Mitsurugi (SC2): Difference between revisions

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=Introduction=
=Introduction=
Mitsurugi is a high mid tier with solid keepout and rushdown, a hellsweep, fast and plus on block mids. He has above average throw damage.
Mitsurugi is a high mid tier with solid keepout and rushdown, a hellsweep, fast and plus on block mids. He has above average throw damage. It is better to use the full AA/BB poke strings with this character. He has a few stances, but they aren't really useful.


<b>33K</b>
<b>33K</b>

Revision as of 07:11, 14 April 2020

Introduction

Mitsurugi is a high mid tier with solid keepout and rushdown, a hellsweep, fast and plus on block mids. He has above average throw damage. It is better to use the full AA/BB poke strings with this character. He has a few stances, but they aren't really useful.

33K

Very fast mid, evades 2A

2K B

Hellsweep, launch punishable

4K B

Mid knockdown, safe linear

6A

Counterhit poke, very potent as it can be used from crouch, a counterhit yields a free A,A

3B

Launcher, hits grounded, baby combo is 3B>QCF B

2A+B

Plus on block, hits grounded

K~B2

Make sure to press down after the move for good plus frames, the second hit only combos on counter hit

Move List

Regular & 8WR Moves

i10 = A

i11 = 2A

i12 = K

i13 = B / 6b*9 / 1K / 66K / 33_99K

i14 = 2B / 6b9 / 3K

i15 = A_B+G / 6A / 3A / 6K

i16 = 22_88A / b*6 / 236B

i17 = 6B / b6 / kB / 2K

i18 = 4A / 11_77B / 6b*3

i19 = 236A / 3B / 66B / 33B / 4K

i20 = bA

i21 = 1B / 236(B){1} / 22_88B / 2A+B / A+K

i22 = 44A / A+B

i23 = 66A / 33_99A / 44B

i24 = 63214[A] / 4A+K

i25 = a6

i27 = B+K

i29 = 236(B){2} / 66A+B

i31 = 11_77A / 4B / 4B+K

i32 = 236[A]

i34 = 6b4 / 6b:3

i35 = 1A

i41 = 1(B)

i55 = 1[A]

i70 = 1A,B

i90 = 1[A],B

i29 = 66A+B

i32 = 66A+B~G

i41 = 66A+B~G~BT A

i42 = 66A+B~G~A


i31 = 4B

i34 = 4B6~MS A+B {GI1}

i39 = 4B6~MS A+B {GI2}

i42 = 4B6~MS A


FC & WS Moves

i12 = FC A / WS K

i14 = FC K

i15 = WS B / FC B / 6A / 6K

i16 = FC 3B / FC 1B

i17 = WS A / 6B

i18 = 4A

i19 = 4K

i22 = WS A+B / FC 6A+K

i25 = FC 4A+K

i27 = FC 6A+B~MS A

i29 = FC 1A+B

i33 = FC 4B+K

i34 = FC 4A+B~RL K


Jumping & WL Moves


i21 = 8K

i24 = 8B

i25 = 8A

i34 = WL K

i35 = WL 5~G

i40 = WL A

i41 = WL B

i56 = [G]~8A+B


Back Turned Moves

i10 = BT A / BT 2A

i11 = BT K

i12 = BT 2K

i13 = BT B / BT 2B


Stance Moves

Stance moves appearing in parenthesis represent base speed when already in stance.

--- Mist

i12 = (MS A)

i19 = (MS B) / (MS K)

i18 = 6A+B~MS A+B {GI1}

i23 = 6A+B~MS A+B {GI2}

i26 = 6A+B~MS A

i33 = 6A+B~MS B_K

i47 = 6A+B~MS A+B

i53 = 6A+B~MS B+K~RL K

--- Relic

i10 = (RL [A+B]*4)

i18 = (RL K)

i20 = (RL B)

i23 = (RL A)


i33 = 4A+B~RL K

i35 = 4A+B~RL B

i38 = 4A+B~RL A

i46 = 4A+B~RL B+K~MS A

i51 = 4A+B~RL G

i53 = 4A+B~RL 4A+B

i58 = 4A+B~RL [A+B]{1}

i61 = 4A+B~RL G~A

i69 = 4A+B~RL [A+B]{2}

i87 = 4A+B~RL [A+B]{4}

i88 = 4A+B~RL [A+B]{3}


--- Half Moon Dance

i8 = (HMD ~A)

i19 = (HMD K) / (HMD *K)

i21 = (HMD B)

i24 = (HMD A)


i33 = 2_8B+K~HMD ~A

i44 = 2_8B+K~HMD K

i46 = 2_8B+K~HMD B

i49 = 2_8B+K~HMD *B

i50 = 2_8B+K~HMD 6A+B~MS A

i54 = 2_8B+K~HMD *K

i56 = 2_8B+K~HMD 5~G

i57 = 2_8B+K~HMD 4A+B~RL K

i63 = 2_8B+K~HMD A

i65 = 2_8B+K~HMD 5~A

i66 = 2_8B+K~HMD bA

i69 = 2_8B+K~HMD *bA

i72 = 2_8B+K~HMD *A


--- Full Moon Dance

i19 = (FMD K)

i41 = 3_9B+K~FMD (B)

i57 = 3_9B+K~FMD K

i80 = 3_9B+K~FMD A

i85 = 3_9B+K~FMD B



Hit/Block Data


H = regular hit

C = counter hit

D = crouched hit

G = grounded hit

B = blocked

R = blocked while rising


Regular Moves

A H +6~7 B -4~-3

A,A H +3~4 B -6~-5

a6 H -13~-11 B -23~-21

6A H +6~7 C +11~12 B -6~-5

6A,A DOSc H -12~-10 C +19~21 B -21~-19

3A DOSc H +2 C +31 B -7

2A ~FC H +4~5 B -6~-5

1A KDN H +30~31 B -18~-17 SL H +32 B -16

1A*1 ~FC KDN H +40~41 B -8~-7 SL H +42 B -6

1A,B LNC H +56~58 B +36~38

4A OBTc H +4~5 B -4~-3 SL H +5~7 B -3~-1

4A6 ~MS H +6~7 B -2~-1

236A H -10 C -8 B -8

236[A] H -10~-9 C -8~-7 B +2~3

--- B OCD H -4~-3 D -3 B -8~-7

B,B OCD H +0 B -10

B,B6 ~MS H +6 B -4

B*B H +0~1 B -15~-14

B*B2_8 ~HMD H +2~3 B -13~-12

b6 KDNc H +0~2 C +53~55 B -16~-14 Exceptional recovery: attacks of speed i16 or faster cannot be blocked.

b2_8 OCD H -10~-9 D -10 B -15~-14 Exceptional recovery: attacks of speed i15 or faster cannot be blocked.

b2_8~1B KDN H +27 B -10

bA KDNc H +3~6 C +30~33 B -19~-16 Exceptional recovery: attacks of speed i19 or faster cannot be blocked.

6B OCD H +5 B -4

6b9 H +8~9 B +1~2

6b3 OCD H -3 B -16

6b:3 KDN H +56~58 B -8~-6

6b4 KDN H +24~26 B -14~-12

6B,4B DOSc H +0~3 C +21~24 B -16~-13

6B,4B6 ~MS H -22 B -31

3B LNC H +44~45 D +45 B -7~-6 R -6

2B ~FC OCD H +2~3 D +3 B -8~-7 R -6

1B LNC H +38~39 D +39~40 C +46~47 B -13~-12

1(B) LNC H +39~38 D +40 C +47 B -12 SC1 B +28

4B DOSc H +0~3 C +21~24 B -16~-13

4(B) KD H +62~64 B -14~-12 SC1 B +27~29

236B KDNc H -4 C +18 B -9 SC2 B +21

236(B){1} KDNc H -4 C +18 B -9 SC2 B +21

236(B){2} KDN H +18 C +36 B -1 SC2 B +21

--- K H +2 B -5

k6 KDNc H +4 C +49 B -9

kB KDN H k +29~32 B ~

kB2 KDN H k +36~39 B +3

6K KDNc H +5~6 C +26~27 B -11~-10

3K OCD H +6 B -6

2K ~FC KDN H +21 B -29 Exceptional recovery: attacks of speed i29 or faster cannot be blocked.

2K,B OCD H -13 B -28

2K,B6 ~MS H -6 B -21

1K ~FC OCD H +2 B -8

4K KDN H +31~33 B -11~-9

4K,B OCB KDN H +27~29 B -13~-11

4K&B H ~

--- 2A+B OCD H1 +5~7 H2 +12~14 D +8 B +0~2 R +3 Special late impact occurs at max. range vs advancing opponent, forward moving attacks or minimal step to opp's right.

A+B~G LNC H +34~37 D +35~37 B -14~-11

A+B LNC H +37~40 B -14~-11

A&B H ~

A+G TRW H +10

B+G TRW H +11

(A_B)+G TRW {L} +10 {R} +14 {B} +11

A+K TRW H1 +28 H2 -7 D -4 B -21

A+K6 TRW H1 +10 H2 -7 D -4 B -21

4A+K H -13~-11 B -23~-21

B+K OCD TRW H1 +10 H2 -1 B g -11~-9 / a -12~-10

4B+K KDN H +41~43 D +27~29 B -19~-17


8WR Moves

66A H +5~7 B -8~-6

66A~2_8 ~HMD H +9~11 B -4~-2

66A,A H -5~-4 B -9~-8

33_99A DOSc H +2~3 C +29~30 B -9~-8

22_88A H +3~4 C +3~4 B -10~-9 Exceptional recovery: attacks of speed i10 or faster cannot be blocked.

22_88A,A H +2~3 B -11~-10 Exceptional recovery: attacks of speed i11 or faster cannot be blocked.

22_88A,A6 ~MS B +0~1 H +13~14

11_77A ~FC KDN H +32~33 B -11~-9 Exceptional recovery: non-high hitting attacks of speed i11 or faster cannot be blocked. Attacks of speed i12 cannot be blocked but GId.

44A KDNc H +2~5 C +24~27 B -10~-7

44[A] ~RL KDNc H +6~9 C +28~31 B -6~-3

--- 66B OCD H +3~4 B -6~-5

66B,B OCD H +3~4 D -13~-12 B -22~-21

66B,B2_8 ~HMD H +10~11 B -15~-14

66B,B,B OCB KDN H +23~24 B -19~-18 SL H +24~25 B -18~-17

66B,B,(B) KDN H +26 B +16 SL H +27~28 B +17~18

33_99B LNC H +43~46 D +44~46 B -12~-9

33_99(B) ~RL LNC H +37~40 D +38~40 B -9~-6

33_99B,B~G LNC H +34~37 D +35~37 B -21~18 Exceptional recovery: attacks of speed i19 or slower can be blocked.

33_99B ~B LNC H +27~29 D +28~29 B -20~-18

  • B{1}

LNC H +33~35 D +34~35 B -20~-18

  • B{2}

LNC H +33~35 D +34~35 B -20~-18

33_99B&B H ~

33_99B&*B{1} H ~

33_99B&*B{2} H ~

22B OCB KDN H +30~31 B -12~-11 R -10

88B OCB KDN H +30~31 B -12~-11 R -11

SC2 22_88B,B OCB KDN H +35~36 B -17~-16

11_77B H +0~1 B -11~-10

11_77B,A H +0 B -12

11_77B,A6 ~MS H +5 B -7

11_77B,A,B~G H -13 B -25 Allows for BT moves at same disadvantage.

11_77B,A,B OCB KD H +31~32 B -12~-11 R -10

44B OCB H +42 D +43 B -4

44B,B H +22~23 D +23~24 C +23~24 B -17~-16

44B,(B) H +30~31 D +31~32 C +31~32 B +19~20

44B&B LNC H +24~25

--- 66K KDNc H +4 C +49 B -9

33_99K KDNc H +7 C +52 B -6

22_88K KDNc H +7~8 C +29~30 B -3~-2

11_77K 44K KDN H +31~33 B -11~-9 See 4K series.

--- 66A+B KDN H +36~37 B -4~-3 R -2


FC & WS

WS A OCD H +1 B -8

WS A,A OBT H +6~7 B -3~-2

FC A ~FC OCD H +7 B -3

WS B OCD H +7 B -4

FC 3B OCD H +0~2 B -10~-8

FC 2B ~FC OCD H +0 B -10

FC 1B LNC H +33~34 D +34~35 B -10~-9

FC 1B,B KDN H +20~22 D +21~22 B +29~30 R +31~32

FC 1B&B KDN G +15

WS A+B LNC H +38~39 D +39~40 C +43~44 B -13~-12

FC 1A+B KD H +32~33 B -16~-15

WS K OCD H +5~7 B -7~-5

FC K OCD H +1 B -9


Jumping & WL

8A OBT H +8~9 B -3~-2

WL A H +0~3 B -10~-7

8B OCD H +3~4 B -7~-6

WL B ~FC OCB KDN H +35~37 D +36~37 B -7~-5

8K H +3~4 B -10~-9

WL K OCD H +7 B -3

[G]9A+B OCB KDN H +37~39 B -5~-3

[G]8A+B KDN H +40~42 B -5~-3

[G]7A+B OCD H +5~7 B -9~-7

WJ A+B OCB KDN H +37~39 B -5~-3


Back Turned Moves

BT A H +7~8 B -1~0

BT 2A ~FC OCD H +5~6 B -6~-5

BT B OCD H +8 B -2

BT 2B ~FC OCD H +8~9 B -2~-1

BT K H +9~10 B -6~-5

BT 2K ~FC OCD H +4~6 B -6~-4


Stance Moves

MS A ~MS H -2 C +7 B -5

MS A~B+K ~RL H -4 C +5 B -7

MS A,A MS A,A,A H +0 B -10

MS A,A~B+K MS A,A,A~B+K ~RL H +7 B -3

MS B MS A,B ~MS H +7~8 B -10~-9

MS B MS A,B TRW H +28

MS B6 MS A,B6 TRW H +10

MS B~G MS A,B~G H -7~-6 B -24~-23

MS K MS A,K H -5~-3 B -15~-13 Exceptional recovery: non-high hitting attacks of speed i15 cannot be blocked. Attacks of speed i16 cannot be blocked but GId.

MS A+B OCB KDN H +49~51 D +50~51 B -4~-2 R -2~-1

--- RL A KDN H +17~18 B -12~-11

RL A,B ~MS KDN H +12~13 B -17~-16

RL B KDN H +39~41 D +25~27 B -18~-17 R -16

RL 4A+B~G / [A+B]{1}~G KDN H +11~12

RL 4A+B / [A+B]{1} ~RL

RL A+B{2}~G / A+B{4}~G KDN H +29~31

RL A+B{2} / A+B{4} ~RL

RL A+B{3} KDN H +25~26

RL K OCD/C H -5 B -20 Exceptional recovery: attacks of speed i13 / i28 cannot be blocked but GId.

RL [K] ~RL H +5 B -10

--- HMD ~A H +3 B -7

HMD A H +4~5 B -7~-6

HMD A,A KDN H +49~50 B -5~-4

HMD A,A~4A+B ~RL KDN H +66~67 B +12~13

HMD B OC H +5~6 D +6 B -16~-15

HMD B,B KDN H -3 D +46 B -13

HMD bA KDN H +27 B -10

HMD ~K OCD H -7 B -15

HMD *K OCD H -5 B -15

--- FMD A KDN H +3

FMD (B) H -1~+2 B -17~-14

FMD B KDN H +32~34

FMD K OCD H -4 B -12


Stance Transition

Specified advantage always refers to the chart at the beginning of a section. Manual transition is treated seperately. Interestingly enough, I found that there are individual differences between the various strings/starters. For instance, MS throw speed, earlier block recovery than regular, earlier HMD A. These are listed as seperate entries under the relative string, replacing regular data.

--- Mist

i4 = A+B {GI1} i6 = K {TC} i9 = A+B {GI 2} i12 = A i19 = B_K i33 = A+B i39 = RL K i41 = RL B i41 = RL~G i44 = RL A i51 = RL~G~A


4A6 H +6~7 B -2~-1 i17 = g(A_B) i20 = (A_B)+G i29 = ~G i35 = ~G~A

22_88A,A6 B +0~1 H +13~14 i17 = g(A_B) i20 = (A_B)+G i29 = ~G i35 = ~G~A

B,B6 H +6 B -4 i17 = g(A_B) / (A_B)+G i27 = ~G i33 = ~G~A

6B,4B6 H -22 B -31 i26 = ~G i32 = ~G~A

11_77B,A6 H +5 B -7 i15 = (A_B)+G i17 = g(A_B) i24 = ~G i30 = ~G~A

2K,B6 H -6 B -21 i17 = g(A_B) / (A_B)+G i29 = ~G i35 = ~G~A

MS A H -2 C +7 B -5

MS B MS A,B H +7~8 B -10~-9

RL A,B KDN H +12~13 B -17~-16

--- 6A+B~MS = i14

66B,B,(B) B +16~18 ~6A+B MS B +2~4

44B,(B){2} B +20 MS B +5~6

SC1 4(B) B +27~29 MS B +13~15

SC1 1(B) B +28 MS B +14

--- Relic

i18 = K i20 = B i23 = A i23 = MS A+B{GI 1} i25 = MS K{TC} i28 = MS A+B{GI 2} i31 = MS A i36 = ~G i38 = 4A+B i38 = MS B_K i43 = [A+B]{1} i46 = ~G~A i50 = MS~G i52 = MS A+B i54 = [A+B]{2} i66 = MS~G~A i72 = [A+B]{4} i73 = [A+B]{3}


44[A] KDNc H +6~9 C +28~31 B -6~-3 i34 = ~G i44 = ~G~A

33_99(B) LNC H +37~40 D +38~40 B -9~-6 i44 = ~G i54 = ~G~A

MS A~B+K H -4 C +5 B -7 i20 = ~G i30 = ~G~A

MS A,A~B+K MS A,A,A~B+K H +7 B -3 i20 = ~G i30 = ~G~A

RL [K] H +5 B -10 i20 =~G i30 = ~G~A

HMD A,A~4A+B KDN H +66~67 B +12~13

--- 4A+B~RL = i15

66B,B,(B) ~4A+B RL B +1~3

44B,(B){2} RL B +5~6

SC1 4(B) RL B +12~14

SC1 1(B) RL B +13

--- Half Moon Dance

i8 = ~A i19 = K{1} i19 = MS A+B{GI 1} i21 = B i21 = MS K{TC} i24 = *B i24 = MS A+B{GI 2} i27 = MS A i29 = *K{1} i30 = K{2} i31 = N~G i34 = *K{2} i34 = MS B_K i34 = RL K i36 = RL B i38 = A i39 = RL A i40 = N~A i41 = bA i44 = *bA i47 = *A i48 = MS A+B i54 = RL 4A+B


B*B2_8 H +2~3 B -13~-12 i34 = A

66B,B2_8 H +10~11 B -15~-14 i34 = A

66A2_8 H +9~11 B -4~-2

--- 2_8B+K = i25

66B,B,(B) ~2_8B+K HMD B -9~-7

44B,(B){2} HMD B -5~-4

SC1 4(B) HMD B +2~4

SC1 1(B) HMD B +3

1A,B HMD B +11

--- Full Moon Dance

3_9B+K~FMD

i41 = (B)

i57 = K

i66 = ~[any direction]~A

i72 = ~G

i74 = *K

i78 = HMD ~A

i79 = N~A

i80 = A

i85 = B

i85 = ~[any]~66A+B

i88 = *B

i92 = *A

Advanced Strategies