Line 4: | Line 4: | ||
= Game Mechanics = | = Game Mechanics = | ||
A - Weak Attack | |||
B - Medium Attack | |||
C - Strong Attack | |||
D - Taunt | |||
Holds & Throws - | |||
Holds or Throws can be done with O-- or --O + A, B, C or | |||
on some characters the D button. More details are shown in | |||
each character's section. | |||
Some characters can also Air Throw, using the above method. | |||
Again, more details are shown in each characters section. | |||
Double Jump - Jump, while in the air : uf/u/ub * Only ROLF can double jump * | |||
Back Dash: O-- O-- | |||
Forward Dash: --O --O (Back Dash to stop,or do a Special move!) | |||
More Damage - When in dash mode, the effects of hits are multiplied by 50%, and there is a greater loss of strength, even if you are defending. | |||
Auto-Chasing - In some cases, using a dashing attack will send the opponent flying and your character will auto- matically run after. | |||
= Basic Strategy = | = Basic Strategy = |
Revision as of 10:54, 21 May 2017
Galaxy Fight: Universal Warriors is a 2D fighting game released by Sunsoft in 1995.
Introduction
Game Mechanics
A - Weak Attack
B - Medium Attack
C - Strong Attack
D - Taunt
Holds & Throws -
Holds or Throws can be done with O-- or --O + A, B, C or on some characters the D button. More details are shown in each character's section. Some characters can also Air Throw, using the above method. Again, more details are shown in each characters section.
Double Jump - Jump, while in the air : uf/u/ub * Only ROLF can double jump *
Back Dash: O-- O--
Forward Dash: --O --O (Back Dash to stop,or do a Special move!)
More Damage - When in dash mode, the effects of hits are multiplied by 50%, and there is a greater loss of strength, even if you are defending.
Auto-Chasing - In some cases, using a dashing attack will send the opponent flying and your character will auto- matically run after.