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* [[Template:SGMove_NoHB]] - above but for moves that don't hit / don't need to display a hitbox | * [[Template:SGMove_NoHB]] - above but for moves that don't hit / don't need to display a hitbox | ||
* [[Template:SGMove_extra]] - hacky way of putting in more data rows | * [[Template:SGMove_extra]] - hacky way of putting in more data rows | ||
* [[Template:SGMove_Border]] | |||
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* [[Template:SGMoveHeader]] - displays name of move and an input. The caption is used for normal names (as seen on the custom assist hud) or distinguishing the level for supers | * [[Template:SGMoveHeader]] - displays name of move and an input. The caption is used for normal names (as seen on the custom assist hud) or distinguishing the level for supers |
Revision as of 15:47, 19 August 2018
Twitter: @gelatoforsale
Templates for Skullgirls move data
- Template:SGMove - base move template that contains the other templates
- Template:SGMove_NoHB - above but for moves that don't hit / don't need to display a hitbox
- Template:SGMove_extra - hacky way of putting in more data rows
- Template:SGMove_Border
- Template:SGMoveHeader - displays name of move and an input. The caption is used for normal names (as seen on the custom assist hud) or distinguishing the level for supers
- Template:SGMoveHeader_NoCaption - above but without a caption (for special moves)
- Template:SGMoveData_1 - displays the data of each version of a move, such as frame data, damage, properties, etc
- Template:SGMoveData_1_NoFD - above but without a frame data graph
- Template:SGMoveData_2 - displays a 'version' of the move, used for moves with different versions on different buttons, or different properties for holding a button, etc.
- Template:SGMoveData_2_NoFD - above but without a frame data graph