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==Field Phase Moves== | ==Field Phase Moves== | ||
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[[File:Pokken_Charizard_nY.png|left|border]] | |||
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{|border="4" cellpadding="4" cellspacing="4" | |||
|'''nY / n[Y]''' | |||
|- | |||
| Attack | |||
| Damage | |||
| Height | |||
| Impact | |||
| Hit Adv | |||
| Block | |||
|- | |||
| Normal | |||
| 39 / 64 | |||
| Special Mid, Mid | |||
| i19 / i39 | |||
| 0 / +10 | |||
| -5 / +5 | |||
|}</div> | |||
<div> | |||
{|border="1" | |||
|<p>Charizard fires a fireball straight ahead.</p> | |||
<p>Explodes after coming in contact with the opponent or after a set amount of time.</p> | |||
<p>fY cancelable.</p> | |||
|}</div> | |||
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<br> | |||
[[File:Pokken_Charizard_sY.png|left|border]] | |||
<div> | |||
{|border="4" cellpadding="4" cellspacing="4" | |||
|'''sY''' | |||
|- | |||
| Attack | |||
| Damage | |||
| Height | |||
| Impact | |||
| Hit Adv | |||
| Block | |||
|- | |||
| Normal | |||
| 30 | |||
| Mid Low | |||
| i23 | |||
| +11 | |||
| -10 | |||
|}</div> | |||
<div> | |||
{|border="1" | |||
|<p>Charizard swoops to the side and fires a fireball.</p> | |||
|}</div> | |||
==Weak Moves== | ==Weak Moves== | ||
==Strong Moves== | ==Strong Moves== |
Revision as of 00:18, 8 May 2018
Introduction
1. pop burst mode
2. glide until opponent presses a button
3. opponent is sitting in shield
4. chip the opponent with burst attack
5. land on the ground, burst mode has now ended (Placeholder)
- 600 HP
- 150 CC Synergy Gauge
- Burst Mode Duration: 11 Seconds
- Shield: Normal
- High Stance: Grants red armor against Special Mids and Grab attacks on frame 5.
- Low Stance: Invincible against Highs on frame 1.
- FP Forward Dash:
- FP Back Dash:
- FP Side Dash:
- DP Forward Dash: 25
- DP Back Dash: 29
General Moves
Y+B Grab | ||||||
Attack | Damage | PSP | Height | Impact | Hit Adv | Block |
Grab | FP 100 / DP 150 | 12 | N/A | i15 | FP Shift (+4) / DP Knockdown | N/A |
X+A / [X+A] Counter Attack | ||||||
Attack | Damage | PSP | Height | Impact | Hit Adv | Block |
Counter | 73 / 100 | 3 | Mid | i35 / i55 | Launch | -8 / +8 |
Charizard is put into a counter armor state from frame 1-28 (48 if charged). Counter pierces when fully charged. |
Flying Stance | ||||||
Attack | Damage | PSP | Height | Impact | Hit Adv | Block |
N/A | N/A | N/A | N/A | N/A | N/A | N/A |
Charizard hovers slightly off the ground and is invincible against Lows. During this state, Charizard can move at a fixed speed and perform certain moves. Can be canceled by pressing R (pressing a direction changes where Charizard lands). |
FS Y Air Slash | ||||||
Attack | Damage | PSP | Height | Impact | Hit Adv | Block |
Normal | 68 (7) | 1 per hit | Mid High, Aerial | i19 | Launch | FP -20 / DP -16 |
Charizard swipes the air with Its wings and creates a projectile. The projectile can only hit opponents who are in the air. Transitions out of Flying Stance once complete. Holding Y keeps Charizard in Flying Stance. |
FS X Dragon Claw | ||||||
Attack | Damage | PSP | Height | Impact | Hit Adv | Block |
Normal | 120 (60) | 3 | Mid | i25 | Launch | +4 |
Charizard strikes with an extended claw attack. Transitions out of Flying Stance once complete. Holding X keeps Charizard in Flying Stance. |
FS A Flare Blitz: Direct | ||||||
Attack | Damage | PSP | Height | Impact | Hit Adv | Block |
Normal | 120 (30) | 1 per hit | Mid High | i19 | um | -4 |
50 HP Recoil on use. Charizard jets straight ahead with a multi-hit attack. Transitions out of Flying Stance once complete. |
FS fA / 8A Flare Blitz: Boost | ||||||
Attack | Damage | PSP | Height | Impact | Hit Adv | Block |
Normal | 162 | 1 per hit | Aerial | i19 | Launch | N/A |
30 HP Recoil on use. Charizard jets straight up in the air with a multi-hit attack. Transitions out of Flying Stance once complete. |
j.R Glide | ||||||
Attack | Damage | PSP | Height | Impact | Hit Adv | Block |
N/A | N/A | N/A | N/A | N/A | N/A | N/A |
Charizard freely glides in the air, slowly descending downwards. Can cancel into aerials. Pressing R causes Charizard to drop straight down. |
L+R Searing Blaze | ||||||
Attack | Damage | PSP | Height | Impact | Hit Adv | Block |
Normal | 235 (60) | 12 | Mid | i21 / i14* | Knockdown | -8 |
Charizard fires a horizontal carpet of flame. Invincible on frame 5. Counter pierces. * Can be activated in the air. |
Field Phase Moves
nY / n[Y] | |||||
Attack | Damage | Height | Impact | Hit Adv | Block |
Normal | 39 / 64 | Special Mid, Mid | i19 / i39 | 0 / +10 | -5 / +5 |
Charizard fires a fireball straight ahead. Explodes after coming in contact with the opponent or after a set amount of time. fY cancelable. |
sY | |||||
Attack | Damage | Height | Impact | Hit Adv | Block |
Normal | 30 | Mid Low | i23 | +11 | -10 |
Charizard swoops to the side and fires a fireball. |