Real Bout Fatal Fury Special/Wolfgang Krauser: Difference between revisions

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=Introduction=
=Introduction=


Pros:
'''Pros'''


    Very good damage output
Very good damage output
    Chain attacks and Leg Tomahawk knockdown
    Both of Krauser's P-Power supers are great, and game changing
    Strong zoning ability
    Kaiser Wave is overall useful once you have them ready.
    Gigatec Cyclone has insane range
    Far C hits most crouchers unlike his other appearances
    Leg Tomahawk is safe at all ranges on block


Cons
Chain attacks and Leg Tomahawk knockdown
    Attacks come out slow
 
    Huge hitboxes
Both of Krauser's P-Power supers are great, and game changing
    Has trouble keeping up with characters that are faster than him
 
    Limited AA options
Strong zoning ability
    Can only charge Kaiser Wave by holding back and not down+back
 
    Leg Tomahawk lacks the overhead property
Kaiser Wave is overall useful once you have them ready.
 
Gigatec Cyclone has insane range
 
Far C hits most crouchers unlike his other appearances
 
Leg Tomahawk is safe at all ranges on block
 
 
'''Cons'''
 
Attacks come out slow
 
Huge hitboxes
 
Has trouble keeping up with characters that are faster than him
 
Limited AA options
 
Can only charge Kaiser Wave by holding back and not down+back
 
Leg Tomahawk lacks the overhead property


=Movelist=
=Movelist=

Revision as of 11:07, 28 April 2017

Rbffskrauser.png

Introduction

Pros

Very good damage output

Chain attacks and Leg Tomahawk knockdown

Both of Krauser's P-Power supers are great, and game changing

Strong zoning ability

Kaiser Wave is overall useful once you have them ready.

Gigatec Cyclone has insane range

Far C hits most crouchers unlike his other appearances

Leg Tomahawk is safe at all ranges on block


Cons

Attacks come out slow

Huge hitboxes

Has trouble keeping up with characters that are faster than him

Limited AA options

Can only charge Kaiser Wave by holding back and not down+back

Leg Tomahawk lacks the overhead property

Movelist

Command Moves

Move Name Motion Nickname Description
Slide Chop Dash Forward, D+P
Slide Shin Kick Dash Forward, D+K
Ground Punch F+K+S Overhead
Uppercut F+P while blocking
Feint High Blitz Ball d+P+K
Feint Kaiser Wave d+K+S

Throw Moves

Move Name Motion Nickname Description
Knee Thrust f or b + S

Special Moves

Move Name Motion Nickname Description
High Blitz Ball qcb+P
Low Blitz Ball qcb+S
Leg Tomahawk qcf+K Breakshot
To the Moon Blow hcb+K Command Throw
Phoenix Throw hcf+S Counter move to Jump attacks and Special Moves(Not projectiles)
Scum Gale hcf+P Command Throw

S-Power Move

Move Name Motion Nickname Description
Kaiser Wave charge b, uf+K+S Can only be charged by holding back and not down+back; Hold uf+K+S to delay; Final level hits in both planes

P-Power Move

Move Name Motion Nickname Description
Gigatec Cyclone hcb, f, df, d+S Command Throw
Deadly Rave/Ultimate Desire hcb, f + P,P,K,S,K,S,P,K,S Finish 1:S; Finish 2:rdp+P+S

Chains

--- 2hits ---

Ac,Cc

--- 3hits ---

[Ac/Bc/2+Ac/2+Bc],Bc,C

[Ac/Bc/2+Ac/2+Bc],[Bc/2+Bc],2+C

[Ac/Bc/2+Ac/2+Bc],[Bc/2+Bc],3+C

--- 9hits ---

Cc(1hit),Cc(2hit),qcf+C(6hit)

Combos

1)Jump C (down C), standing A, C, QCF + B, Pursue Attack

2)HCF + A, C, C, HCF + C (RIGHT AWAY), Pursue Attack

3)Jump C, standing A, C, QCB + C

4)Jump C, standing A, crouching B, C

5)Jump C, standing Cx2, Power Wave (Deadly Rave, finish it with HCF + AC)

Strategies