Project Justice/Gan: Difference between revisions

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==Normal Moves==
==Normal Moves==
Overhead Attack                f + HK
{{PJMoveListHeader}}
{{PJMoveListRow | 振り回し | {{n}} {{lp}} | 13 | 37 | +2 | -13 | 8 | All | }}
Rival Launcher                df + HP
{{PJMoveListRow | こぶし落とし | {{n}} {{hp}} | 19 | 36 | +2 | -12 | 17 | All | }}
{{PJMoveListRow | しゃがみ振り回し | {{d}} {{lp}} | 16 | 40 | +1 | -19 | 8 | Crouching | }}
Mini-Rival Launcher            df + HK
{{PJMoveListRow | パワーハンマー | {{d}} {{hp}} | 23 | 41 | +1 | -17 | 17 | All | }}
{{PJMoveListRow | 腹蹴り | {{n}} {{lk}} | 12 | 29 | +2 | -5 | 7 | All | }}
Aerial Rave Finisher          f + HK
{{PJMoveListRow | 突き出しキック | {{n}} {{hk}} | 16 | 49 | -6 | -25 | 11 | All | }}
{{PJMoveListRow | 蹴り出し | {{d}} {{lk}} | 9 | 27 | +4 | -5 | 4 | Crouching | }}
Three Kick Chain              b + HK, b + HK, b + HK
{{PJMoveListRow | 根性下駄キック | {{d}} {{hk}} | 16 | 44 | -1 | -22 | 13 | Crouching | }}
{{PJMoveListRow | ジャンプ裏拳 | {{u}} {{lp}} | 12 | On landing, 1 | - | - | 7 | Standing | }}
Four Kick Chain                b + HK, b + HK, HK, b / f + HK
{{PJMoveListRow | ジャンピングパワーハンマー | {{u}} {{hp}} | 16 | On landing, 1 | - | - | 13 | Standing | }}
{{PJMoveListRow | ジャンプ振り上げキック | {{u}} {{lk}} | 17 | On landing, 1 | - | - | 5 | Standing | Startup may vary to 13 }}
{{PJMoveListRow | 跳び下駄キック | {{u}} {{hk}} | 13 | On landing, 1 | - | - | 10 | Standing | Startup may vary to 17 }}
{{MoveListFooter}}
 
==Command Normals==
{{PJMoveListHeader}}
{{PJMoveListRow | ぶん回し | {{lp}} {{lp}} | 11 | 39 | +2 | -15 | 11 | All | }}
{{PJMoveListRow | ぶん回し | {{f}} {{lp}} | 17 | 39 | +2 | -15 | 11 | All | }}
{{PJMoveListRow | 相撲張り手 | {{f}} {{hp}} | 23 | 45 | - | -11 | 23 | All | Blowback }}
{{PJMoveListRow | 四股踏み | {{b}} {{hk}} | 29 | 41 | - | -17 | 20 | Standing | Overhead, Blowback }}
{{PJMoveListRow | ちゃぶ台返し | {{df}} {{lp}} | 26 | 43 | - | -19 | 22 | All | Mini Launcher }}
{{PJMoveListRow | 岩アッパー | {{df}} {{hp}} | 19 | 55 | - | -31 | 20 | All | Rival Launcher }}
{{PJMoveListRow | ジャンピングちゃぶ台返し | (Air) {{f}} {{hp}} | 16 | On landing, 1 | - | - | 16 | Standing | Blowback }}
{{PJMoveListRow | 相撲プレス | (Air) {{d}} {{hk}} | 15 | On landing, 45 | - | - | 29 | Standing | Blowback }}
{{MoveListFooter}}
 
==Universals/Generics==
{{PJMoveListHeader}}
{{PJMoveListRow | 振り向きストレート | {{p}} while facing away from opponent | 10 | 16 | +2 | +8 | 8 | All | }}
{{PJMoveListRow | 振り向きキック | {{k}} while facing away from opponent | 9 | 37 | - | -13 | 7 | All | Blowback }}
{{PJMoveListRow | タックル | {{p}} while running | 12 | 31 | - | -7 | 13 | Standing | Overhead, Blowback }}
{{PJMoveListRow | スライディング | {{lk}} while running | 14 | 84 | - | -62 | 10 | Crouching | Blowback }}
{{PJMoveListRow | 百貫落とし | {{hk}} while running | 14 | 58 | - | -34 | 11 | Standing | Overhead, Blowback }}
{{MoveListFooter}}
 
==Throws==
{{PJMoveListHeader}}
{{PJMoveListRow | 脳天ぶちかまし | {{lp}} + {{hp}}, near opponent | 7 | 60 | - | - | 34 | - | Standing Throw }}
{{PJMoveListRow | ジャンピングパイルドライバー | {{d}} + {{lp}} + {{hp}}, near opponent | 7 | 42 | - | - | 42 | - | Crouching Throw }}
{{PJMoveListRow | フェイスクラッシャー | {{lp}} + {{hp}}, when behind opponent | 8 | 51 | - | - | 39 | - | Back Throw }}
{{PJMoveListRow | ジャンピングパワーボム | (Air) {{lp}} + {{hp}}, near opponent | 1 | - | - | - | 42 | - | Air Throw }}
{{MoveListFooter}}


==Special Moves==
==Special Moves==
Ura-giri                      qcf + (air)  
{{PJMoveListHeader}}
{{PJMoveListRow | Gun Stabbing (weak) | {{qcf}} {{lp}} | 10 | 38 | - | -13 | 16 | All | Blowback }}
Taikuu Ura-giri                qcb + P
{{PJMoveListRow | Gun Stabbing (strong) | {{qcf}} {{hp}} | 15 | 35 | -14 | -11 | 16 | All | }}
{{PJMoveListRow | Follow up | {{---}} {{qcf}} {{hp}} | 4 | 37 | - | -13 | 15 | All | Blowback }}
Batou                          qcf + K
{{PJMoveListRow | Clapping Smash (weak) | {{dp}} {{lp}} | 23 | 40 | - | -16 | 26 | All | Blowback }}
{{PJMoveListRow | Clapping Smash (strong) | {{dp}} {{hp}} | 30 | 57 | +4 | -33 | 32 | All | }}
Hakai                          qcb + K (air)
{{PJMoveListRow | Rough Wave Stomping (weak) | {{qcf}} {{lk}} | 28 | 46 | - | -22 | 29 | Standing | Overhead, Knockdown }}
{{PJMoveListRow | Rough Wave Stomping (strong) | {{qcf}} {{hk}} | 28 | 46 | - | -22 | 20 | Standing | Overhead, Knockdown }}
{{PJMoveListRow | Follow up | {{---}} (strong)、{{qcf}} {{hk}} | 22 | 41 | - | -17 | 12 | Standing | Overhead, Blowback }}
{{PJMoveListRow | Gedo Tackle (weak) | {{qcb}} {{lk}} | 33 | 25 | - | -1 | 22 | All | Blowback }}
{{PJMoveListRow | Gedo Tackle (strong) | {{qcb}} {{hk}} | 33 | 32 | - | -8 | 25 | All | Rival Launcher }}
{{PJMoveListRow | Giant Storm | {{hcb}} {{p}} | 14 | 49 | - | - | 43 | - | Standing Throw }}
{{PJMoveListRow | The Rock (weak) | (Air) {{qcf}} {{lk}} | 7 | 95 | - | -65 | 22 | Standing | Overhead, Blowback }}
{{PJMoveListRow | The Rock (strong) | (Air) {{qcf}} {{hk}} | 7 | 106 | +11 | -77 | 26 | Standing | Overhead, causes Dizzy / Stun on hit if opponent is not airborne }}
{{PJMoveListRow | Giant Cyclone | (Air) {{qcf}} {{p}} | 6 | On landing, 13 | - | - | 43 | - | Air Throw }}
{{MoveListFooter}}
 
==Burning Vigor Attacks==
{{PJMoveListHeader}}
{{PJMoveListRow | Unruly Gun Stabbing | {{qcf}} {{qcf}} {{p}} | 11 | 69 | - | -45 | 43 | All | Blowback }}
{{PJMoveListRow | Volcanic Eruption | {{qcb}} {{qcb}} {{lp}} | 14 | 49 | - | - | 58 | - | Throw connects whether Standing or Crouching }}
{{PJMoveListRow | Avalanche Smash | (Air) {{qcf}} {{qcf}} {{p}} | 6 | On landing, 13 | - | - | 58 | - | Air Throw }}
{{MoveListFooter}}


==Super Moves==
==Team Up Techniques==
Souzetsu na Uragiri            qcf,qcf + P
{{PJMoveListHeader}}
{{PJMoveListRow | Active Volcano | {{lp}} + {{lk}} (or {{hp}} + {{hk}}) | 21 | 60 | - | -36 | 60 | All | Team Up Technique, damage type }}
Chi matsuri                    qcb,qcb + P
{{PJMoveListRow | Gedo Top | {{p}} + {{p}} + {{k}} (or {{k}} + {{k}} + {{p}}) | 19 | 50 | - | -26 | 100 | All | Party Up Technique }}
{{MoveListFooter}}
2 Person Team Up Technique     Jigoku
3 Person Team Up Technique     Gedou Koma


==Combos==
==Combos==

Revision as of 17:21, 8 May 2021

Project Justice Gan.gif

Introduction

Normal Moves

Name
Command
Startup
Recovery
Hit Adv
Block Adv
Damage
Guard
Notes
振り回し
N.png Lp.png
13
37
+2
-13
8
All
こぶし落とし
N.png Hp.png
19
36
+2
-12
17
All
しゃがみ振り回し
D.png Lp.png
16
40
+1
-19
8
Crouching
パワーハンマー
D.png Hp.png
23
41
+1
-17
17
All
腹蹴り
N.png Lk.png
12
29
+2
-5
7
All
突き出しキック
N.png Hk.png
16
49
-6
-25
11
All
蹴り出し
D.png Lk.png
9
27
+4
-5
4
Crouching
根性下駄キック
D.png Hk.png
16
44
-1
-22
13
Crouching
ジャンプ裏拳
U.png Lp.png
12
On landing, 1
-
-
7
Standing
ジャンピングパワーハンマー
U.png Hp.png
16
On landing, 1
-
-
13
Standing
ジャンプ振り上げキック
U.png Lk.png
17
On landing, 1
-
-
5
Standing
Startup may vary to 13
跳び下駄キック
U.png Hk.png
13
On landing, 1
-
-
10
Standing
Startup may vary to 17

Command Normals

Name
Command
Startup
Recovery
Hit Adv
Block Adv
Damage
Guard
Notes
ぶん回し
Lp.png Lp.png
11
39
+2
-15
11
All
ぶん回し
F.png Lp.png
17
39
+2
-15
11
All
相撲張り手
F.png Hp.png
23
45
-
-11
23
All
Blowback
四股踏み
B.png Hk.png
29
41
-
-17
20
Standing
Overhead, Blowback
ちゃぶ台返し
Df.png Lp.png
26
43
-
-19
22
All
Mini Launcher
岩アッパー
Df.png Hp.png
19
55
-
-31
20
All
Rival Launcher
ジャンピングちゃぶ台返し
(Air) F.png Hp.png
16
On landing, 1
-
-
16
Standing
Blowback
相撲プレス
(Air) D.png Hk.png
15
On landing, 45
-
-
29
Standing
Blowback

Universals/Generics

Name
Command
Startup
Recovery
Hit Adv
Block Adv
Damage
Guard
Notes
振り向きストレート
P.png while facing away from opponent
10
16
+2
+8
8
All
振り向きキック
K.png while facing away from opponent
9
37
-
-13
7
All
Blowback
タックル
P.png while running
12
31
-
-7
13
Standing
Overhead, Blowback
スライディング
Lk.png while running
14
84
-
-62
10
Crouching
Blowback
百貫落とし
Hk.png while running
14
58
-
-34
11
Standing
Overhead, Blowback

Throws

Name
Command
Startup
Recovery
Hit Adv
Block Adv
Damage
Guard
Notes
脳天ぶちかまし
Lp.png + Hp.png, near opponent
7
60
-
-
34
-
Standing Throw
ジャンピングパイルドライバー
D.png + Lp.png + Hp.png, near opponent
7
42
-
-
42
-
Crouching Throw
フェイスクラッシャー
Lp.png + Hp.png, when behind opponent
8
51
-
-
39
-
Back Throw
ジャンピングパワーボム
(Air) Lp.png + Hp.png, near opponent
1
-
-
-
42
-
Air Throw

Special Moves

Name
Command
Startup
Recovery
Hit Adv
Block Adv
Damage
Guard
Notes
Gun Stabbing (weak)
Qcf.png Lp.png
10
38
-
-13
16
All
Blowback
Gun Stabbing (strong)
Qcf.png Hp.png
15
35
-14
-11
16
All
Follow up
---.png Qcf.png Hp.png
4
37
-
-13
15
All
Blowback
Clapping Smash (weak)
Dp.png Lp.png
23
40
-
-16
26
All
Blowback
Clapping Smash (strong)
Dp.png Hp.png
30
57
+4
-33
32
All
Rough Wave Stomping (weak)
Qcf.png Lk.png
28
46
-
-22
29
Standing
Overhead, Knockdown
Rough Wave Stomping (strong)
Qcf.png Hk.png
28
46
-
-22
20
Standing
Overhead, Knockdown
Follow up
---.png (strong)、Qcf.png Hk.png
22
41
-
-17
12
Standing
Overhead, Blowback
Gedo Tackle (weak)
Qcb.png Lk.png
33
25
-
-1
22
All
Blowback
Gedo Tackle (strong)
Qcb.png Hk.png
33
32
-
-8
25
All
Rival Launcher
Giant Storm
Hcb.png P.png
14
49
-
-
43
-
Standing Throw
The Rock (weak)
(Air) Qcf.png Lk.png
7
95
-
-65
22
Standing
Overhead, Blowback
The Rock (strong)
(Air) Qcf.png Hk.png
7
106
+11
-77
26
Standing
Overhead, causes Dizzy / Stun on hit if opponent is not airborne
Giant Cyclone
(Air) Qcf.png P.png
6
On landing, 13
-
-
43
-
Air Throw

Burning Vigor Attacks

Name
Command
Startup
Recovery
Hit Adv
Block Adv
Damage
Guard
Notes
Unruly Gun Stabbing
Qcf.png Qcf.png P.png
11
69
-
-45
43
All
Blowback
Volcanic Eruption
Qcb.png Qcb.png Lp.png
14
49
-
-
58
-
Throw connects whether Standing or Crouching
Avalanche Smash
(Air) Qcf.png Qcf.png P.png
6
On landing, 13
-
-
58
-
Air Throw

Team Up Techniques

Name
Command
Startup
Recovery
Hit Adv
Block Adv
Damage
Guard
Notes
Active Volcano
Lp.png + Lk.png (or Hp.png + Hk.png)
21
60
-
-36
60
All
Team Up Technique, damage type
Gedo Top
P.png + P.png + K.png (or K.png + K.png + P.png)
19
50
-
-26
100
All
Party Up Technique

Combos

  • s.lp, s.lp, c.hp, qcb+hk, /, sj.lp, sj.lp, sj.hp, sj.f+hp. 80dmg, 9 hits
  • s.lp, s.lp, s.hp, qcf+hk, qcf+hk. 64dmg, 4 hits
  • j.hk, qcf+hk. 35dmg, 2 hits
  • s.lk, s.lk, s.hk, qcfx2+p. 57dmg, 9 hits
  • d/f+hp, /, sj.lk, sj.lk, sj.hk, qcf+hk. 62dmg, 5 hits

Videos

Skip to 1:16

Colors

Lp.png Hp.png Lp.png+Hp.png
PJ Gan 1.png
PJ Gan 2.png
PJ Gan 3.png
Lk.png Hk.png Lk.png+Hk.png
PJ Gan 4.png
PJ Gan 5.png
PJ Gan 6.png

Game Navigation

General
Controls
HUD
System
FAQ
Glossary
Characters
Batsu
Hinata
Kyosuke
Akira
Edge
Gan
Roy
Boman
Tiffany
Natsu
Shoma
Roberto
Hideo
Kyoko
Hyo
Daigo
Hayato
Ran
Nagare
Burning Batsu
Chairperson
Demon Hyo
Kurow
Momo
Powered Akira
Vatsu
Wild Daigo
Yurika
Zaki