User:Bobzilla/sandbox: Difference between revisions

From SuperCombo Wiki
No edit summary
No edit summary
Line 1: Line 1:
{{DISPLAYTITLE: Rising Thunder}}
{{DISPLAYTITLE: Character Page Mock}}
__NOTOC__
<div style="width:120%;">
{{RTCE navtabs
|name = Edge
}}


<div class="left-column" style="  float: right;padding: 5px; width: 67%">
<div class="srkbox" style="padding: 10px; ">
Rising Thunder was initially released in 2015 by Radiant Entertainment as a public alpha. The game featured 6 characters and a customisable loadout system. The game went offline in 2016 after Radiant was acquired by Riot Games.
Rising Thunder: Community Edition was released in 2018 in response to community efforts to bring the game back, bringing with it some quality of life features, alongside two prototype characters.
</div>
</div>
<br>


<div class="srkbox" style="text-align:center;">
<div class="left-column" style="  float: left;padding: 5px; width: 67%">
<div class="" style="font-size: 2.0em;">Roadmap</div>
<div class="srkbox" style="text-align:center; ">
<div class="header" style="font-size: 2.0em;"><h6 style="padding: 0px;">Overview</h6></div>
<hr style="background-color:#404040;margin: 0px 0px 0px;">
<hr style="background-color:#404040;margin: 0px 0px 0px;">
{{#lst:Roadmap-RT|Main}}
Lorem ipsum dolor sit amet, consectetur adipiscing elit. Integer quis enim vel dolor egestas ultrices. Sed accumsan consectetur convallis. Quisque gravida tortor nec efficitur ultricies. Pellentesque at luctus felis, ut laoreet orci. Sed id viverra tortor, id rutrum elit. Vivamus gravida magna dolor, sit amet aliquet justo posuere vel. Nam et eros elit. Vestibulum gravida justo vel diam venenatis auctor. Nam quis risus eleifend ligula vestibulum ullamcorper. Nulla non lobortis ligula. Nam feugiat est ac venenatis blandit. Aliquam hendrerit dolor nunc, vitae placerat orci interdum pharetra.
<br>
</div>
</div>
<br>
<br>


<div class="srkbox" style="text-align:center;">
<div class="srkbox" style="text-align:center;">
<div class="header" style="font-size: 2.0em;">Characters</div>
<div style="font-size: 2.0em;"><h6 style="padding: 0px;">Playstyle</h6></div>
<hr style="background-color:#404040;margin: 0px 0px 0px;">
<hr style="background-color:#404040;margin: 0px 0px 0px;">
<center><br>
<div style="padding-left:1.4em;">
{|cellpadding="5" style="border: 3px solid #404040; background:#1a1a1a;border-radius: 10px;"
{{StrengthsAndWeaknesses
|-
| intro= {{Character Label|RT|Edge}} is a well rounded character with a unique sword charge mechanic.
|[[File:RT_Edge.png|link=Rising Thunder/Edge|120x326px]] [[File:RT_Gun.png|link=Rising Thunder/Gun|120x326px]] [[File:RT_Chel.png|link=Rising Thunder/Chel|120x326px]] [[File:RT_Vlad.png|link=Rising Thunder/Vlad|120x326px]] [[File:RT_Dauntless.png|link=Rising Thunder/Dauntless|120x326px]] [[File:RT_Aegis.png|link=Rising Thunder/Aegis|120x326px]] [[File:RT_Crow.png|link=Rising Thunder/Crow|120x326px]] [[File:RT_Talos.png|link=Rising Thunder/Talos|120x326px]]
| pros=
|}
* A full and well rounded toolkit.
* Extremely fast and far reaching far medium.
* Very strong framedata.
* Easy 50/50 game with some loadouts.
* Special run that allows for relentless pressure against slower characters.
* Sword charge mechanic that carries between rounds.
| cons=
* Lowest health in the game.
* Learning some links is required.
* Combos with some loadouts are unconventional.
* No running dash.
* Weak forward grab.
* Most special options are outright worse so only 2 real loadouts exist.
|tablewidth=100
}}
</div>
<br>
<br>
</div>
</div>
<div class="left-column" style="  float: left;padding: 5px; width:30%;">
<div class="srkbox" style="text-align:center; flex 1;">
<div class="header" style="font-size: 2.0em;">About Rising Thunder</div>
<hr style="background-color:#404040;margin: 0px 0px 0px;">
<div style="overflow:auto;">[[Image:RT_Logo_Small.png]]</div>
<div style="background-color:#404040;padding: 1px;">
'''Publisher: '''Radiant Entertainment
</div>
<div style="padding: 1px ;">
'''Release Date: '''19/01/2018
</div>
<div style="background-color:#404040; padding: 1px;">
'''Version: '''Community Edition
</div>
</div>
</div>
<br>
<br>


<div class="srkbox" style="text-align:center;">
<div class="header" style="font-size: 2.0em;">Systems</div>
<hr style="background-color:#404040;margin: 0px 0px 20px;">


<div style="width:20%;background-color:#1f1f1f;border: 1px solid #404040;color: white;text-align: center;text-decoration: none;display: inline-block;padding: 4px 8px 4px;border-radius: 4px;margin-right: 5%;font-size:1vw;">''[[Rising Thunder/System#Controls|Controls]]''</div>
<div style="width:20%;background-color:#1f1f1f;border: 1px solid #404040;color: white;text-align: center;text-decoration: none;display: inline-block;padding: 4px 8px 4px;border-radius: 4px;margin-right: 5%;font-size:1vw;">''[[Rising Thunder/System#Defence|Defence]]''</div>
<div style="width:20%;background-color:#1f1f1f;border: 1px solid #404040;color: white;text-align: center;text-decoration: none;display: inline-block;padding: 4px 8px 4px;border-radius: 4px;margin-right: 5%;font-size:1vw;">''[[Rising Thunder/System#Offence|Offence]]''</div> <br><br>
<div style="width:20%;background-color:#1f1f1f;border: 1px solid #404040;color: white;text-align: center;text-decoration: none;display: inline-block;padding: 4px 8px 4px;border-radius: 4px;margin-right: 5%;font-size:1vw;">''[[Rising Thunder/System#Combo Mechanics|Combos]]''</div>
<div style="width:20%;background-color:#1f1f1f;border: 1px solid #404040;color: white;text-align: center;text-decoration: none;display: inline-block;padding: 4px 8px 4px;border-radius: 4px;margin-right: 5%;font-size:1vw;">''[[Rising Thunder/System#Meter|Meter]]''</div>
<div style="width:20%;background-color:#1f1f1f;border: 1px solid #404040;color: white;text-align: center;text-decoration: none;display: inline-block;padding: 4px 8px 4px;border-radius: 4px;margin-right: 5%;font-size:1vw;">''[[Rising Thunder/System#Miscellaneous|Misc.]]''</div>
<br>
</div>
</div>
<br>


<div class="srkbox" style="">
<div class="right-column" style="  float: right; padding:5px; width:450px;">
<div class="header" style="font-size: 2.0em;text-align: center;">Links</div>
<div class="srkbox" style="text-align:center; flex 1;overflow-x: hidden;">
<div class="header" style="font-size: 2.0em;"><h6 style="padding: 0px;">{{{name}}}</h6></div>
<hr style="background-color:#404040;margin: 0px 0px 0px;">
<hr style="background-color:#404040;margin: 0px 0px 0px;">
<div style="padding-left:15px>
[[image:Edge_full.png| 450px]]
<big>'''Resources'''</big>
 
</div>
<div style="padding-left:25px>
*[[Rising Thunder/Glossary|Glossary]]
*[https://discord.com/invite/U5S6TTp/ Community Discord]  
*[https://docs.google.com/spreadsheets/d/1FsDsWL3XnBugEpteqIp2YE4nP7POiRwFn5b1o12K5FU/ Frame Data Sheet]
</div>
</div>
<br>
</div>
</div>

Revision as of 09:42, 11 January 2021


Overview

Lorem ipsum dolor sit amet, consectetur adipiscing elit. Integer quis enim vel dolor egestas ultrices. Sed accumsan consectetur convallis. Quisque gravida tortor nec efficitur ultricies. Pellentesque at luctus felis, ut laoreet orci. Sed id viverra tortor, id rutrum elit. Vivamus gravida magna dolor, sit amet aliquet justo posuere vel. Nam et eros elit. Vestibulum gravida justo vel diam venenatis auctor. Nam quis risus eleifend ligula vestibulum ullamcorper. Nulla non lobortis ligula. Nam feugiat est ac venenatis blandit. Aliquam hendrerit dolor nunc, vitae placerat orci interdum pharetra.


Playstyle

RT Edge Icon.png Edge is a well rounded character with a unique sword charge mechanic.
Pros Cons
  • A full and well rounded toolkit.
  • Extremely fast and far reaching far medium.
  • Very strong framedata.
  • Easy 50/50 game with some loadouts.
  • Special run that allows for relentless pressure against slower characters.
  • Sword charge mechanic that carries between rounds.
  • Lowest health in the game.
  • Learning some links is required.
  • Combos with some loadouts are unconventional.
  • No running dash.
  • Weak forward grab.
  • Most special options are outright worse so only 2 real loadouts exist.





{{{name}}}

Edge full.png