Shiki~Oniyaki                                 f,d,df+P !
{{MoveData
127 Shiki~Aoi Hana                               qcb+Px3
|image=
212 Shiki~Kototsuki In                         hcb+K
|caption=
Kuzukaze                                   close hcb6+P
|name= 108 Shiki~Yami Barai  
|input=236A/C
|data=
{{AttackData-KOF02
|version=A
|Damage=-
|G. Damage=
|Cancel=
|Guard=
|Startup=
|Active=
|Recovery=
|Total=
|Hit Adv=
|Block Adv=
|Invul=
|description=
}}
{{AttackData-KOF02
|version=C
|Damage=-
|G. Damage=
|Cancel=
|Guard=
|Startup=
|Active=
|Recovery=-
|Total=
|Hit Adv=
|Block Adv=-
|Invul=-
|description=
}}
}}
 
{{MoveData
|image=
|caption=
|name= 100 Shiki~Oniyaki
|input=623A/C
|data=
{{AttackData-KOF02
|version=A
|Damage=-
|G. Damage=
|Cancel=
|Guard=
|Startup=
|Active=
|Recovery=
|Total=
|Hit Adv=
|Block Adv=
|Invul=
|description=
}}
{{AttackData-KOF02
|version=C
|Damage=-
|G. Damage=
|Cancel=
|Guard=
|Startup=
|Active=
|Recovery=-
|Total=
|Hit Adv=
|Block Adv=-
|Invul=-
|description=
}}
}}
 
{{MoveData
|image=
|caption=
|name= 127 Shiki~Aoi Hana 
|input=214A/C
|data=
{{AttackData-KOF02
|version=A
|Damage=-
|G. Damage=
|Cancel=
|Guard=
|Startup=
|Active=
|Recovery=
|Total=
|Hit Adv=
|Block Adv=
|Invul=
|description=
}}
{{AttackData-KOF02
|version=C
|Damage=-
|G. Damage=
|Cancel=
|Guard=
|Startup=
|Active=
|Recovery=-
|Total=
|Hit Adv=
|Block Adv=-
|Invul=-
|description=
}}
}}
 
{{MoveData
|image=
|caption=
|name= 127 Shiki~Aoi Hana 2
|input=214A/C after 214A/C
|data=
{{AttackData-KOF02
|version=A
|Damage=-
|G. Damage=
|Cancel=
|Guard=
|Startup=
|Active=
|Recovery=
|Total=
|Hit Adv=
|Block Adv=
|Invul=
|description=
}}
{{AttackData-KOF02
|version=C
|Damage=-
|G. Damage=
|Cancel=
|Guard=
|Startup=
|Active=
|Recovery=-
|Total=
|Hit Adv=
|Block Adv=-
|Invul=-
|description=
}}
}}
 
{{MoveData
|image=
|caption=
|name= 127 Shiki~Aoi Hana 
|input=214A/C after 214A/C>214A/C
|data=
{{AttackData-KOF02
|version=A
|Damage=-
|G. Damage=
|Cancel=
|Guard=
|Startup=
|Active=
|Recovery=
|Total=
|Hit Adv=
|Block Adv=
|Invul=
|description=
}}
{{AttackData-KOF02
|version=C
|Damage=-
|G. Damage=
|Cancel=
|Guard=
|Startup=
|Active=
|Recovery=-
|Total=
|Hit Adv=
|Block Adv=-
|Invul=-
|description=
}}
}}
 
{{MoveData
|image=
|caption=
|name=212 Shiki~Kototsuki In
|input=63214B/D
|data=
{{AttackData-KOF02
|version=A
|Damage=-
|G. Damage=
|Cancel=
|Guard=
|Startup=
|Active=
|Recovery=
|Total=
|Hit Adv=
|Block Adv=
|Invul=
|description=
}}
{{AttackData-KOF02
|version=C
|Damage=-
|G. Damage=
|Cancel=
|Guard=
|Startup=
|Active=
|Recovery=-
|Total=
|Hit Adv=
|Block Adv=-
|Invul=-
|description=
}}
}}
 
{{MoveData
|image=
|caption=
|name=Kuzukaze
|input=632146A/C
|data=
{{AttackData-KOF02
|Damage=-
|G. Damage=
|Cancel=
|Guard=Throw
|Startup=
|Active=
|Recovery=-
|Total=
|Hit Adv=
|Block Adv=-
|Invul=-
|description=
}}
}}


==Desperation Moves==
==Desperation Moves==
Kin 1211 Shiki~Ya Otome                   qcf,hcb+P
 
Ura 327 Shiki~Yami Sugi                         qcfx2+P
{{MoveData
|image=
|caption=
|name=Kin 1211 Shiki~Ya Otome  
|input=2363214A/C
|data=
{{AttackData-KOF02
|version=A
|Damage=-
|G. Damage=
|Cancel=
|Guard=
|Startup=
|Active=
|Recovery=
|Total=
|Hit Adv=
|Block Adv=
|Invul=
|description=
}}
{{AttackData-KOF02
|version=C
|Damage=-
|G. Damage=
|Cancel=
|Guard=
|Startup=
|Active=
|Recovery=-
|Total=
|Hit Adv=
|Block Adv=-
|Invul=-
|description=
}}
}}
 
{{MoveData
|image=
|caption=
|name=Ura 327 Shiki~Yami Sugi
|input=236236A/C
|data=
{{AttackData-KOF02
|version=A
|Damage=-
|G. Damage=
|Cancel=
|Guard=
|Startup=
|Active=
|Recovery=
|Total=
|Hit Adv=
|Block Adv=
|Invul=
|description=
}}
{{AttackData-KOF02
|version=C
|Damage=-
|G. Damage=
|Cancel=
|Guard=
|Startup=
|Active=
|Recovery=-
|Total=
|Hit Adv=
|Block Adv=-
|Invul=-
|description=
}}
}}


==Super Desperation Moves==
==Super Desperation Moves==
Kin 1211 Shiki~Ya Otome                 qcf,hcb+A+C
{{MoveData
|image=
|caption=
|name=Kin 1211 Shiki~Ya Otome
|input=2363214AC
|data=
{{AttackData-KOF02
|Damage=-
|G. Damage=
|Cancel=
|Guard=Throw
|Startup=
|Active=
|Recovery=-
|Total=
|Hit Adv=
|Block Adv=-
|Invul=-
|description=
}}
}}


==Striker Moves==
==Striker Moves==

Revision as of 06:18, 16 June 2023


Introduction

Loco Iori

Movelist

Normals

Far Normals

stand A
st.A
Damage Guard Guard Damage Cancel Properties Startup Active Recovery Total Hit Advantage Block Advantage Invulnerability
- - - - - - - - - - -
stand
st.B
Damage Guard Guard Damage Cancel Properties Startup Active Recovery Total Hit Advantage Block Advantage Invulnerability
- - - - - - - - - - -
stand C
st.C
Damage Guard Guard Damage Cancel Properties Startup Active Recovery Total Hit Advantage Block Advantage Invulnerability
- - - - - - - - - - -
stand D
st.D
Damage Guard Guard Damage Cancel Properties Startup Active Recovery Total Hit Advantage Block Advantage Invulnerability
- - - - - - - - - - -

Close Range Normals

close A
cl.A
Damage Guard Guard Damage Cancel Properties Startup Active Recovery Total Hit Advantage Block Advantage Invulnerability
- - - - - - - - - - -
close B
cl.B
Damage Guard Guard Damage Cancel Properties Startup Active Recovery Total Hit Advantage Block Advantage Invulnerability
- - - - - - - - - - -
close C
cl.C
Damage Guard Guard Damage Cancel Properties Startup Active Recovery Total Hit Advantage Block Advantage Invulnerability
- - - - - - - - - - -
close D
cl.D
Damage Guard Guard Damage Cancel Properties Startup Active Recovery Total Hit Advantage Block Advantage Invulnerability
- - - - - - - - - - -

Crouching Normals

Crouch A
2A
Damage Guard Guard Damage Cancel Properties Startup Active Recovery Total Hit Advantage Block Advantage Invulnerability
- - - - - - - - - - -
Crouch B
2B
Damage Guard Guard Damage Cancel Properties Startup Active Recovery Total Hit Advantage Block Advantage Invulnerability
- - - - - - - - - - -
Crouch C
2C
Damage Guard Guard Damage Cancel Properties Startup Active Recovery Total Hit Advantage Block Advantage Invulnerability
- - - - - - - - - - -
Crouch D
2D
Damage Guard Guard Damage Cancel Properties Startup Active Recovery Total Hit Advantage Block Advantage Invulnerability
- - - - - - - - - - -

Command Normals

Ge Shiki~Yumebiki
6AA
Damage Guard Guard Damage Cancel Properties Startup Active Recovery Total Hit Advantage Block Advantage Invulnerability
- - - - - - - - - - -
Ge Shiki~Goufu In Shinigame
6B
Damage Guard Guard Damage Cancel Properties Startup Active Recovery Total Hit Advantage Block Advantage Invulnerability
- - - - - - - - - - -
Ge Shiki~Yuri Ori
j4B
Version Damage Guard Guard Damage Cancel Properties Startup Active Recovery Total Hit Advantage Block Advantage Invulnerability
jump - - - - - - - - - - -
Version Damage Guard Guard Damage Cancel Properties Startup Active Recovery Total Hit Advantage Block Advantage Invulnerability
hop - - - - - - - - - - -

Special Moves

108 Shiki~Yami Barai
236A/C
Version Damage Guard Guard Damage Cancel Properties Startup Active Recovery Total Hit Advantage Block Advantage Invulnerability
A - - - - - - - - - - -
Version Damage Guard Guard Damage Cancel Properties Startup Active Recovery Total Hit Advantage Block Advantage Invulnerability
C - - - - - - - - - - -
100 Shiki~Oniyaki
623A/C
Version Damage Guard Guard Damage Cancel Properties Startup Active Recovery Total Hit Advantage Block Advantage Invulnerability
A - - - - - - - - - - -
Version Damage Guard Guard Damage Cancel Properties Startup Active Recovery Total Hit Advantage Block Advantage Invulnerability
C - - - - - - - - - - -
127 Shiki~Aoi Hana
214A/C
Version Damage Guard Guard Damage Cancel Properties Startup Active Recovery Total Hit Advantage Block Advantage Invulnerability
A - - - - - - - - - - -
Version Damage Guard Guard Damage Cancel Properties Startup Active Recovery Total Hit Advantage Block Advantage Invulnerability
C - - - - - - - - - - -
127 Shiki~Aoi Hana 2
214A/C after 214A/C
Version Damage Guard Guard Damage Cancel Properties Startup Active Recovery Total Hit Advantage Block Advantage Invulnerability
A - - - - - - - - - - -
Version Damage Guard Guard Damage Cancel Properties Startup Active Recovery Total Hit Advantage Block Advantage Invulnerability
C - - - - - - - - - - -
127 Shiki~Aoi Hana
214A/C after 214A/C>214A/C
Version Damage Guard Guard Damage Cancel Properties Startup Active Recovery Total Hit Advantage Block Advantage Invulnerability
A - - - - - - - - - - -
Version Damage Guard Guard Damage Cancel Properties Startup Active Recovery Total Hit Advantage Block Advantage Invulnerability
C - - - - - - - - - - -
212 Shiki~Kototsuki In
63214B/D
Version Damage Guard Guard Damage Cancel Properties Startup Active Recovery Total Hit Advantage Block Advantage Invulnerability
A - - - - - - - - - - -
Version Damage Guard Guard Damage Cancel Properties Startup Active Recovery Total Hit Advantage Block Advantage Invulnerability
C - - - - - - - - - - -
Kuzukaze
632146A/C
Damage Guard Guard Damage Cancel Properties Startup Active Recovery Total Hit Advantage Block Advantage Invulnerability
- Throw - - - - - - - - -

Desperation Moves

Kin 1211 Shiki~Ya Otome
2363214A/C
Version Damage Guard Guard Damage Cancel Properties Startup Active Recovery Total Hit Advantage Block Advantage Invulnerability
A - - - - - - - - - - -
Version Damage Guard Guard Damage Cancel Properties Startup Active Recovery Total Hit Advantage Block Advantage Invulnerability
C - - - - - - - - - - -
Ura 327 Shiki~Yami Sugi
236236A/C
Version Damage Guard Guard Damage Cancel Properties Startup Active Recovery Total Hit Advantage Block Advantage Invulnerability
A - - - - - - - - - - -
Version Damage Guard Guard Damage Cancel Properties Startup Active Recovery Total Hit Advantage Block Advantage Invulnerability
C - - - - - - - - - - -

Super Desperation Moves

Kin 1211 Shiki~Ya Otome
2363214AC
Damage Guard Guard Damage Cancel Properties Startup Active Recovery Total Hit Advantage Block Advantage Invulnerability
- Throw - - - - - - - - -

Striker Moves

Iori Ura 108 Shiki~Ya Sakazuki Mature & Vice Decide Another Iori 311 Shiki~Tsumagushi

The Basics

Combos

Close C > qcb+P x3 or hcb+K or dp+C

hcb,f+P> run Close C > hcb+K or qcb+P x3

Close B > f+A,A > qcb+P x3

Close B > f+A > qcf,hcb+P

Advanced Strategy

Best Strikers

Game Navigation

General
Controls
Notation
HUD
Strikers
System
FAQ
Characters
Andy
Athena
Bao
Benimaru
Chang
Chin
Choi
Clark
Hinako
Iori
Jhun
Joe
K'
Kasumi
Kensou
Kim
King
Kula
Kyo Kusanagi
Leona
Lin
Mai
Mary
Maxima
Ralf
Ramon
Robert
Ryo
Seth
Shingo
Takuma
Terry
Vanessa
Whip
Yuri