Pokken Tournament DX/Blastoise: Difference between revisions

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==Field Phase Moves==
==Field Phase Moves==
<br>
<br>
<br>
[[File:Pokken_Blastoise_nY.png|left|border]]
[[File:Pokken_Blastoise_nY_2.png|border]]
<div>
{|border="4" cellpadding="4"  cellspacing="4"
|'''nY'''
|-
| Attack
| Damage
| Height
| Impact
| Hit Adv
| Block
|-
| Normal
| 20 each
| Special Mid
| i19
| 0
| -8
|}</div>
<div>
{|border="1"
|<p>Blastoise fires two water ball projectiles in a straight line.</p>
<p>Holding the input fires the projectiles to the side, curving towards the center afterwards.</p>
<p>Can transition into Shell Fortress Stance with R.</p>
<p>Special cancelable.</p>
|}</div>
<br>
<br>
<br>
[[File:Pokken_Blastoise_sY_2.png|left|border]]
[[File:Pokken_Blastoise_sY_1.png|border]]
<div>
{|border="4" cellpadding="4"  cellspacing="4"
|'''sY'''
|-
| Attack
| Damage
| Height
| Impact
| Hit Adv
| Block
|-
| Normal
| 20
| Special Mid
| i31
| -6
| -4
|}</div>
<div>
{|border="1"
|<p>Blastoise slides to the side, firing three projectiles straight ahead.</p>
<p>Holding the input fires the projectiles in a spread pattern.</p>
<p>Can transition into Shell Fortress Stance with R.</p>
<p>Special cancelable.</p>
|}</div>
<br>
<br>
<br>
[[File:Pokken_Blastoise_fY.png|left|border]]
<div>
{|border="4" cellpadding="4"  cellspacing="4"
|'''fY'''
|-
| Attack
| Damage
| Height
| Impact
| Hit Adv
| Block
|-
| Normal
| 100
| Low
| i19
| Shift (0)
| -12
|}</div>
<div>
{|border="1"
|<p>Blastoise slams the ground, creating a large multihit earthquake.</p>
|}</div>
<br>
<br>
<br>
<br>
<br>
<br>
[[File:Pokken_Blastoise_bY_1.png|left|border]]
[[File:Pokken_Blastoise_bY_2.png|border]]
[[File:Pokken_Blastoise_bY_3.png|border]]
<div>
{|border="4" cellpadding="4"  cellspacing="4"
|'''bY'''
|-
| Attack
| Damage
| Height
| Impact
| Hit Adv
| Block
|-
| Normal
| 40
| Low
| N/A
| Launch
| N/A
|}</div>
<div>
{|border="1"
|<p>Blastoise fires low-grounded bubble traps from Its cannons.</p>
<p>Holding the input lays the traps to be more spread out.</p>
<p>In Burst Mode, bY gains an additional bubble trap.</p>
|}</div>
<br>
<br>
<br>
[[File:Pokken_Blastoise_jY_FP_1.png|left|border]]
[[File:Pokken_Blastoise_jY_FP_2.png|border]]
[[File:Pokken_Blastoise_jY_FP_3.png|border]]
<div>
{|border="4" cellpadding="4"  cellspacing="4"
|'''j.Y'''
|-
| Attack
| Damage
| Height
| Impact
| Hit Adv
| Block
|-
| Normal
| 54
| Mid
| i19
| +28
| -22
|}</div>
<div>
{|border="1"
|<p>Blastoise places a water ball in the air.</p>
<p>Shortly detonates into three vertical water arrows.</p>
<p>Holding the input changes the water arrows to fire horizontally.</p>
|}</div>
<br>
<br>
<br>
[[File:Pokken_Blastoise_jX_FP_1.png|left|border]]
[[File:Pokken_Blastoise_jX_FP_2.png|border]]
[[File:Pokken_Blastoise_jX_FP_3.png|border]]
<div>
{|border="4" cellpadding="4"  cellspacing="4"
|'''j.X'''
|-
| Attack
| Damage
| Height
| Impact
| Hit Adv
| Block
|-
| Normal
| 100
| Mid High
| i47
| Shift (Knockdown)
| +4
|}</div>
<div>
{|border="1"
|<p>Blastoise rockets ahead, homing in on the opponent.</p>
<p>Getting in proximity of the opponent (or after a set distance), Blastoise dive bombs downwards.</p>
<p>Can transition into Shell Fortress Stance in the air with R.</p>
|}</div>
<br>
<br>
<br>
[[File:Pokken_Blastoise_Homing_Attack_1.png|left|border]]
<div>
{|border="4" cellpadding="4"  cellspacing="4"
|'''X Homing Attack 1'''
|-
| Attack
| Damage
| Height
| Impact
| Hit Adv
| Block
|-
| Normal
| 30
| Mid
| i25
| +4
| -4
|}</div>
<div>
{|border="1"
|<p>Blastoise homes in on the opponent and slaps them.</p>
<p>Can be canceled with block or jump.</p>
<p>Throw crush.</p>
|}</div>
<br>
<br>
[[File:Pokken_Blastoise_Homing_Attack_2.png|left|border]]
<div>
{|border="4" cellpadding="4"  cellspacing="4"
|'''XX Homing Attack 2'''
|-
| Attack
| Damage
| Height
| Impact
| Hit Adv
| Block
|-
| Normal
| 30
| Mid
| i25
| +4
| -8
|}</div>
<div>
{|border="1"
|<p>Following up from Homing Attack 1, Blastoise does a shoulder tackle.</p>
|}</div>
<br>
<br>
[[File:Pokken_Blastoise_Homing_Attack_3.png|left|border]]
<div>
{|border="4" cellpadding="4"  cellspacing="4"
|'''XXX / XX[X] Homing Attack 3'''
|-
| Attack
| Damage
| Height
| Impact
| Hit Adv
| Block
|-
| Normal
| 60 / 90
| Mid
| i25
| Shift (+8)
| -8
|}</div>
<div>
{|border="1"
|<p>Following up from Homing Attack 2, Blastoise lets out a horizontal cannon blast.</p>
<p>Can be charged to guard break/counter pierce.</p>
<p>If Homing Attack 2 was blocked, there is a 26 frame window to punish a charged Homing Attack 3.</p>
|}</div>
<br>
<br>
<br>
==Weak Moves==
==Weak Moves==
==Strong Moves==
==Strong Moves==

Revision as of 05:17, 23 March 2018

Pokken Tournament DX

Pokken Blastoise.png

Introduction

https://youtu.be/FTQbiNvZqaY (Placeholder)

  • 660 HP
  • 200 CC Synergy Gauge
  • Burst Mode Duration: 14 Seconds
  • Shield: Strong


  • High Stance: Restores recoverable HP.
  • Low Stance: Grants coutner armor against Highs on frame 5.
  • Blastoise cannot crouch Highs with Low Stance.


  • FP Forward Dash: 29 Frames
  • FP Back Dash: 43 Frames (Invincible from frame 1-8)
  • FP Side Dash: 43 Frames


  • DP Forward Dash: 29 Frames
  • DP Back Dash: 33 Frames (Invincible from frame 1-8)


General Moves




Pokken Blastoise Grab FP.png

Pokken Blastoise Grab DP.png

Y+B Grab
Attack Damage PSP Height Impact Hit Adv Block
Grab FP 80 / DP 120 12 N/A i15 FP Shift (+8) / DP Shift N/A




Pokken Blastoise CA 1.png

Pokken Blastoise CA 2.png

X+A / [X+A] Counter Attack
Attack Damage PSP Height Impact Hit Adv Block
Counter 92 / 119 3 Mid i35 / i55 Launch -4 / +4

Blastoise is put into a counter armor state from frame 1-28 (48 if charged).

Counter pierces when fully charged.




Pokken Blastoise SFS 1.png

Pokken Blastoise SFS 2.png

Shell Fortress Stance
Attack Damage PSP Height Impact Hit Adv Block
N/A N/A N/A N/A N/A N/A N/A

After using certain moves, Blastoise has the option to retreat into Its shell.

During this state, Blastoise cannot move. But is invincible against Highs.

Can jump/dash cancel out of this stance in any direction.

Jump canceling can transition into any aerial attack.




Pokken Blastoise Burst Attack.png
L+R Destructive Cannon
Attack Damage PSP Height Impact Hit Adv Block
Normal 219 (20) 12 Mid i15 Knockdown +4

Blastoise charges towards the opponent at full speed.

Invincible on frame 5.

Counter pierces.




Field Phase Moves




Pokken Blastoise nY.png

Pokken Blastoise nY 2.png

nY
Attack Damage Height Impact Hit Adv Block
Normal 20 each Special Mid i19 0 -8

Blastoise fires two water ball projectiles in a straight line.

Holding the input fires the projectiles to the side, curving towards the center afterwards.

Can transition into Shell Fortress Stance with R.

Special cancelable.




Pokken Blastoise sY 2.png

Pokken Blastoise sY 1.png

sY
Attack Damage Height Impact Hit Adv Block
Normal 20 Special Mid i31 -6 -4

Blastoise slides to the side, firing three projectiles straight ahead.

Holding the input fires the projectiles in a spread pattern.

Can transition into Shell Fortress Stance with R.

Special cancelable.




Pokken Blastoise fY.png
fY
Attack Damage Height Impact Hit Adv Block
Normal 100 Low i19 Shift (0) -12

Blastoise slams the ground, creating a large multihit earthquake.







Pokken Blastoise bY 1.png

Pokken Blastoise bY 2.png Pokken Blastoise bY 3.png

bY
Attack Damage Height Impact Hit Adv Block
Normal 40 Low N/A Launch N/A

Blastoise fires low-grounded bubble traps from Its cannons.

Holding the input lays the traps to be more spread out.

In Burst Mode, bY gains an additional bubble trap.




Pokken Blastoise jY FP 1.png

Pokken Blastoise jY FP 2.png Pokken Blastoise jY FP 3.png

j.Y
Attack Damage Height Impact Hit Adv Block
Normal 54 Mid i19 +28 -22

Blastoise places a water ball in the air.

Shortly detonates into three vertical water arrows.

Holding the input changes the water arrows to fire horizontally.




Pokken Blastoise jX FP 1.png

Pokken Blastoise jX FP 2.png Pokken Blastoise jX FP 3.png

j.X
Attack Damage Height Impact Hit Adv Block
Normal 100 Mid High i47 Shift (Knockdown) +4

Blastoise rockets ahead, homing in on the opponent.

Getting in proximity of the opponent (or after a set distance), Blastoise dive bombs downwards.

Can transition into Shell Fortress Stance in the air with R.




Pokken Blastoise Homing Attack 1.png
X Homing Attack 1
Attack Damage Height Impact Hit Adv Block
Normal 30 Mid i25 +4 -4

Blastoise homes in on the opponent and slaps them.

Can be canceled with block or jump.

Throw crush.



Pokken Blastoise Homing Attack 2.png
XX Homing Attack 2
Attack Damage Height Impact Hit Adv Block
Normal 30 Mid i25 +4 -8

Following up from Homing Attack 1, Blastoise does a shoulder tackle.



Pokken Blastoise Homing Attack 3.png
XXX / XX[X] Homing Attack 3
Attack Damage Height Impact Hit Adv Block
Normal 60 / 90 Mid i25 Shift (+8) -8

Following up from Homing Attack 2, Blastoise lets out a horizontal cannon blast.

Can be charged to guard break/counter pierce.

If Homing Attack 2 was blocked, there is a 26 frame window to punish a charged Homing Attack 3.




Weak Moves

Strong Moves

Pokemon Moves

Combos

Notable Players


-Mins

-Mins

-sure allister too

-Mins again


External Resources


Frame Data: Blastoise