(→Combos) |
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! scope="col"| Description | ! scope="col"| Description | ||
|- | |- | ||
! scope="row"|Slide | ! scope="row"|Slide Stomach Boot | ||
| Dash Forward, d+P | | Dash Forward, d+P | ||
| | | | ||
| | | | ||
|- | |- | ||
! scope="row"| | ! scope="row"|Hell Stomp | ||
| d+S on downed opponent | | d+S on downed opponent | ||
| | | | ||
| | | | ||
|- | |- | ||
! scope="row" | | ! scope="row"|Sand Shower | ||
| Tap S | |||
| | |||
| wake up move | |||
! scope="row"|Rage Uppercut | |||
| K+S | |||
| | |||
| In Air | |||
|- | |||
! scope="row" |Down Fist | |||
| f+P | |||
| | |||
| | |||
|- | |||
! scope="row" |Uppercut Swing | |||
| df+P | |||
| | |||
| | |||
|-! scope="row" |Swipe Away | |||
| f+P while blocking | | f+P while blocking | ||
| | | | ||
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! scope="col"| Description | ! scope="col"| Description | ||
|- | |- | ||
! scope="row"| | ! scope="row"|Grab And Toss | ||
| f/b+S Close | | f/b+S Close | ||
| | | | ||
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! scope="col"| Description | ! scope="col"| Description | ||
|- | |- | ||
! scope="row"| | ! scope="row"|Judgement Dagger | ||
| | | dp+A | ||
| | | | ||
| Breakshot | |||
|- | |||
! scope="row"|Snake Tamer | |||
| qcb+P/K/S | |||
| | | | ||
| P = high,K = middle,S = low, can be hold | |||
|- | |- | ||
! scope="row"| | ! scope="row"|Cancel | ||
| | | L during Snake Tamer | ||
| | | | ||
| | | | ||
|- | |- | ||
! scope="row" | | ! scope="row"|Multi Snake Tamer | ||
| | | qcb+P/K/S hold | ||
| | | | ||
| hold for 3 seconds | |||
|- | |||
! scope="row" |Double Return | |||
| qcf+S | |||
| | |||
| Absorbs projectiles | |||
|- | |||
! scope="row" |Meter Absorb | |||
| After Double Return qcf+S | |||
| | |||
| | |||
|- | |||
! scope="row" |Projectile | |||
| After Double Return qcf+S | |||
| | | | ||
| hold S | |||
|- | |- | ||
! scope="row" | | ! scope="row" |Explosive Headbutt | ||
| | | f,b,d,u+S | ||
| | | | ||
| | | command grab,unblockable | ||
|- | |- | ||
! scope="row" | | ! scope="row" |Sado Maso | ||
| | | hcf+K | ||
| | | | ||
| reverse high | |||
|- | |- | ||
|} | |} | ||
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! scope="col"| Description | ! scope="col"| Description | ||
|- | |- | ||
! scope="row"| | ! scope="row"|Guillotine | ||
| | | hcb, f+K+S | ||
| | | | ||
| | | | ||
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! scope="col"| Description | ! scope="col"| Description | ||
|- | |- | ||
! scope="row"| | ! scope="row"|Yondan Drill | ||
| | | 360+S | ||
| | | | ||
| command grab,unblockable, Tap S for more hits, 0-4= Level 1, 5-8=Level 2,9-12=Level 3,13+=Level 4 | |||
|- | |- | ||
|} | |} |
Revision as of 19:50, 18 August 2016
Introduction
Movelist
Command Moves
Move Name | Motion | Nickname | Description | ||||
---|---|---|---|---|---|---|---|
Slide Stomach Boot | Dash Forward, d+P | ||||||
Hell Stomp | d+S on downed opponent | ||||||
Sand Shower | Tap S | wake up move | Rage Uppercut | K+S | In Air | ||
Down Fist | f+P | ||||||
Uppercut Swing | df+P | ||||||
f+P while blocking |
Throw Moves
Move Name | Motion | Nickname | Description |
---|---|---|---|
Grab And Toss | f/b+S Close |
Special Moves
Move Name | Motion | Nickname | Description |
---|---|---|---|
Judgement Dagger | dp+A | Breakshot | |
Snake Tamer | qcb+P/K/S | P = high,K = middle,S = low, can be hold | |
Cancel | L during Snake Tamer | ||
Multi Snake Tamer | qcb+P/K/S hold | hold for 3 seconds | |
Double Return | qcf+S | Absorbs projectiles | |
Meter Absorb | After Double Return qcf+S | ||
Projectile | After Double Return qcf+S | hold S | |
Explosive Headbutt | f,b,d,u+S | command grab,unblockable | |
Sado Maso | hcf+K | reverse high |
S-Power Move
Move Name | Motion | Nickname | Description |
---|---|---|---|
Guillotine | hcb, f+K+S |
P-Power Move
Move Name | Motion | Nickname | Description |
---|---|---|---|
Yondan Drill | 360+S | command grab,unblockable, Tap S for more hits, 0-4= Level 1, 5-8=Level 2,9-12=Level 3,13+=Level 4 |
Chains
--- 2hits ---
_Ac_Cc
--- 3hits ---
[_Ac/_Bc/_2_+_Ac/_2_+_Bc]_Bc_C
[_Ac/_Bc/_2_+_Ac/_2_+_Bc][_Bc/_2_+_Bc]_2_+_C
[_Ac/_Bc/_2_+_Ac/_2_+_Bc][_Bc/_2_+_Bc]_3_+_Cj
--- 6hits ---
_3_+_Ac_Cc_Cc_Cc_Cc_4_+_C
Combos
1)Jump C, down-forward A, Cx4, {forward, down, down-forward + A}, Pursue Attack
2)Jump B, C, standing C (two hits), QCB + B
3)Jump B, C, dash, standing Ax4, standing B, down-forward C, Super Move, Pursue Attack
4)2nd Plane, standing C, QCB + C, D (cancel), A, C, Super Move (Blood's stage, corner), Pursue Attack