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*If you score a knockdown from anything expect Kaiser Kick. Timing a B or D version Blitz Ball on their wakeup is a safe 50/50. | *If you score a knockdown from anything expect Kaiser Kick. Timing a B or D version Blitz Ball on their wakeup is a safe 50/50. | ||
*Take advantage of that Lift up blow has stupid amount of range to cancel into, as well as invincibility against mashy opponents. | |||
*Try to get into Max mode if you can. This is where Krauser's true damage potential is shown. | |||
==Advanced== | ==Advanced== |
Revision as of 10:09, 26 October 2016
Introduction
Wolfgang Krauser is mixture of a zoning character like Sagat from Street Fighter and a character who also utilizes his grapple combos up close and personal.
Movelist
Throws
Special Moves
Move Name | Motion | Nickname | Description |
---|---|---|---|
High Blitz Ball | qcb+P | ||
Low Blitz Ball | qcb+K | ||
Leg Tomahawk | qcf+K | ||
Lift Up Blow | hcb, f+C | ||
Kaiser Dual Sobat | hcf+K | Has Start-Up Invincibility on both versions. | |
Kaiser Kick | dp+K |
Super Moves
Move Name | Motion | Nickname | Description |
---|---|---|---|
Kaiser Wave | f, hcf+P |
Frame Data
Move Name | Hitbox | Startup | Advantage on Block | Advantage on Hit |
---|---|---|---|---|
Far A | 3 | -2 | -1 | |
Close A | 2 | 0 | +1 | |
Far B | 3 | -2 | -1 | |
Close B | 3 | -1 | 0 | |
Far C | 6 | -2 | -1 | |
Close C | 3 | -2 | -1 | |
Far D | 4 | -4 | -3 | |
Close D | 5 | -4 | -3 | |
Crouching A | 2 | 0 | +1 | |
Crouching B | 2 | -2 | -1 | |
Crouching C | 3 | -3 | -2 | |
Crouching D | 4 | -4 | KD | |
Standing CD | 5 | -5 | KD | |
Leg Tomahawk B | 7 | -4 | KD | |
Leg Tomahawk D | 9 | -3 | KD | |
Kaiser Dual Sobat B | 8 | -1 | KD | |
Kaiser Dual Sobat D | 9 | -4 | KD | |
Kaiser Kick B | 5 | -14 | KD | |
Kaiser Kick D | 6 | -20 | KD |
Combos
- Cr. C/St.C>> qcb+B or DP+B/D(Note can whiff on small characters like Kensou/Chin/Choi)
- Cr.C >> hcb, f+C
- St.A>> St.A >> hcb, f+C
- Cr.A >> hcb, F+C
- (Opponent is cornered and you are mid to far away) qcb+A/or B, DP+D
Strategies
Basics
- You can end most heavy attack blockstrings with B version Kaiser Dual Sobat. It's safe on block and by the time they recover out of block stun, there is very little they can retaliate with.
- If you score a knockdown from anything expect Kaiser Kick. Timing a B or D version Blitz Ball on their wakeup is a safe 50/50.
- Take advantage of that Lift up blow has stupid amount of range to cancel into, as well as invincibility against mashy opponents.
- Try to get into Max mode if you can. This is where Krauser's true damage potential is shown.