Line 306: | Line 306: | ||
{{UMvC3MoveListRow2.0 | {{UMvC3MoveListRow2.0 | ||
|photo=[[File:]] | |photo=[[File:]] | ||
|name=Flames of the Faltine | |name=Flames of the Faltine (Air OK) | ||
|command=[[File:Mvci_qcf.png]][[File:Mvci_lp.png]] | |command=[[File:Mvci_qcf.png]][[File:Mvci_lp.png]] | ||
|damage= | |damage= | ||
Line 334: | Line 334: | ||
{{MvCIMoveListRow2.2 | {{MvCIMoveListRow2.2 | ||
|photo=[[File:]][[File:]] | |photo=[[File:]][[File:]] | ||
|name=Daggers of Denak | |name=Daggers of Denak (Air OK) | ||
|command=[[File:Mvci_qcf.png]][[File:Mvci_lk.png]] or [[File:Mvci_hk.png]] | |command=[[File:Mvci_qcf.png]][[File:Mvci_lk.png]] or [[File:Mvci_hk.png]] | ||
|ldamage= | |ldamage= | ||
Line 355: | Line 355: | ||
{{MvCIMoveListRow2.1 | {{MvCIMoveListRow2.1 | ||
|photo=[[File:]][[File:]] | |photo=[[File:]][[File:]] | ||
|name=Grace of Hoggoth | |name=Grace of Hoggoth (Air OK) | ||
|command=[[File:Mvci_qcb.png]][[File:Mvci_lp.png]] or [[File:Mvci_hp.png]] | |command=[[File:Mvci_qcb.png]][[File:Mvci_lp.png]] or [[File:Mvci_hp.png]] | ||
|ldamage= | |ldamage= | ||
Line 376: | Line 376: | ||
{{UMvC3MoveListRow2.0 | {{UMvC3MoveListRow2.0 | ||
|photo=[[File:]] | |photo=[[File:]] | ||
|name=Spacial Magic Cast A | |name=Spacial Magic Cast A (Air OK) | ||
|command=[[File:Mvci_lp.png]] or [[File:Mvci_hp.png]] | |command=[[File:Mvci_lp.png]] or [[File:Mvci_hp.png]] | ||
|damage= | |damage= | ||
Line 390: | Line 390: | ||
{{UMvC3MoveListRow2.0 | {{UMvC3MoveListRow2.0 | ||
|photo=[[File:]] | |photo=[[File:]] | ||
|name=Spacial Magic Cast B | |name=Spacial Magic Cast B (Air OK) | ||
|command=[[File:Mvci_lp.png]] or [[File:Mvci_hp.png]] | |command=[[File:Mvci_lp.png]] or [[File:Mvci_hp.png]] | ||
|damage= | |damage= | ||
Line 404: | Line 404: | ||
{{UMvC3MoveListRow2.0 | {{UMvC3MoveListRow2.0 | ||
|photo=[[File:]] | |photo=[[File:]] | ||
|name=Spacial Magic Scatter | |name=Spacial Magic Scatter (Air OK) | ||
|command=[[File:Mvci_lp.png]] or [[File:Mvci_hp.png]] | |command=[[File:Mvci_lp.png]] or [[File:Mvci_hp.png]] | ||
|damage= | |damage= | ||
Line 418: | Line 418: | ||
{{UMvC3MoveListRow2.0 | {{UMvC3MoveListRow2.0 | ||
|photo=[[File:]] | |photo=[[File:]] | ||
|name=Spacial Magic | |name=Spacial Magic Gather (Air OK) | ||
|command=[[File:Mvci_lk.png]] or [[File:Mvci_hk.png]] | |command=[[File:Mvci_lk.png]] or [[File:Mvci_hk.png]] | ||
|damage= | |damage= | ||
Line 429: | Line 429: | ||
|block= | |block= | ||
|notes=Sends the three graces you placed in a triangle around the screen | |notes=Sends the three graces you placed in a triangle around the screen | ||
}} | |||
{{MvCIMoveListRow2.2 | |||
|photo=[[File:]][[File:]] | |||
|name=Eye of Agamaddo (Air OK) | |||
|command=[[File:Mvci_qcb.png]][[File:Mvci_lk.png]] or [[File:Mvci_hk.png]] | |||
|ldamage= | |||
|lguard= | |||
|lstartup= | |||
|lactive= | |||
|lrecovery= | |||
|lhit= | |||
|lblock= | |||
|hdamage= | |||
|hguard= | |||
|hstartup= | |||
|hactive= | |||
|hrecovery= | |||
|hhit= | |||
|hblock= | |||
|properties= | |||
|notes=After setting an Eye, you can input Impact Palm next to the Eye in order to push it forward and track your enemies location. [[File:Mvci_lk.png]] version spawns a red eye that is a one hit explosion which is primarily used for combos. [[File:Mvci_hk.png]] version spawns a yellow eye that is multi-hit and best used in neutral and in mix-ups. | |||
}} | |||
{{MvCIMoveListRow2.1 | |||
|photo=[[File:]][[File:]] | |||
|name=Teleport (Air OK) | |||
|command=[[File:Mvci_down.png]][[File:Mvci_down.png]][[File:Mvci_lp.png]] or [[File:Mvci_hp.png]] | |||
|ldamage= | |||
|lguard= | |||
|lstartup= | |||
|lactive= | |||
|lrecovery= | |||
|lhit= | |||
|lblock= | |||
|hdamage= | |||
|hguard= | |||
|hstartup= | |||
|hactive= | |||
|hrecovery= | |||
|hhit= | |||
|hblock= | |||
|properties= | |||
|notes=[[File:Mvci_lp.png]] version will teleport Strange in front of his opponent. [[File:Mvci_hp.png]] version will teleport Strange behind his opponent, it will even cross up in the corner. | |||
}} | |||
{{MvCIMoveListRow2.2 | |||
|photo=[[File:]][[File:]] | |||
|name=Teleport (Air OK) | |||
|command=[[File:Mvci_down.png]][[File:Mvci_down.png]][[File:Mvci_lk.png]] or [[File:Mvci_hk.png]] | |||
|ldamage= | |||
|lguard= | |||
|lstartup= | |||
|lactive= | |||
|lrecovery= | |||
|lhit= | |||
|lblock= | |||
|hdamage= | |||
|hguard= | |||
|hstartup= | |||
|hactive= | |||
|hrecovery= | |||
|hhit= | |||
|hblock= | |||
|properties= | |||
|notes=[[File:Mvci_lk.png]] version will teleport Strange above and in front of his opponent, can be a way to set up tricky mix ups. [[File:Mvci_hk.png]] version will teleport Strange on the ground behind him a set distance, ideal for evading an opponent. | |||
}} | }} | ||
Revision as of 20:35, 9 October 2017
Dr. Strange
The Doctor is in!
In a nutshell
Dr. Strange is a strong zoner with high mix up potential. With a large variety of tracking projectiles, he can keep the opponent guessing with his teleports. Bolts of Balthakk is possibly the best beam projectile in the game as it hit confirms, locks down and can't be reflected. Spell of Vishanti is a tracking hyper that can hit an opponent at any height and Strange also has access to Seven Rings of Raggadorr which is a projectile counter. Pick Dr. Strange if you want a character that can lock you down with tracking projectiles and create mix up opportunities from them.
Introduction
Players to Watch
Character Vitals
Move List
Unique Trait
Spacial Magic: Dr. Strange has the ability chain Grace of Hoggoths together and place them in locations around the screen at a distance. He can mix and match the different graces together as well as space them out in unique ways. Using a Flame of the Faltine, he can create a projectile that tracks the Graces around the screen before eventually tracking down the opponent.
Normals
Standing Light Punch![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
[[File:]] | ||||||||
Standing Heavy Punch![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
[[File:]] | ||||||||
Standing Light Kick![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
[[File:]] | ||||||||
Standing Heavy Kick![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
[[File:]] | ||||||||
Crouching Light Punch![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
[[File:]] | ||||||||
Crouching Heavy Punch![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
[[File:]] | Launch | |||||||
Crouching Light Kick![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
[[File:]] | ||||||||
Crouching Heavy Kick![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
[[File:]] | ||||||||
Jumping Light Punch![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
[[File:]] | High | |||||||
Jumping Heavy Punch![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
[[File:]] | High | |||||||
Jumping Light Kick![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
[[File:]] | High | |||||||
Jumping Heavy Kick![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
[[File:]] | High | Groundbounce Hardknockdown | ||||||
Mysterious Slice![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
[[File:]] | ||||||||
Spirit Circle![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
[[File:]] | ||||||||
Illusion![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
[[File:]] | Counter | |||||||
Misc
Throw![]() ![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
[[File:]] | 3 | 1 | ||||||
Additional damage scales by 50% |
Air Throw![]() ![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
[[File:]] | 3 | 1 | ||||||
Additional damage scales by 50% |
Tag![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
[[File:]] | 500 | 6 | 8 | 44 | +33 | +28 | ||
Hit/Block adv is dependent on when you cancel your tag-in |
Specials
Spacial Magic Scatter (Air OK)![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
[[File:]] | ||||||||
Sends the three graces you placed in a triangle around the opponents last known location |
Spacial Magic Gather (Air OK)![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
[[File:]] | ||||||||
Sends the three graces you placed in a triangle around the screen |
Hypers
Spell of Vishanti![]() ![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
[[File:]] | ||||||||
Seven Rings of Raggadorr![]() ![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
[[File:]] | Counter | |||||||
Crimson Bands of Cyttorak (Level 3)![]() ![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
[[File:]] | ||||||||
Hitboxes
Videos
Technology
Combos
Strategy
Partner Selection
Stone Selection
Power
Time
Reality
Soul
Space
Mind