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==Normal Moves== | ==Normal Moves== | ||
{{PJMoveListHeader}} | |||
{{PJMoveListRow | | {{n}} {{lp}} | 10 | 14 | +2 | +10 | 4 | All | }} | |||
{{PJMoveListRow | | {{n}} {{hp}} | 16 | 28 | +2 | -4 | 11 | All | }} | |||
{{PJMoveListRow | | {{d}} {{lp}} | 9 | 21 | +2 | +1 | 4 | Crouching | }} | |||
{{PJMoveListRow | | {{d}} {{hp}} | 15 | 34 | - | -12 | 10 | Crouching | Mini Launcher }} | |||
{{PJMoveListRow | | {{n}} {{lk}} | 10 | 18 | +2 | +6 | 5 | All | }} | |||
{{PJMoveListRow | | {{n}} {{hk}} | 14 | 45 | -2 | -21 | 13 | All | }} | |||
{{PJMoveListRow | | {{d}} {{lk}} | 12 | 29 | -8 | -7 | 5 | Crouching | }} | |||
{{PJMoveListRow | | {{d}} {{hk}} | 16 | 31 | - | -9 | 14 | Crouching | Knockdown }} | |||
{{PJMoveListRow | | {{u}} {{lp}} | 12 | On landing, 1 | - | - | 5 | Standing | }} | |||
{{PJMoveListRow | | {{u}} {{hp}} | 12 | On landing, 1 | - | - | 10 | Standing | }} | |||
{{PJMoveListRow | | {{u}} {{lk}} | 13 | On landing, 1 | - | - | 4 | Standing | }} | |||
{{PJMoveListRow | | {{u}} {{hk}} | 17 | On landing, 1 | - | - | 13 | Standing | }} | |||
{{MoveListFooter}} | |||
==Command Normals== | |||
{{PJMoveListHeader}} | |||
{{PJMoveListRow | | {{f}} {{hp}} | 16 | 30 | - | -6 | 19 | All | Blowback }} | |||
{{PJMoveListRow | | {{b}} {{hp}} | 21 | 32 | +2 | -7 | 14 | Standing | 2 hits, Overhead }} | |||
{{PJMoveListRow | | {{b}} {{hk}} | 22 | 26 | +2 | -2 | 17 | Standing | Overhead }} | |||
{{PJMoveListRow | | {{df}} {{hp}} | 16 | 48 | - | -24 | 11 | All | Rival Launcher }} | |||
{{PJMoveListRow | | (Air) {{f}} {{hp}} | 9 | On landing, 1 | - | - | 14 | Standing | Slamming }} | |||
{{MoveListFooter}} | |||
==Universals/Generics== | |||
{{PJMoveListHeader}} | |||
{{PJMoveListRow | | {{p}} while facing away from opponent | 10 | 16 | +2 | +8 | 5 | All | }} | |||
{{PJMoveListRow | | {{k}} while facing away from opponent | 9 | 37 | - | -13 | 7 | All | Blowback }} | |||
{{PJMoveListRow | | {{lp}} while running | 12 | 31 | - | -7 | 11 | Standing | Overhead, Blowback }} | |||
{{PJMoveListRow | | {{lk}} while running | 12 | 28 | - | -6 | 8 | Crouching | Blowback }} | |||
{{PJMoveListRow | | {{hk}} while running | 12 | 32 | - | -8 | 10 | Standing | Overhead, Blowback }} | |||
{{MoveListFooter}} | |||
==Throws== | |||
{{PJMoveListHeader}} | |||
{{PJMoveListRow | | {{lp}} + {{hp}}, near opponent | 7 | 47 | - | - | 30 | - | Standing Throw }} | |||
{{PJMoveListRow | | {{d}} + {{lp}} + {{hp}}, near opponent | 7 | 47 | - | - | 35 | - | Crouching Throw }} | |||
{{PJMoveListRow | | {{lp}} + {{hp}}, when behind opponent | 8 | 42 | - | - | 42 | - | Back Throw }} | |||
{{PJMoveListRow | | (Air) {{lp}} + {{hp}}, near opponent | 1 | - | - | - | 39 | - | Air Throw }} | |||
{{MoveListFooter}} | |||
==Special Moves== | ==Special Moves== | ||
{{PJMoveListHeader}} | |||
{{PJMoveListRow | Seihaken / Justice Wave Attack | {{qcf}} {{p}} | 23 | 38 | +7 | -12 | 17 | All | Attack used determines speed and distance }} | |||
{{PJMoveListRow | Air Seihaken / Justice Wave Attack (weak) | (Air) {{qcf}} {{lp}} | 16 | - | - | - | 22 | All | }} | |||
{{PJMoveListRow | Air Seihaken / Justice Wave Attack (strong) | (Air) {{qcf}} {{hp}} | 16 | - | - | - | 13 | All | Unlisted frame numbers are unknown }} | |||
{{PJMoveListRow | Follow up | {{---}} {{hp}} | - | - | - | - | 13 | All | Unlisted frame numbers are unknown }} | |||
{{PJMoveListRow | Taikuu Seihaken / Anti-air Justice Wave Attack | {{qcb}} {{p}} | 23 | 38 | - | -12 | 20 | All | Blowback }} | |||
{{PJMoveListRow | Jicchokken / Steady Fist (weak) | {{dp}} {{lp}} | 9 | On landing, 8 | - | +10 | 26 | All | Blowback, Unlisted frame numbers are unknown }} | |||
{{PJMoveListRow | Jicchokken / Steady Fist (strong) | {{dp}} {{hp}} | 13 | On landing, 8 | - | -21 | 32 | All | Blowback }} | |||
{{PJMoveListRow | Shin en Kyaku / True Circling Kick (weak) | {{qcb}} {{lk}} | 14 | 31 | - | -6 | 14 | All | Blowback }} | |||
{{PJMoveListRow | Shin en Kyaku / True Circling Kick (strong) | {{qcb}} {{hk}} | 14 | 36 | - | -11 | 27 | All | Blowback }} | |||
{{PJMoveListRow | Raieishuu / Thunderous Sharp Kick | (Air) {{qcf}} {{k}} | 12 | On landing, 1 | +12 | -31 | 19 | Standing | Attack used determines angle }} | |||
{{MoveListFooter}} | |||
==Burning Vigor Attacks== | |||
{{PJMoveListHeader}} | |||
{{PJMoveListRow | Shimazu-ryuu Seihaken / Shimazu Style: Justice Wave | {{qcb}} {{qcb}} {{p}} | 22 | 40 | - | 0 | 42 | All | Blowback }} | |||
{{PJMoveListRow | Shimazu-ryuu Shin Jicchokken / Shimazu Style: True Steady Fist | {{qcf}} {{qcf}} {{p}} | 13 | On landing, 8 | - | -36 | 69 | All | Blowback }} | |||
{{PJMoveListRow | Shimazu-ryuu Raieishuu / Shimazu Style: Thunderous Sharp Kick | (Air) {{qcf}} {{qcf}} {{k}} | 10 | On landing, 1 | +12 | -31 | 52 | All | Knockdown、 Adv numbers vary per hit }} | |||
{{MoveListFooter}} | |||
==Team Up Techniques== | |||
{{PJMoveListHeader}} | |||
{{PJMoveListRow | Shimazu-ryuu Souryuu Seihaken / Shimazu Style: Twin Dragon Justice Wave Attack | {{lp}} + {{lk}} (or {{hp}} + {{hk}}) | 24 | 34 | - | -10 | 50 | All | Team Up Technique, damage type }} | |||
{{PJMoveListRow | Purging Tempest | {{p}} + {{p}} + {{k}} (or {{k}} + {{k}} + {{p}}) | 21 | 61 | - | -37 | 100 | All | Party Up Technique }} | |||
{{MoveListFooter}} | |||
==Combos== | ==Combos== |
Revision as of 18:34, 8 May 2021
Introduction
Normal Moves
Name
Command
Startup
Recovery
Hit Adv
Block Adv
Damage
Guard
Notes


10
14
+2
+10
4
All


16
28
+2
-4
11
All


9
21
+2
+1
4
Crouching


15
34
-
-12
10
Crouching
Mini Launcher


10
18
+2
+6
5
All


14
45
-2
-21
13
All


12
29
-8
-7
5
Crouching


16
31
-
-9
14
Crouching
Knockdown


12
On landing, 1
-
-
5
Standing


12
On landing, 1
-
-
10
Standing


13
On landing, 1
-
-
4
Standing


17
On landing, 1
-
-
13
Standing
Command Normals
Name
Command
Startup
Recovery
Hit Adv
Block Adv
Damage
Guard
Notes


16
30
-
-6
19
All
Blowback


21
32
+2
-7
14
Standing
2 hits, Overhead


22
26
+2
-2
17
Standing
Overhead


16
48
-
-24
11
All
Rival Launcher
(Air)


9
On landing, 1
-
-
14
Standing
Slamming
Universals/Generics
Name
Command
Startup
Recovery
Hit Adv
Block Adv
Damage
Guard
Notes

10
16
+2
+8
5
All

9
37
-
-13
7
All
Blowback

12
31
-
-7
11
Standing
Overhead, Blowback

12
28
-
-6
8
Crouching
Blowback

12
32
-
-8
10
Standing
Overhead, Blowback
Throws
Name
Command
Startup
Recovery
Hit Adv
Block Adv
Damage
Guard
Notes


7
47
-
-
30
-
Standing Throw



7
47
-
-
35
-
Crouching Throw


8
42
-
-
42
-
Back Throw
(Air)
+
, near opponent


1
-
-
-
39
-
Air Throw
Special Moves
Name
Command
Startup
Recovery
Hit Adv
Block Adv
Damage
Guard
Notes
Seihaken / Justice Wave Attack


23
38
+7
-12
17
All
Attack used determines speed and distance
Air Seihaken / Justice Wave Attack (weak)
(Air)


16
-
-
-
22
All
Air Seihaken / Justice Wave Attack (strong)
(Air)


16
-
-
-
13
All
Unlisted frame numbers are unknown
Follow up


-
-
-
-
13
All
Unlisted frame numbers are unknown
Taikuu Seihaken / Anti-air Justice Wave Attack


23
38
-
-12
20
All
Blowback
Jicchokken / Steady Fist (weak)


9
On landing, 8
-
+10
26
All
Blowback, Unlisted frame numbers are unknown
Jicchokken / Steady Fist (strong)


13
On landing, 8
-
-21
32
All
Blowback
Shin en Kyaku / True Circling Kick (weak)


14
31
-
-6
14
All
Blowback
Shin en Kyaku / True Circling Kick (strong)


14
36
-
-11
27
All
Blowback
Raieishuu / Thunderous Sharp Kick
(Air)


12
On landing, 1
+12
-31
19
Standing
Attack used determines angle
Burning Vigor Attacks
Name
Command
Startup
Recovery
Hit Adv
Block Adv
Damage
Guard
Notes
Shimazu-ryuu Seihaken / Shimazu Style: Justice Wave



22
40
-
0
42
All
Blowback
Shimazu-ryuu Shin Jicchokken / Shimazu Style: True Steady Fist



13
On landing, 8
-
-36
69
All
Blowback
Shimazu-ryuu Raieishuu / Shimazu Style: Thunderous Sharp Kick
(Air)



10
On landing, 1
+12
-31
52
All
Knockdown、 Adv numbers vary per hit
Team Up Techniques
Name
Command
Startup
Recovery
Hit Adv
Block Adv
Damage
Guard
Notes
Shimazu-ryuu Souryuu Seihaken / Shimazu Style: Twin Dragon Justice Wave Attack




24
34
-
-10
50
All
Team Up Technique, damage type
Purging Tempest






21
61
-
-37
100
All
Party Up Technique
Combos
- j.hk, s.hk, qcfx2+p. 84dmg, 5 hits
- j.qcf+hk, s.lp, s.lp, c.hp, dp+lp. 62dmg, 5 hits
- s.lp, s.lk, s.hk, dp+hp. 49dmg, 4 hits
- s.lk, s.hk, qcb+hk. 49dmg, 4 hits
- s.lp, s.lp, s.hp, qcf+p. 33dmg, 3 hits
- s.lk, s.lk, f+hp. 27dmg, 3 hits
- c.lk, s.hk, qcbx2+p. 52dmg, 7 hits
- c.lk, c.hp, /, j.lk, j.lk, j.hp, j.hk, qcfx2+k. 63dmg, 7 hits
- d/f+hp, /, sj.lk, sj.lk, sj.lk, sj.lp, sj.lp, sj.lp, qcf+p. 43dmg, 9 hits
Videos
Colors
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