Pokken Tournament DX/Gardevoir: Difference between revisions

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*Low Stance: Invincible against Highs on frame 1.
*Low Stance: Invincible against Highs on frame 1.
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*FP Forward Dash: 17
*FP Forward Dash: 17 Frames
*FP Back Dash: 25 (Invincible from frame 1-8)
*FP Back Dash: 25 Frames (Invincible from frame 1-8)
*FP Side Dash: 25
*FP Side Dash: 25 Frames
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*DP Forward Dash: 17
*DP Forward Dash: 17 Frames
*DP Back Dash: 25 (Invincible from frame 1-8)
*DP Back Dash: 25 Frames (Invincible from frame 1-8)
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Gardevoir has air control when jumping.
Gardevoir has air control when jumping.
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*Gardevoir can halt the distance of a forward or backwards jump by pressing the opposite direction.
*Gardevoir can halt the distance of a forward or backwards jump by pressing the opposite direction.
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==General Moves==
==General Moves==
==Field Phase Moves==
==Field Phase Moves==

Revision as of 00:14, 15 March 2018

Pokken Tournament DX

Pokken Gardevoir.png

Introduction

future sight setplay!!! (Placeholder)

  • 540 HP
  • 150 CC Synergy Gauge
  • Burst Mode Duration: 16 Seconds
  • Shield: Normal


  • High Stance: Restores recoverable HP.
  • Low Stance: Invincible against Highs on frame 1.


  • FP Forward Dash: 17 Frames
  • FP Back Dash: 25 Frames (Invincible from frame 1-8)
  • FP Side Dash: 25 Frames


  • DP Forward Dash: 17 Frames
  • DP Back Dash: 25 Frames (Invincible from frame 1-8)


Gardevoir has air control when jumping.

  • Gardevoir can move forwards and backwards during a neutral jump.
  • Gardevoir can increase the distance of a forward or backwards jump by holding the direction.
  • Gardevoir can halt the distance of a forward or backwards jump by pressing the opposite direction.


General Moves

Field Phase Moves

Weak Moves

Strong Moves

Pokemon Moves

Combos

Notable Players

External Resources