The King of Fighters '99/Terry: Difference between revisions

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=Combos=
=Combos=
Close C (1 hit) > f+C > qcb+A
Close C (1 hit) > f+A > hcf+K > dp+K
Close C (1 hit)  > df+A > qcb+A or qcb,db,f+P
cr.B > cr.A > d charge u+P


=Strategies=
=Strategies=


[[Category:The King of Fighters '99]]
[[Category:The King of Fighters '99]]

Revision as of 00:03, 18 November 2016

Introduction

Movelist

THROWS-------------------------------------------------------------------------

Grasping Upper >> When close - b / f + C

Buster Throw >> When close - b / f + D


COMMAND ATTACKS----------------------------------------------------------------

Overhead Tackle >> f + A >> Evades several normal attacks.

   Overhead.
   Can be cancelled into a special move.

Rising Upper >> df + C >> Can be cancelled into a special move.


SPECIAL MOVES------------------------------------------------------------------

Burn Knuckle >> qcb + P >> Evades several aerial and low attacks.

Power Wave >> qcf + A

Round Wave >> qcf + C >> Hits low.

Rising Tackle >> Charge d, u + P >> Has autoguard (1).

Crack Shoot >> qcb + K >> Evades low attacks.

Power Charge >> hcf + K >> Can be followed with Power Dunk.

/Power Dunk >> After Power Charge - f, d, df + K

Power Drive >> f, d, df + P

Power Shoot >> f, d, df + K >> Overhead (2).


DESPERATION MOVES--------------------------------------------------------------

Power Geyser >> qcb, db, f + P >> Evades several normal attacks.

High Angle Geyser >> qcf, qcf + K >> Evades low attacks.

Combos

Close C (1 hit) > f+C > qcb+A

Close C (1 hit) > f+A > hcf+K > dp+K

Close C (1 hit) > df+A > qcb+A or qcb,db,f+P

cr.B > cr.A > d charge u+P

Strategies