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Line 27: | Line 27: | ||
|name=Standing Light Punch | |name=Standing Light Punch | ||
|command=[[File:Mvci_lp.png]] | |command=[[File:Mvci_lp.png]] | ||
|damage= | |damage=200 | ||
|guard= | |guard= | ||
|properties= | |properties= | ||
|startup= | |startup=5 | ||
|active= | |active=3 | ||
|recovery= | |recovery=12 | ||
|hit= | |hit=-4 | ||
|block= | |block=-2 | ||
|notes= | |notes= | ||
}} | }} | ||
Line 41: | Line 41: | ||
|name=Standing Heavy Punch | |name=Standing Heavy Punch | ||
|command=[[File:Mvci_hp.png]] | |command=[[File:Mvci_hp.png]] | ||
|damage= | |damage=200x3 | ||
|guard= | |guard= | ||
|properties= | |properties= | ||
|startup= | |startup=12 | ||
|active= | |active=9 | ||
|recovery= | |recovery=18 | ||
|hit= | |hit=+3 | ||
|block= | |block=-1 | ||
|notes= | |notes=An attack with extremely long active frames. | ||
}} | }} | ||
{{UMvC3MoveListRow2.0 | {{UMvC3MoveListRow2.0 | ||
Line 55: | Line 55: | ||
|name=Standing Light Kick | |name=Standing Light Kick | ||
|command=[[File:Mvci_lk.png]] | |command=[[File:Mvci_lk.png]] | ||
|damage= | |damage=400 | ||
|guard= | |guard= | ||
|properties= | |properties= | ||
|startup= | |startup=8 | ||
|active= | |active=4 | ||
|recovery= | |recovery=19 | ||
|hit= | |hit=+1 | ||
|block= | |block=-3 | ||
|notes= | |notes= | ||
}} | }} | ||
Line 69: | Line 69: | ||
|name=Standing Heavy Kick | |name=Standing Heavy Kick | ||
|command=[[File:Mvci_hk.png]] | |command=[[File:Mvci_hk.png]] | ||
|damage= | |damage=600 | ||
|guard= | |guard= | ||
|properties= | |properties= | ||
|startup= | |startup=13 | ||
|active= | |active=6 | ||
|recovery= | |recovery=24 | ||
|hit= | |hit=-6 | ||
|block= | |block=-10 | ||
|notes= | |notes= | ||
}} | }} | ||
Line 83: | Line 83: | ||
|name=Crouching Light Punch | |name=Crouching Light Punch | ||
|command=[[File:Mvci_down.png]][[File:Mvci_lp.png]] | |command=[[File:Mvci_down.png]][[File:Mvci_lp.png]] | ||
|damage= | |damage=200 | ||
|guard= | |guard= | ||
|properties= | |properties= | ||
|startup= | |startup=9 | ||
|active= | |active=5 | ||
|recovery= | |recovery=19 | ||
|hit= | |hit=-6 | ||
|block= | |block=-8 | ||
|notes= | |notes= | ||
}} | }} | ||
Line 97: | Line 97: | ||
|name=Crouching Heavy Punch | |name=Crouching Heavy Punch | ||
|command=[[File:Mvci_down.png]][[File:Mvci_hp.png]] | |command=[[File:Mvci_down.png]][[File:Mvci_hp.png]] | ||
|damage= | |damage=600 | ||
|guard= | |guard= | ||
|properties=Launch | |properties=Launch | ||
|startup= | |startup=12 | ||
|active= | |active=7 | ||
|recovery= | |recovery=17 | ||
|hit= | |hit=+26 | ||
|block= | |block=-7 | ||
|notes= | |notes= | ||
}} | }} | ||
Line 111: | Line 111: | ||
|name=Crouching Light Kick | |name=Crouching Light Kick | ||
|command=[[File:Mvci_down.png]][[File:Mvci_lk.png]] | |command=[[File:Mvci_down.png]][[File:Mvci_lk.png]] | ||
|damage= | |damage=400 | ||
|guard= | |guard=Low | ||
|properties= | |properties= | ||
|startup= | |startup=8 | ||
|active= | |active=5 | ||
|recovery= | |recovery=23 | ||
|hit= | |hit=-4 | ||
|block= | |block=-9 | ||
|notes= | |notes= | ||
}} | }} | ||
Line 125: | Line 125: | ||
|name=Crouching Heavy Kick | |name=Crouching Heavy Kick | ||
|command=[[File:Mvci_down.png]][[File:Mvci_hk.png]] | |command=[[File:Mvci_down.png]][[File:Mvci_hk.png]] | ||
|damage= | |damage=600 | ||
|guard= | |guard= | ||
|properties= | |properties=Hardknockdown | ||
|startup= | |startup=14 | ||
|active= | |active=9 | ||
|recovery= | |recovery=18 | ||
|hit= | |hit=+51 | ||
|block= | |block=-8 | ||
|notes= | |notes= | ||
}} | }} | ||
Line 139: | Line 139: | ||
|name=Jumping Light Punch | |name=Jumping Light Punch | ||
|command=[[File:Mvci_up.png]][[File:Mvci_lp.png]] | |command=[[File:Mvci_up.png]][[File:Mvci_lp.png]] | ||
|damage= | |damage=200 | ||
|guard=High | |guard=High | ||
|properties= | |properties= | ||
|startup= | |startup=7 | ||
|active= | |active=7 | ||
|recovery= | |recovery=13 | ||
|hit= | |hit= | ||
|block= | |block= | ||
Line 153: | Line 153: | ||
|name=Jumping Heavy Punch | |name=Jumping Heavy Punch | ||
|command=[[File:Mvci_up.png]][[File:Mvci_hp.png]] | |command=[[File:Mvci_up.png]][[File:Mvci_hp.png]] | ||
|damage= | |damage=200x3 (560) | ||
|guard=High | |guard=High (first hit only) | ||
|properties= | |properties= | ||
|startup= | |startup=13 | ||
|active= | |active=2(2)2(2)2(4)9 | ||
|recovery= | |recovery=7 | ||
|hit= | |hit= | ||
|block= | |block= | ||
Line 167: | Line 167: | ||
|name=Jumping Light Kick | |name=Jumping Light Kick | ||
|command=[[File:Mvci_up.png]][[File:Mvci_lk.png]] | |command=[[File:Mvci_up.png]][[File:Mvci_lk.png]] | ||
|damage= | |damage=400 | ||
|guard=High | |guard=High | ||
|properties= | |properties= | ||
|startup= | |startup=6 | ||
|active= | |active=5 | ||
|recovery= | |recovery=18 | ||
|hit= | |hit= | ||
|block= | |block= | ||
Line 181: | Line 181: | ||
|name=Jumping Heavy Kick | |name=Jumping Heavy Kick | ||
|command=[[File:Mvci_up.png]][[File:Mvci_hk.png]] | |command=[[File:Mvci_up.png]][[File:Mvci_hk.png]] | ||
|damage= | |damage=600 | ||
|guard=High | |guard=High | ||
|properties=Groundbounce Hardknockdown | |properties=Air combo only: Groundbounce Hardknockdown | ||
|startup= | |startup=16 | ||
|active= | |active=5 | ||
|recovery= | |recovery=20 | ||
|hit= | |hit= | ||
|block= | |block= | ||
|notes= | |||
}} | |||
{{UMvC3MoveListRow2.0 | |||
|photo=[[File:]] | |||
|name=Youdantotsu | |||
|command=[[File:Mvci_fwd.png]][[File:Mvci_lp.png]] | |||
|damage=250 | |||
|guard= | |||
|properties= | |||
|startup=8 | |||
|active=4 | |||
|recovery=14 | |||
|hit=+6 | |||
|block=+2 | |||
|notes= | |||
}} | |||
{{UMvC3MoveListRow2.0 | |||
|photo=[[File:]] | |||
|name=Sippuuga | |||
|command=[[File:Mvci_fwd.png]][[File:Mvci_hp.png]] | |||
|damage=250x3 | |||
|guard= | |||
|properties= | |||
|startup=14 | |||
|active=9 | |||
|recovery=28 | |||
|hit=-7 | |||
|block=-11 | |||
|notes= | |||
}} | |||
{{UMvC3MoveListRow2.0 | |||
|photo=[[File:]] | |||
|name=Reshoukyaku | |||
|command=[[File:Mvci_fwd.png]][[File:Mvci_hk.png]] | |||
|damage=600 | |||
|guard= | |||
|properties=Knockdown | |||
|startup=10 | |||
|active=5 | |||
|recovery=47 | |||
|hit=-5 | |||
|block=-32 | |||
|notes= | |notes= | ||
}} | }} |
Revision as of 15:44, 19 October 2017
Zero
In a nutshell
WIP
Introduction
Players to Watch
Character Vitals
CHARACTER DATA
Health:
9,000
Double Jump:
No
Air Dash:
2-Way
Air Dash/Jump count:
1
Misc Movement:
Hienkyaku (command dash)
Move List
Unique Trait
Buster Cancel: By holding down any of the attack buttons, Zero can charge his buster up to three levels. Once charged to level 3, Zero can cancel any of his special attacks by letting go of Buster to cancel into a new version of the special which can create new attack angles and keep the opponent guessing. Combine this with his Sougenmu shadow clone ability, and you can make life a living hell for your opponent.
Normals
Standing Light Punch![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
[[File:]] | 200 | 5 | 3 | 12 | -4 | -2 | ||
Standing Heavy Punch![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
[[File:]] | 200x3 | 12 | 9 | 18 | +3 | -1 | ||
An attack with extremely long active frames. |
Standing Light Kick![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
[[File:]] | 400 | 8 | 4 | 19 | +1 | -3 | ||
Standing Heavy Kick![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
[[File:]] | 600 | 13 | 6 | 24 | -6 | -10 | ||
Crouching Light Punch![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
[[File:]] | 200 | 9 | 5 | 19 | -6 | -8 | ||
Crouching Heavy Punch![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
[[File:]] | 600 | 12 | 7 | 17 | +26 | -7 | Launch | |
Crouching Light Kick![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
[[File:]] | 400 | Low | 8 | 5 | 23 | -4 | -9 | |
Crouching Heavy Kick![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
[[File:]] | 600 | 14 | 9 | 18 | +51 | -8 | Hardknockdown | |
Jumping Light Punch![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
[[File:]] | 200 | High | 7 | 7 | 13 | |||
Jumping Heavy Punch![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
[[File:]] | 200x3 (560) | High (first hit only) | 13 | 2(2)2(2)2(4)9 | 7 | |||
Jumping Light Kick![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
[[File:]] | 400 | High | 6 | 5 | 18 | |||
Jumping Heavy Kick![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
[[File:]] | 600 | High | 16 | 5 | 20 | Air combo only: Groundbounce Hardknockdown | ||
Youdantotsu![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
[[File:]] | 250 | 8 | 4 | 14 | +6 | +2 | ||
Sippuuga![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
[[File:]] | 250x3 | 14 | 9 | 28 | -7 | -11 | ||
Reshoukyaku![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
[[File:]] | 600 | 10 | 5 | 47 | -5 | -32 | Knockdown | |
Misc
Throw![]() ![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
[[File:]] | 3 | 1 | ||||||
Additional damage scales by 50% |
Air Throw![]() ![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
[[File:]] | 3 | 1 | ||||||
Additional damage scales by 50% |
Tag![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
[[File:]] | 500 | 6 | 8 | 44 | +33 | +28 | ||
Hit/Block adv is dependent on when you cancel your tag-in |
Specials
![]() ![]() ![]() |
Version | Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
[[File:]][[File:]] | ![]() |
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![]() |
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![]() ![]() ![]() |
Version | Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
[[File:]][[File:]] | ![]() |
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![]() |
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Hypers
![]() ![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
[[File:]] | ||||||||
![]() ![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
[[File:]] | ||||||||
Hitboxes
Videos
Technology
Combos
Strategy
Partner Selection
Stone Selection
Power
Time
Reality
Soul
Space
Mind