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Compiled here by CharityLegion who can be found moderating for fLoE here. | Compiled here by CharityLegion who can be found moderating for fLoE here. | ||
Additional documentation by BTide here. | Additional documentation by BTide here. | ||
== Universal Mechanics == | |||
=== Combo System === | |||
MvCI sports a versatile combo system which allows any character to reach their full potential. As a universal rule of thumb, all buttons can chain into the next of greater strength. For example [[File:Mvci_lp.png]] combos into [[File:Mvci_lk.png]] which can then combo into [[File:Mvci_hp.png]] followed by [[File:Mvci_hk.png]]. Punches are the lower priority with Kicks at a higher priority, however any combination of buttons can always lead into [[File:Mvci_down.png]][[File:Mvci_hp.png]] which is a universal launcher that begins an air combo. For example you can do this combo:<br> | |||
[[File:Mvci_lp.png]][[File:Mvci_lk.png]][[File:Mvci_hp.png]][[File:Mvci_down.png]][[File:Mvci_hk.png]] into [[File:Mvci_down.png]][[File:Mvci_hp.png]]<br> | |||
Even though we already used [[File:Mvci_hp.png]] early on, we can always link into a launcher at the end of your block string. Some characters also have "command normals" which are normals that act differently when holding a direction. These command normals also take a similar priority, if for example you had a command normal on [[File:Mvci_fwd.png]][[File:Mvci_lp.png]] and [[File:Mvci_fwd.png]][[File:Mvci_hp.png]], you should be able to do this combo:<br> | |||
[[File:Mvci_lp.png]][[File:Mvci_fwd.png]][[File:Mvci_lp.png]][[File:Mvci_lk.png]][[File:Mvci_hp.png]][[File:Mvci_down.png]][[File:Mvci_hk.png]][[File:Mvci_fwd.png]][[File:Mvci_hp.png]] into [[File:Mvci_down.png]][[File:Mvci_hp.png]]<br> | |||
== Player Mechanics == | == Player Mechanics == |
Revision as of 20:52, 19 October 2017
Character Vitals
Bracket 1 [~9,000 Health]
Arthur
Chun Li
Morrigan
Rocket Raccoon
Spiderman
Strider Hiryu
X
Zero
Bracket 2 [~10,000 Health]
Captain America
Captain Marvel
Chris Redfield
Dante
Doctor Strange
Dormammu
Firebrand
Frank West (Lvl 1)
Gamora
Ghost Rider
Hawkeye
Iron Man
Jedah
Nova
Ryu
Spencer
Ultron
Bracket 3 [~11,000 Health]
Haggar
Hulk
Nemesis
Thanos
Thor
Streamed and tested by LI Joe: twitter and twitch.
Compiled here by CharityLegion who can be found moderating for fLoE here.
Additional documentation by BTide here.
Universal Mechanics
Combo System
MvCI sports a versatile combo system which allows any character to reach their full potential. As a universal rule of thumb, all buttons can chain into the next of greater strength. For example combos into
which can then combo into
followed by
. Punches are the lower priority with Kicks at a higher priority, however any combination of buttons can always lead into
which is a universal launcher that begins an air combo. For example you can do this combo:
Even though we already used early on, we can always link into a launcher at the end of your block string. Some characters also have "command normals" which are normals that act differently when holding a direction. These command normals also take a similar priority, if for example you had a command normal on
and
, you should be able to do this combo: