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==Normal Moves== | ==Normal Moves== | ||
{{PJMoveListHeader}} | |||
{{PJMoveListRow | | {{n}} {{lp}} | 11 | 21 | 0 | +3 | 3 | All | }} | |||
{{PJMoveListRow | | {{n}} {{hp}} | 16 | 39 | +2 | -15 | 10 | All | }} | |||
{{PJMoveListRow | | {{d}} {{lp}} | 8 | 21 | -2 | +1 | 4 | Crouching | }} | |||
{{PJMoveListRow | | {{d}} {{hp}} | 23 | 41 | +1 | -17 | 11 | All | }} | |||
{{PJMoveListRow | | {{n}} {{lk}} | 10 | 18 | +2 | +6 | 4 | All | }} | |||
{{PJMoveListRow | | {{n}} {{hk}} | 14 | 52 | -9 | -28 | 10 | All | }} | |||
{{PJMoveListRow | | {{d}} {{lk}} | 12 | 32 | -1 | -10 | 4 | Crouching | }} | |||
{{PJMoveListRow | | {{d}} {{hk}} | 15 | 25 | +2 | +3 | 10 | Crouching | }} | |||
{{PJMoveListRow | | {{u}} {{lp}} | 9 | On landing, 1 | - | - | 5 | Standing | }} | |||
{{PJMoveListRow | | {{u}} {{hp}} | 11 | On landing, 1 | - | - | 11 | Standing | }} | |||
{{PJMoveListRow | | {{u}} {{lk}} | 9 | On landing, 1 | - | - | 4 | Standing | }} | |||
{{PJMoveListRow | | {{u}} {{hk}} | 17 | On landing, 1 | - | - | 13 | Standing | }} | |||
{{MoveListFooter}} | |||
==Command Normals== | |||
{{PJMoveListHeader}} | |||
{{PJMoveListRow | | {{f}} {{lp}} | 20 | 23 | +2 | +1 | 7 | All | }} | |||
{{PJMoveListRow | | {{f}} {{hp}} | 17 | 21 | +2 | +3 | 13 | All | }} | |||
{{PJMoveListRow | | {{f}} {{hk}} | 23 | 34 | - | -10 | 14 | All | Blowback }} | |||
{{PJMoveListRow | | {{b}} {{hp}} | 11 | 30 | - | -6 | 11 | All | Blowback }} | |||
{{PJMoveListRow | | {{b}} {{hk}} | 21 | 50 | - | -26 | 11 | Standing | Overhead, Knockdown }} | |||
{{PJMoveListRow | | {{df}} {{lp}} | 15 | 33 | +2 | -9 | 7 | All | }} | |||
{{PJMoveListRow | | {{df}} {{hp}} | 22 | 37 | - | -13 | 11 | All | Rival Launcher }} | |||
{{PJMoveListRow | | {{df}} {{hk}} | 15 | 26 | - | -2 | 10 | All | Mini Launcher }} | |||
{{PJMoveListRow | | {{db}} {{hp}} | 18 | 51 | - | -28 | 13 | Crouching | Knockdown }} | |||
{{PJMoveListRow | | (Air) {{f}} {{hp}} | 11 | On landing, 1 | - | - | 13 | Standing | Slamming }} | |||
{{PJMoveListRow | | (Air) {{f}} {{hk}} | 17 | On landing, 1 | - | - | 13 | Standing | Blowback }} | |||
{{PJMoveListRow | | (Air) {{d}} {{hk}} | 11 | On landing, 13 | - | - | 8 | Standing | }} | |||
{{MoveListFooter}} | |||
==Universals/Generics== | |||
{{PJMoveListHeader}} | |||
{{PJMoveListRow | | {{p}} while facing away from opponent | 10 | 16 | +2 | +8 | 7 | All | }} | |||
{{PJMoveListRow | | {{k}} while facing away from opponent | 9 | 37 | - | -13 | 5 | All | Blowback }} | |||
{{PJMoveListRow | | {{lp}} while running | 12 | 31 | - | -7 | 10 | Standing | Overhead, Blowback }} | |||
{{PJMoveListRow | | {{lk}} while running | 12 | 28 | - | -6 | 8 | Crouching | Blowback }} | |||
{{PJMoveListRow | | {{hk}} while running | 12 | 32 | - | -8 | 8 | Standing | Overhead, Blowback }} | |||
{{MoveListFooter}} | |||
==Throws== | |||
{{PJMoveListHeader}} | |||
{{PJMoveListRow | | {{lp}} + {{hp}}, near opponent | 7 | 38 | - | - | 27 | - | Standing Throw }} | |||
{{PJMoveListRow | | {{d}} + {{lp}} + {{hp}}, near opponent | 7 | 41 | - | - | 35 | - | Crouching Throw }} | |||
{{PJMoveListRow | | {{lp}} + {{hp}}, when behind opponent | 8 | 42 | - | - | 39 | - | Back Throw }} | |||
{{PJMoveListRow | | (Air) {{lp}} + {{hp}}, near opponent | 1 | - | - | - | 35 | - | Air Throw }} | |||
{{MoveListFooter}} | |||
==Special Moves== | ==Special Moves== | ||
Groovy Knuckle | {{PJMoveListHeader}} | ||
{{PJMoveListRow | Groovy Knuckle | {{qcf}} {{p}} (Hold to charge) | 17~47 | 32 | +2 | -8 | 14~28 | All | Blowback when fully charged, HP sidesteps while charging }} | |||
Groovy Punch | {{PJMoveListRow | Groovy Punch | {{qcb}} {{p}} | 25~121 | 42 | +1 | -18 | 17 | All | Blowback when charged with 2 or more spins, Fully charged hit is unblockable }} | ||
{{PJMoveListRow | Exciting Kick | {{qcb}} {{k}} | 48 | On landing, 13 | - | -29 | 20/31 | All | Blowback, Attack used determines angle }} | |||
Exciting Kick | {{PJMoveListRow | Exciting Air Kick | (Air) {{qcb}} {{k}} | 28 | On landing, 18 | - | -29 | 20/31 | All | Blowback, Attack used determines angle }} | ||
{{PJMoveListRow | Beautiful Spin (weak) | {{dp}} {{lk}} | 20 | 32 | - | -8 | 19 | All | Blowback }} | |||
Beautiful Spin | {{PJMoveListRow | Beautiful Spin (strong) | {{dp}} {{hk}} | 20 | 41 | - | -48 | 25 | All | Blowback }} | ||
{{PJMoveListRow | Groovy Wheel | {{qcf}} {{k}} | 18 | 30 | - | -6 | 15 | All | Blowback }} | |||
{{MoveListFooter}} | |||
==Burning Vigor Attacks== | |||
{{PJMoveListHeader}} | |||
{{PJMoveListRow | Groovy Special | {{qcf}} {{qcf}} {{p}} | 12 | 47 | - | -23 | 40 | All | Blowback }} | |||
{{PJMoveListRow | Wonderful Kick | {{qcf}} {{qcf}} {{k}} | 16 | On landing, 13 | - | ? | 40 | All | Blowback }} | |||
{{PJMoveListRow | Groovy Screw | {{qcb}} {{qcb}} {{k}} | 33 | 65 | - | -41 | 45 | All | Blowback, Fixed Damge (?) }} | |||
{{MoveListFooter}} | |||
== | ==Team Up Techniques== | ||
{{PJMoveListHeader}} | |||
{{PJMoveListRow | Love and Peace | {{lp}} + {{lk}} (or {{hp}} + {{hk}}) | 25 | 49 | - | -23 | 14 | All | Team Up Technique, Heal Type }} | |||
{{PJMoveListRow | Triple Heaven's Cross | {{p}} + {{p}} + {{k}} (or {{k}} + {{k}} + {{p}}) | 21 | 43 | - | -19 | 100 | All | Party Up Technique }} | |||
{{MoveListFooter}} | |||
==Combos== | ==Combos== |
Revision as of 19:02, 8 May 2021
Introduction
Normal Moves
Name
Command
Startup
Recovery
Hit Adv
Block Adv
Damage
Guard
Notes


11
21
0
+3
3
All


16
39
+2
-15
10
All


8
21
-2
+1
4
Crouching


23
41
+1
-17
11
All


10
18
+2
+6
4
All


14
52
-9
-28
10
All


12
32
-1
-10
4
Crouching


15
25
+2
+3
10
Crouching


9
On landing, 1
-
-
5
Standing


11
On landing, 1
-
-
11
Standing


9
On landing, 1
-
-
4
Standing


17
On landing, 1
-
-
13
Standing
Command Normals
Name
Command
Startup
Recovery
Hit Adv
Block Adv
Damage
Guard
Notes


20
23
+2
+1
7
All


17
21
+2
+3
13
All


23
34
-
-10
14
All
Blowback


11
30
-
-6
11
All
Blowback


21
50
-
-26
11
Standing
Overhead, Knockdown


15
33
+2
-9
7
All


22
37
-
-13
11
All
Rival Launcher


15
26
-
-2
10
All
Mini Launcher


18
51
-
-28
13
Crouching
Knockdown
(Air)


11
On landing, 1
-
-
13
Standing
Slamming
(Air)


17
On landing, 1
-
-
13
Standing
Blowback
(Air)


11
On landing, 13
-
-
8
Standing
Universals/Generics
Name
Command
Startup
Recovery
Hit Adv
Block Adv
Damage
Guard
Notes

10
16
+2
+8
7
All

9
37
-
-13
5
All
Blowback

12
31
-
-7
10
Standing
Overhead, Blowback

12
28
-
-6
8
Crouching
Blowback

12
32
-
-8
8
Standing
Overhead, Blowback
Throws
Name
Command
Startup
Recovery
Hit Adv
Block Adv
Damage
Guard
Notes


7
38
-
-
27
-
Standing Throw



7
41
-
-
35
-
Crouching Throw


8
42
-
-
39
-
Back Throw
(Air)
+
, near opponent


1
-
-
-
35
-
Air Throw
Special Moves
Name
Command
Startup
Recovery
Hit Adv
Block Adv
Damage
Guard
Notes
Groovy Knuckle


17~47
32
+2
-8
14~28
All
Blowback when fully charged, HP sidesteps while charging
Groovy Punch


25~121
42
+1
-18
17
All
Blowback when charged with 2 or more spins, Fully charged hit is unblockable
Exciting Kick


48
On landing, 13
-
-29
20/31
All
Blowback, Attack used determines angle
Exciting Air Kick
(Air)


28
On landing, 18
-
-29
20/31
All
Blowback, Attack used determines angle
Beautiful Spin (weak)


20
32
-
-8
19
All
Blowback
Beautiful Spin (strong)


20
41
-
-48
25
All
Blowback
Groovy Wheel


18
30
-
-6
15
All
Blowback
Burning Vigor Attacks
Name
Command
Startup
Recovery
Hit Adv
Block Adv
Damage
Guard
Notes
Groovy Special



12
47
-
-23
40
All
Blowback
Wonderful Kick



16
On landing, 13
-
?
40
All
Blowback
Groovy Screw



33
65
-
-41
45
All
Blowback, Fixed Damge (?)
Team Up Techniques
Name
Command
Startup
Recovery
Hit Adv
Block Adv
Damage
Guard
Notes
Love and Peace




25
49
-
-23
14
All
Team Up Technique, Heal Type
Triple Heaven's Cross






21
43
-
-19
100
All
Party Up Technique
Combos
Videos
Skip to 0:28
Colors
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