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*Low Stance: Invincible against Highs on frame 1. | *Low Stance: Invincible against Highs on frame 1. | ||
<br> | <br> | ||
*FP Forward Dash: 17 | *FP Forward Dash: 17 Frames | ||
*FP Back Dash: 25 (Invincible from frame 1-8) | *FP Back Dash: 25 Frames (Invincible from frame 1-8) | ||
*FP Side Dash: 25 | *FP Side Dash: 25 Frames | ||
<br> | <br> | ||
*DP Forward Dash: 17 | *DP Forward Dash: 17 Frames | ||
*DP Back Dash: 25 (Invincible from frame 1-8) | *DP Back Dash: 25 Frames (Invincible from frame 1-8) | ||
<br> | <br> | ||
Gardevoir has air control when jumping. | Gardevoir has air control when jumping. | ||
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*Gardevoir can halt the distance of a forward or backwards jump by pressing the opposite direction. | *Gardevoir can halt the distance of a forward or backwards jump by pressing the opposite direction. | ||
<br> | <br> | ||
==General Moves== | ==General Moves== | ||
==Field Phase Moves== | ==Field Phase Moves== |
Revision as of 00:14, 15 March 2018
Introduction
future sight setplay!!! (Placeholder)
- 540 HP
- 150 CC Synergy Gauge
- Burst Mode Duration: 16 Seconds
- Shield: Normal
- High Stance: Restores recoverable HP.
- Low Stance: Invincible against Highs on frame 1.
- FP Forward Dash: 17 Frames
- FP Back Dash: 25 Frames (Invincible from frame 1-8)
- FP Side Dash: 25 Frames
- DP Forward Dash: 17 Frames
- DP Back Dash: 25 Frames (Invincible from frame 1-8)
Gardevoir has air control when jumping.
- Gardevoir can move forwards and backwards during a neutral jump.
- Gardevoir can increase the distance of a forward or backwards jump by holding the direction.
- Gardevoir can halt the distance of a forward or backwards jump by pressing the opposite direction.