(→Combos) |
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! scope="col"| Description | ! scope="col"| Description | ||
|- | |- | ||
! scope="row"| | ! scope="row"|Axe Kick | ||
| | | f + K | ||
| | | | ||
| | | | ||
Line 56: | Line 56: | ||
| | | | ||
|- | |- | ||
! scope="row"| | ! scope="row"| Crescent Moon Slash | ||
| | | qcb + K/S | ||
| | | | ||
| | | | ||
|- | |- | ||
! scope="row" | | ! scope="row" |Flying Swallow Slice | ||
| Charge | | Charge d,u + K | ||
| | | | ||
| | | | ||
Line 71: | Line 71: | ||
|Breakshot move | |Breakshot move | ||
|- | |- | ||
! scope="row" | | ! scope="row" |Soaring Kick | ||
| | | d + K | ||
| | | | ||
| Air Move | |||
|- | |- | ||
|} | |} | ||
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! scope="col"| Description | ! scope="col"| Description | ||
|- | |- | ||
! scope="row"| | ! scope="row"|Phoenix Kick Dance | ||
| | | hcf+K+S | ||
| | | | ||
| Air Move Only, can be TK motion with hcf,uf+K+S | |||
|- | |- | ||
|} | |} | ||
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! scope="col"| Description | ! scope="col"| Description | ||
|- | |- | ||
! scope="row"| | ! scope="row"|Phoenix Flattner | ||
| | | qcb,db,f+S | ||
| | | | ||
| | | |
Revision as of 20:09, 17 August 2016
Introduction
Movelist
Command Moves
Move Name | Motion | Nickname | Description |
---|---|---|---|
Axe Kick | f + K | ||
Ground Slash | d+S on downed opponent | ||
Crunch Kick | f+P while blocking |
Throw Moves
Move Name | Motion | Nickname | Description |
---|---|---|---|
Uhcimata | f/b+S Close |
Special Moves
Move Name | Motion | Nickname | Description |
---|---|---|---|
Geki Hi Sho Ken | qcb+S | ||
Crescent Moon Slash | qcb + K/S | ||
Flying Swallow Slice | Charge d,u + K | ||
Yami Abisegeri | rdp+K | Breakshot move | |
Soaring Kick | d + K | Air Move |
S-Power Move
Move Name | Motion | Nickname | Description |
---|---|---|---|
Phoenix Kick Dance | hcf+K+S | Air Move Only, can be TK motion with hcf,uf+K+S |
P-Power Move
Move Name | Motion | Nickname | Description |
---|---|---|---|
Phoenix Flattner | qcb,db,f+S |
Chains
--- 3hits ---
[_Ac/_Bc/_2_+_Ac/_2_+_Bc]_Bc_C
[_Ac/_Bc/_2_+_Ac/_2_+_Bc][_Bc/_2_+_Bc]_2_+_C
[_Ac/_Bc/_2_+_Ac/_2_+_Bc][_Bc/_2_+_Bc]_3_+_Cj
--- 4hits ---
[_Ac/_Bc/_2_+_Ac/_2_+_Bc]_Bc_6_+_CcP_4_+_CcP
--- 7hits ---
_Cc(2hit)_Cj_6_+_C_Q_+_A(3hit)
Combos
1)Jump C, crouching B, down-forward B, down-forward C, {forward, down, down-forward + A}
2)Knockdown opponent, far C (second hit), Ax3, B, ==> C, <== C, QCB + B
3)Jump A, down + B, down-forward B (follow-up, and opponent crouching)
4)Jump B, C, standing C (two hits), Power Move