No edit summary |
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Line 55: | Line 55: | ||
*j.d.HP,c.LP,c.HK | *j.d.HP,c.LP,c.HK | ||
=Advanced Strategy= | =Advanced Strategy= | ||
==Hitboxes== | |||
===Standing Normals=== | |||
*<b>Standing LP:</b> | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
|- valign="bottom" | |||
| align="center" | Damage || align="center" | 12 || align="center" rowspan="6" | [[File:sf2ce-zangief-lp-s1.png]] || align="center" rowspan="6" | [[File:sf2ce-zangief-lp-a.png]] || align="center" rowspan="6" | [[File:sf2ce-zangief-lp-s1.png]] | |||
|- | |||
| align="center" | Stun || align="center" | 1~7 | |||
|- | |||
| align="center" | Stun Timer || align="center" | 40 | |||
|- | |||
| align="center" | Chain Cancel || align="center" | No | |||
|- | |||
| align="center" | Special Cancel || align="center" | No | |||
|- | |||
| align="center" | Frame Advantage || align="center" bgcolor="green" | +6 | |||
|- | |||
| align="center" colspan="2" | Frame Count || align="center" | 2 || align="center" bgcolor="blue" | 4 || align="center" | 5 | |||
|- | |||
| align="center" colspan="2" | Simplified || align="center" | 2 || align="center" bgcolor="blue" | 4 || align="center" | 5 | |||
|} | |||
*<b>Standing MP:</b> | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
|- valign="bottom" | |||
| align="center" | Damage || align="center" | 18 || align="center" rowspan="6" | [[File:sf2ce-zangief-mp-s1.png]] ||align="center" rowspan="6" | [[File:sf2ce-zangief-mp-s2.png]] || align="center" rowspan="6" | [[File:sf2ce-zangief-mp-a.png]] || align="center" rowspan="6" | [[File:sf2ce-zangief-mp-r1.png]] | |||
|- | |||
| align="center" | Stun || align="center" | 5~11 | |||
|- | |||
| align="center" | Stun Timer || align="center" | 60 | |||
|- | |||
| align="center" | Chain Cancel || align="center" | No | |||
|- | |||
| align="center" | Special Cancel || align="center" | No | |||
|- | |||
| align="center" | Frame Advantage || align="center" bgcolor="green" | +12 | |||
|- | |||
| align="center" colspan="2" | Frame Count || align="center" | 2 || align="center" | 2 || align="center" bgcolor="blue" | 3 || align="center" | 5 | |||
|- | |||
| align="center" colspan="2" | Simplified || align="center" colspan="2" | 1+4 || align="center" bgcolor="blue" | 3 || align="center" | 5 | |||
|} | |||
*<b>Standing HP:</b> | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
|- valign="bottom" | |||
| align="center" | Damage || align="center" | ? || align="center" rowspan="6" | [[File:sf2ce-zangief-hp-s1.png]] ||align="center" rowspan="6" | [[File:sf2ce-zangief-hp-s2.png]] || align="center" rowspan="6" | [[File:sf2ce-zangief-hp-a.png]] || align="center" rowspan="6" | [[File:sf2ce-zangief-hp-r1.png]] || align="center" rowspan="6" | [[File:sf2ce-zangief-hp-r2.png]] || align="center" rowspan="6" | [[File:sf2ce-zangief-hp-s2.png]] || align="center" rowspan="6" | [[File:sf2ce-zangief-hp-s1.png]] | |||
|- | |||
| align="center" | Stun || align="center" | 11~17 | |||
|- | |||
| align="center" | Stun Timer || align="center" | 80 | |||
|- | |||
| align="center" | Chain Cancel || align="center" | No | |||
|- | |||
| align="center" | Special Cancel || align="center" | No | |||
|- | |||
| align="center" | Frame Advantage || align="center" bgcolor="red" | -11 | |||
|- | |||
| align="center" colspan="2" | Frame Count || align="center" | 3 || align="center" | 3 || align="center" bgcolor="blue" | 6 || align="center" | 10 || align="center" | 8 || align="center" | 6 || align="center" | 5 | |||
|- | |||
| align="center" colspan="2" | Simplified || align="center" colspan="2" | 1+6 || align="center" bgcolor="blue" | 4 || align="center" colspan="4" | 29 | |||
|} | |||
*<b>Standing LK:</b> | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
|- valign="bottom" | |||
| align="center" | Damage || align="center" | 12 || align="center" rowspan="6" | [[File:sf2ce-zangief-lk-s1.png]] || align="center" rowspan="6" | [[File:sf2ce-zangief-lk-s2.png]] || align="center" rowspan="6" | [[File:sf2ce-zangief-lk-a.png]] | |||
|- | |||
| align="center" | Stun || align="center" | 1~7 | |||
|- | |||
| align="center" | Stun Timer || align="center" | 40 | |||
|- | |||
| align="center" | Chain Cancel || align="center" | No | |||
|- | |||
| align="center" | Special Cancel || align="center" bgcolor="green" | Yes | |||
|- | |||
| align="center" | Frame Advantage || align="center" bgcolor="green" | +10 | |||
|- | |||
| align="center" colspan="2" | Frame Count || align="center" | 2 || align="center" | 2 || align="center" bgcolor="blue" | 5 | |||
|- | |||
| align="center" colspan="2" | Simplified || align="center" colspan="2" | 1+4 || align="center" bgcolor="blue" | 5 | |||
|} | |||
*<b>Standing MK:</b> | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
|- valign="bottom" | |||
| align="center" | Damage || align="center" | 18 || align="center" rowspan="6" | [[File:sf2ce-zangief-mk-s1.png]] || align="center" rowspan="6" | [[File:sf2ce-zangief-mk-s2.png]] || align="center" rowspan="6" | [[File:sf2ce-zangief-mk-a.png]] || align="center" rowspan="6" | [[File:sf2ce-zangief-mk-r1.png]] || align="center" rowspan="6" | [[File:sf2ce-zangief-mk-s1.png]] | |||
|- | |||
| align="center" | Stun || align="center" | 5~11 | |||
|- | |||
| align="center" | Stun Timer || align="center" | 60 | |||
|- | |||
| align="center" | Chain Cancel || align="center" | No | |||
|- | |||
| align="center" | Special Cancel || align="center" | No | |||
|- | |||
| align="center" | Frame Advantage || align="center" bgcolor="green" | +7 | |||
|- | |||
| align="center" colspan="2" | Frame Count || align="center" | 3 || align="center" | 3 || align="center" bgcolor="blue" | 4 || align="center" | 4 || align="center" | 5 | |||
|- | |||
| align="center" colspan="2" | Simplified || align="center" colspan="2" | 1+6 || align="center" bgcolor="blue" | 4 || align="center" colspan="2" | 9 | |||
|} | |||
*<b>Standing HK:</b> | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
|- valign="bottom" | |||
| align="center" | Damage || align="center" | 22 || align="center" rowspan="6" | [[File:sf2ce-zangief-hk-s1.png]] || align="center" rowspan="6" | [[File:sf2ce-zangief-hk-a.png]] || align="center" rowspan="6" | [[File:sf2ce-zangief-hk-s1.png]] | |||
|- | |||
| align="center" | Stun || align="center" | 11~17 | |||
|- | |||
| align="center" | Stun Timer || align="center" | 80 | |||
|- | |||
| align="center" | Chain Cancel || align="center" | No | |||
|- | |||
| align="center" | Special Cancel || align="center" | No | |||
|- | |||
| align="center" | Frame Advantage || align="center" bgcolor="green" | +5 | |||
|- | |||
| align="center" colspan="2" | Frame Count || align="center" | 4 || align="center" bgcolor="blue" | 8 || align="center" | 11 | |||
|} | |||
===Close Standing Normals=== | |||
*<b>Close Standing LP:</b> | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
|- valign="bottom" | |||
| align="center" | Damage || align="center" | ? || align="center" rowspan="6" | [[File:sf2ce-zangief-cllp-a0.png]] || align="center" rowspan="6" | [[File:sf2ce-zangief-cllp-a1.png]] || align="center" rowspan="6" | [[File:sf2ce-zangief-cllp-a2.png]] || align="center" rowspan="6" | [[File:sf2ce-zangief-cllp-r1.png]] || align="center" rowspan="6" | [[File:sf2ce-zangief-cllp-r2.png]] || align="center" rowspan="6" | [[File:sf2ce-zangief-cllp-r3.png]] || align="center" rowspan="6" | [[File:sf2ce-zangief-cllp-r5.png]] | |||
|- | |||
| align="center" | Stun || align="center" | 1~7 | |||
|- | |||
| align="center" | Stun Timer || align="center" | 40 | |||
|- | |||
| align="center" | Chain Cancel || align="center" | No | |||
|- | |||
| align="center" | Special Cancel || align="center" | No | |||
|- | |||
| align="center" | Frame Advantage || align="center" bgcolor="green" | +3 | |||
|- | |||
| align="center" colspan="2" | Frame Count || align="center" | 2 || align="center" bgcolor="blue" | 2 || align="center" bgcolor="blue" | 2 || align="center" | 2 || align="center" | 4 || align="center" | 4 || align="center" | 5 | |||
|- | |||
| align="center" colspan="2" | Simplified || align="center" | 1+2 || align="center" colspan="2" bgcolor="blue" | 4 || align="center" colspan="4" | 15 | |||
|} | |||
*<b>Close Standing LK:</b> | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
|- valign="bottom" | |||
| align="center" | Damage || align="center" | 12 || align="center" rowspan="6" | [[File:sf2ce-zangief-cllk-s1.png]] || align="center" rowspan="6" | [[File:sf2ce-zangief-cllk-s2.png]] || align="center" rowspan="6" | [[File:sf2ce-zangief-cllk-s3.png]] || align="center" rowspan="6" | [[File:sf2ce-zangief-cllk-a.png]] || align="center" rowspan="6" | [[File:sf2ce-zangief-cllk-s2.png]] || align="center" rowspan="6" | [[File:sf2ce-zangief-cllk-s1.png]] | |||
|- | |||
| align="center" | Stun || align="center" | 1~7 | |||
|- | |||
| align="center" | Stun Timer || align="center" | 40 | |||
|- | |||
| align="center" | Chain Cancel || align="center" | No | |||
|- | |||
| align="center" | Special Cancel || align="center" | No | |||
|- | |||
| align="center" | Frame Advantage || align="center" bgcolor="green" | +2 | |||
|- | |||
| align="center" colspan="2" | Frame Count || align="center" | 3 || align="center" | 2 || align="center" | 2 || align="center" bgcolor="blue" | 8 || align="center" | 4 || align="center" | 1 | |||
|- | |||
| align="center" colspan="2" | Simplified || align="center" colspan="3" | 1+7 || align="center" bgcolor="blue" | 8 || align="center" colspan="2" | 5 | |||
|} | |||
*<b>Close Standing MK:</b> | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
|- valign="bottom" | |||
| align="center" | Damage || align="center" | 18 || align="center" rowspan="6" | [[File:sf2ce-zangief-clmk-s1.png]] || align="center" rowspan="6" | [[File:sf2ce-zangief-clmk-s2.png]] || align="center" rowspan="6" | [[File:sf2ce-zangief-clmk-a1.png]] || align="center" rowspan="6" | [[File:sf2ce-zangief-clmk-r1.png]] || align="center" rowspan="6" | [[File:sf2ce-zangief-clmk-s1.png]] | |||
|- | |||
| align="center" | Stun || align="center" | 5~11 | |||
|- | |||
| align="center" | Stun Timer || align="center" | 60 | |||
|- | |||
| align="center" | Chain Cancel || align="center" | No | |||
|- | |||
| align="center" | Special Cancel || align="center" | No | |||
|- | |||
| align="center" | Frame Advantage || align="center" bgcolor="green" | +2 | |||
|- | |||
| align="center" colspan="2" | Frame Count || align="center" | 3 || align="center" | 3 || align="center" bgcolor="blue" | 4 || align="center" | 4 || align="center" | 5 | |||
|- | |||
| align="center" colspan="2" | Simplified || align="center" colspan="2" | 1+6 || align="center" bgcolor="blue" | 4 || align="center" colspan="2" | 9 | |||
|} | |||
*<b>Close Standing HK:</b> | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
|- valign="bottom" | |||
| align="center" | Damage || align="center" | 22+6 || align="center" rowspan="6" | [[File:sf2ce-zangief-clhk-s1.png]] || align="center" rowspan="6" | [[File:sf2ce-zangief-clhk-s2.png]] || align="center" rowspan="6" | [[File:sf2ce-zangief-clhk-s3.png]] || align="center" rowspan="6" | [[File:sf2ce-zangief-clhk-s4.png]] || align="center" rowspan="6" | [[File:sf2ce-zangief-clhk-a1.png]] || align="center" rowspan="6" | [[File:sf2ce-zangief-clhk-a2.png]] || align="center" rowspan="6" | [[File:sf2ce-zangief-clhk-r1.png]] || align="center" rowspan="6" | [[File:sf2ce-zangief-clhk-r2.png]] || align="center" rowspan="6" | [[File:sf2ce-zangief-clhk-r3.png]] || align="center" rowspan="6" | [[File:sf2ce-zangief-clhk-r4.png]] || | |||
|- | |||
| align="center" | Stun || align="center" | 10~16+1~7 | |||
|- | |||
| align="center" | Stun Timer || align="center" | 80+70 | |||
|- | |||
| align="center" | Chain Cancel || align="center" | No | |||
|- | |||
| align="center" | Special Cancel || align="center" | No | |||
|- | |||
| align="center" | Frame Advantage || align="center" bgcolor="red" | -17 | |||
|- | |||
| align="center" colspan="2" | Frame Count || align="center" | 2 || align="center" | 2 || align="center" | 2 || align="center" | 3 || align="center" bgcolor="blue" | 6 || align="center" bgcolor="blue" | 8 || align="center" | 8 || align="center" | 10 || align="center" | 8 || align="center" | 5 | |||
|- | |||
| align="center" colspan="2" | Simplified || align="center" colspan="4" | 1+9 || align="center" bgcolor="blue" colspan="2" | 14 || align="center" colspan="4" | 31 | |||
|} | |||
===Crouching Normals=== | |||
*<b>Crouching LP:</b> | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
|- valign="bottom" | |||
| align="center" | Damage || align="center" | 6 || align="center" rowspan="6" | [[File:sf2ce-zangief-crlp-s1.png]] || align="center" rowspan="6" | [[File:sf2ce-zangief-crlp-a.png]] | |||
|- | |||
| align="center" | Stun || align="center" | 1~7 | |||
|- | |||
| align="center" | Stun Timer || align="center" | 40 | |||
|- | |||
| align="center" | Chain Cancel || align="center" bgcolor="green" | Yes | |||
|- | |||
| align="center" | Special Cancel || align="center" bgcolor="green" | Yes | |||
|- | |||
| align="center" | Frame Advantage || align="center" bgcolor="red" | -4 | |||
|- | |||
| align="center" colspan="2" | Frame Count || align="center" | 3 || align="center" bgcolor="blue" | 5 | |||
|} | |||
*<b>Crouching MP:</b> | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
|- valign="bottom" | |||
| align="center" | Damage || align="center" | 18 || align="center" rowspan="6" | [[File:sf2ce-zangief-crmp-s1.png]] || align="center" rowspan="6" | [[File:sf2ce-zangief-crmp-s2.png]] || align="center" rowspan="6" | [[File:sf2ce-zangief-crmp-a.png]] || align="center" rowspan="6" | [[File:sf2ce-zangief-crmp-s2.png]] || align="center" rowspan="6" | [[File:sf2ce-zangief-crmp-s1.png]] | |||
|- | |||
| align="center" | Stun || align="center" | 5~11 | |||
|- | |||
| align="center" | Stun Timer || align="center" | 60 | |||
|- | |||
| align="center" | Chain Cancel || align="center" | No | |||
|- | |||
| align="center" | Special Cancel || align="center" | No | |||
|- | |||
| align="center" | Frame Advantage || align="center" bgcolor="green" | +12 | |||
|- | |||
| align="center" colspan="2" | Frame Count || align="center" | 3 || align="center" | 3 || align="center" bgcolor="blue" | 8 || align="center" | 4 || align="center" | 5 | |||
|- | |||
| align="center" colspan="2" | Simplified || align="center" colspan="2" | 1+6 || align="center" bgcolor="blue" | 8 || align="center" colspan="2" | 9 | |||
|} | |||
*<b>Crouching HP:</b> | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
|- valign="bottom" | |||
| align="center" | Damage || align="center" | 22 || align="center" rowspan="6" | [[File:sf2ce-zangief-crmp-s1.png]] || align="center" rowspan="6" | [[File:sf2ce-zangief-crmp-s2.png]] || align="center" rowspan="6" | [[File:sf2ce-zangief-crhp-a.png]] || align="center" rowspan="6" | [[File:sf2ce-zangief-crmp-s2.png]] || align="center" rowspan="6" | [[File:sf2ce-zangief-crmp-s1.png]] | |||
|- | |||
| align="center" | Stun || align="center" | 11~17 | |||
|- | |||
| align="center" | Stun Timer || align="center" | 80 | |||
|- | |||
| align="center" | Chain Cancel || align="center" | No | |||
|- | |||
| align="center" | Special Cancel || align="center" | No | |||
|- | |||
| align="center" | Frame Advantage || align="center" bgcolor="red" | -11 | |||
|- | |||
| align="center" colspan="2" | Frame Count || align="center" | 3 || align="center" | 3 || align="center" bgcolor="blue" | 8 || align="center" | 10 || align="center" | 13 | |||
|- | |||
| align="center" colspan="2" | Simplified || align="center" colspan="2" | 1+6 || align="center" bgcolor="blue" | 8 || align="center" colspan="2" | 23 | |||
|} | |||
*<b>Crouching LK:</b> | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
| align="center" | Damage || align="center" | 12 || align="center" rowspan="6" | [[File:sf2ce-zangief-crlk-s1.png]] || align="center" rowspan="6" | [[File:sf2ce-zangief-crlk-a.png]] || align="center" rowspan="6" | [[File:sf2ce-zangief-crlk-s1.png]] | |||
|- | |||
| align="center" | Stun || align="center" | 1~7 | |||
|- | |||
| align="center" | Stun Timer || align="center" | 40 | |||
|- | |||
| align="center" | Chain Cancel || align="center" | No | |||
|- | |||
| align="center" | Special Cancel || align="center" bgcolor="green" | Yes | |||
|- | |||
| align="center" | Frame Advantage || align="center" bgcolor="green" | +3 | |||
|- | |||
| align="center" colspan="2" | Frame Count || align="center" | 3 || align="center" bgcolor="blue" | 4 || align="center" | 7 | |||
|} | |||
*<b>Crouching MK:</b> | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
|- valign="bottom" | |||
| align="center" | Damage || align="center" | 18 || align="center" rowspan="6" | [[File:sf2ce-zangief-crlk-s1.png]] || align="center" rowspan="6" | [[File:sf2ce-zangief-crmk-a.png]] || align="center" rowspan="6" | [[File:sf2ce-zangief-crlk-s1.png]] | |||
|- | |||
| align="center" | Stun || align="center" | 5~11 | |||
|- | |||
| align="center" | Stun Timer || align="center" | 60 | |||
|- | |||
| align="center" | Chain Cancel || align="center" | No | |||
|- | |||
| align="center" | Special Cancel || align="center" bgcolor="green" | Yes | |||
|- | |||
| align="center" | Frame Advantage || align="center" bgcolor="green" | +5 | |||
|- | |||
| align="center" colspan="2" | Frame Count || align="center" | 3 || align="center" bgcolor="blue" | 6 || align="center" | 9 | |||
|} | |||
*<b>Crouching HK:</b> | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
|- valign="bottom" | |||
| align="center" | Damage || align="center" | 22 || align="center" rowspan="6" | [[File:sf2ce-zangief-crlk-s1.png]] || align="center" rowspan="6" | [[File:sf2ce-zangief-crhk-a.png]] || align="center" rowspan="6" | [[File:sf2ce-zangief-crlk-s1.png]] | |||
|- | |||
| align="center" | Stun || align="center" | 11~17 | |||
|- | |||
| align="center" | Stun Timer || align="center" | 80 | |||
|- | |||
| align="center" | Chain Cancel || align="center" | No | |||
|- | |||
| align="center" | Special Cancel || align="center" | No | |||
|- | |||
| align="center" | Frame Advantage || align="center" bgcolor="green" | +1 | |||
|- | |||
| align="center" colspan="2" | Frame Count || align="center" | 4 || align="center" bgcolor="blue" | 8 || align="center" | 13 | |||
|} | |||
===Aerial Normals=== | |||
*<b>Neutral/Diagonal Jumping LP:</b> | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
|- valign="bottom" | |||
| align="center" | Damage || align="center" | 14 || align="center" rowspan="3"| [[File:sf2ce-zangief-njlp-s1.png]] || align="center" rowspan="3"| [[File:sf2ce-zangief-njlp-a1.png]]|| align="center" rowspan="3"| [[File:sf2ce-zangief-njlp-a2.png]] || align="center" rowspan="3"| [[File:sf2ce-zangief-njlp-r1.png]] | |||
|- | |||
| align="center" | Stun || align="center" | 1~7 | |||
|- | |||
| align="center" | Stun Timer || align="center" | 40 | |||
|- | |||
| align="center" colspan="2" | Frame Count || align="center" | 2 || align="center" | 3 || align="center" bgcolor="blue" | 8 || align="center" | ∞ | |||
|- | |||
| align="center" colspan="2" | Simplified || align="center" | 2 || align="center" bgcolor="blue" colspan="2" | 11 || align="center" | ∞ | |||
|} | |||
*<b>Diagonal Jumping LP:</b> | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
|- valign="bottom" | |||
| align="center" | Damage || align="center" | 16 || align="center" rowspan="3"| [[File:sf2ce-zangief-njlp-s1.png]] || align="center" rowspan="3"| [[File:sf2ce-zangief-njlp-a1.png]]|| align="center" rowspan="3"| [[File:sf2ce-zangief-djlp-a2.png]] || align="center" rowspan="3"| [[File:sf2ce-zangief-njlp-r1.png]] | |||
|- | |||
| align="center" | Stun || align="center" | 1~7 | |||
|- | |||
| align="center" | Stun Timer || align="center" | 40 | |||
|- | |||
| align="center" colspan="2" | Frame Count || align="center" | 2 || align="center" | 3 || align="center" bgcolor="blue" | 8 || align="center" | ∞ | |||
|- | |||
| align="center" colspan="2" | Simplified || align="center" | 2 || align="center" bgcolor="blue" colspan="2" | 11 || align="center" | ∞ | |||
|} | |||
*<b>Neutral Jumping MP:</b> | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
|- valign="bottom" | |||
| align="center" | Damage || align="center" | 20 || align="center" rowspan="3"| [[File:sf2ce-zangief-njlp-s1.png]] || align="center" rowspan="3"| [[File:sf2ce-zangief-njmp-a1.png]] || align="center" rowspan="3"| [[File:sf2ce-zangief-njmp-a2.png]] || align="center" rowspan="3"| [[File:sf2ce-zangief-njlp-r1.png]] | |||
|- | |||
| align="center" | Stun || align="center" | 5~11 | |||
|- | |||
| align="center" | Stun Timer || align="center" | 50 | |||
|- | |||
| align="center" colspan="2" | Frame Count || align="center" | 2 || align="center" | 3 || align="center" bgcolor="blue" | 8 || align="center" | ∞ | |||
|- | |||
| align="center" colspan="2" | Simplified || align="center" | 2 || align="center" bgcolor="blue" colspan="2" | 11 || align="center" | ∞ | |||
|} | |||
*<b>Diagonal Jumping MP:</b> | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
|- valign="bottom" | |||
| align="center" | Damage || align="center" | 20 || align="center" rowspan="3"| [[File:sf2ce-zangief-njlp-s1.png]] || align="center" rowspan="3"| [[File:sf2ce-zangief-njmp-a1.png]] || align="center" rowspan="3"| [[File:sf2ce-zangief-djmp-a2.png]] || align="center" rowspan="3"| [[File:sf2ce-zangief-njlp-r1.png]] | |||
|- | |||
| align="center" | Stun || align="center" | 5~11 | |||
|- | |||
| align="center" | Stun Timer || align="center" | 50 | |||
|- | |||
| align="center" colspan="2" | Frame Count || align="center" | 2 || align="center" | 3 || align="center" bgcolor="blue" | 8 || align="center" | ∞ | |||
|- | |||
| align="center" colspan="2" | Simplified || align="center" | 2 || align="center" bgcolor="blue" colspan="2" | 11 || align="center" | ∞ | |||
|} | |||
*<b>Neutral Jumping HP:</b> | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
|- valign="bottom" | |||
| align="center" | Damage || align="center" | 24 || align="center" rowspan="3"| [[File:sf2ce-zangief-njlp-s1.png]] || align="center" rowspan="3"| [[File:sf2ce-zangief-njhp-a1.png]] || align="center" rowspan="3"| [[File:sf2ce-zangief-njhp-a2.png]] || align="center" rowspan="3"| [[File:sf2ce-zangief-njlp-r1.png]] | |||
|- | |||
| align="center" | Stun || align="center" | 11~17 | |||
|- | |||
| align="center" | Stun Timer || align="center" | 60 | |||
|- | |||
| align="center" colspan="2" | Frame Count || align="center" | 2 || align="center" | 3 || align="center" bgcolor="blue" | 8 || align="center" | ∞ | |||
|- | |||
| align="center" colspan="2" | Simplified || align="center" | 2 || align="center" bgcolor="blue" colspan="2" | 11 || align="center" | ∞ | |||
|} | |||
*<b>Diagonal Jumping HP:</b> | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
|- valign="bottom" | |||
| align="center" | Damage || align="center" | 22 || align="center" rowspan="3"| [[File:sf2ce-zangief-djhp-s1.png]] || align="center" rowspan="3"| [[File:sf2ce-zangief-djhp-s2.png]] || align="center" rowspan="3"| [[File:sf2ce-zangief-djhp-s3.png]] || align="center" rowspan="3"| [[File:sf2ce-zangief-djhp-a.png]] || align="center" rowspan="3"| [[File:sf2ce-zangief-djhp-s3.png]] || align="center" rowspan="3"| [[File:sf2ce-zangief-djhp-s2.png]] || align="center" rowspan="3"| [[File:sf2ce-zangief-djhp-s1.png]] | |||
|- | |||
| align="center" | Stun || align="center" | 11~17 | |||
|- | |||
| align="center" | Stun Timer || align="center" | 60 | |||
|- | |||
| align="center" colspan="2" | Frame Count || align="center" | 1 || align="center" | 3 || align="center" | 3 || align="center" bgcolor="blue" | 7 || align="center" | 3 || align="center" | 3 || align="center" | ∞ | |||
|- | |||
| align="center" colspan="2" | Simplified || align="center" colspan="3" | 1+7 || align="center" bgcolor="blue" | 4 || align="center" colspan="3" | ∞ | |||
|} | |||
*<b>Neutral Jumping LK:</b> | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
|- valign="bottom" | |||
| align="center" | Damage || align="center" | 14 || align="center" rowspan="3"| [[File:sf2ce-zangief-jk-s1.png]] || align="center" rowspan="3"| [[File:sf2ce-zangief-njlk-a.png]] | |||
|- | |||
| align="center" | Stun || align="center" | 1~7 | |||
|- | |||
| align="center" | Stun Timer || align="center" | 40 | |||
|- | |||
| align="center" colspan="2" | Frame Count || align="center" | 3 || align="center" bgcolor="blue" | ∞ | |||
|} | |||
*<b>Diagonal Jumping LK:</b> | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
|- valign="bottom" | |||
| align="center" | Damage || align="center" | 16 || align="center" rowspan="3"| [[File:sf2ce-zangief-jk-s1.png]] || align="center" rowspan="3"| [[File:sf2ce-zangief-djlk-a.png]] || align="center" rowspan="3"| [[File:sf2ce-zangief-jk-r1.png]] || align="center" rowspan="3"| [[File:sf2ce-zangief-jk-r2.png]] || align="center" rowspan="3"| [[File:sf2ce-zangief-jk-r3.png]] || align="center" rowspan="3"| [[File:sf2ce-zangief-jk-r4.png]] | |||
|- | |||
| align="center" | Stun || align="center" | 1~7 | |||
|- | |||
| align="center" | Stun Timer || align="center" | 40 | |||
|- | |||
| align="center" colspan="2" | Frame Count || align="center" | 3 || align="center" bgcolor="blue" | 16 || align="center" | 8 || align="center" | 6 || align="center" | 4 || align="center" | ∞ | |||
|- | |||
| align="center" colspan="2" | Simplified || align="center" | 3 || align="center" bgcolor="blue" | 16 || align="center" colspan="4" | ∞ | |||
|} | |||
*<b>Neutral Jumping MK:</b> | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
|- valign="bottom" | |||
| align="center" | Damage || align="center" | 20 || align="center" rowspan="3"| [[File:sf2ce-zangief-jk-s1.png]] || align="center" rowspan="3"| [[File:sf2ce-zangief-njmk-a.png]] || align="center" rowspan="3"| [[File:sf2ce-zangief-jk-r1.png]] || align="center" rowspan="3"| [[File:sf2ce-zangief-jk-r2.png]] || align="center" rowspan="3"| [[File:sf2ce-zangief-jk-r3.png]] || align="center" rowspan="3"| [[File:sf2ce-zangief-jk-r4.png]] | |||
|- | |||
| align="center" | Stun || align="center" | 5~11 | |||
|- | |||
| align="center" | Stun Timer || align="center" | 50 | |||
|- | |||
| align="center" colspan="2" | Frame Count || align="center" | 3 || align="center" bgcolor="blue" | 16 || align="center" | 8 || align="center" | 6 || align="center" | 4 || align="center" | ∞ | |||
|- | |||
| align="center" colspan="2" | Simplified || align="center" | 3 || align="center" bgcolor="blue" | 16 || align="center" colspan="4" | ∞ | |||
|} | |||
*<b>Diagonal Jumping MK:</b> | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
|- valign="bottom" | |||
| align="center" | Damage || align="center" | 20 || align="center" rowspan="3"| [[File:sf2ce-zangief-jk-s1.png]] || align="center" rowspan="3"| [[File:sf2ce-zangief-djlk-a.png]] || align="center" rowspan="3"| [[File:sf2ce-zangief-jk-r1.png]] || align="center" rowspan="3"| [[File:sf2ce-zangief-jk-r2.png]] || align="center" rowspan="3"| [[File:sf2ce-zangief-jk-r3.png]] || align="center" rowspan="3"| [[File:sf2ce-zangief-jk-r4.png]] | |||
|- | |||
| align="center" | Stun || align="center" | 5~11 | |||
|- | |||
| align="center" | Stun Timer || align="center" | 50 | |||
|- | |||
| align="center" colspan="2" | Frame Count || align="center" | 3 || align="center" bgcolor="blue" | 16 || align="center" | 8 || align="center" | 6 || align="center" | 4 || align="center" | ∞ | |||
|- | |||
| align="center" colspan="2" | Simplified || align="center" | 3 || align="center" bgcolor="blue" | 16 || align="center" colspan="4" | ∞ | |||
|} | |||
*<b>Neutral Jumping HK:</b> | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
|- valign="bottom" | |||
| align="center" | Damage || align="center" | 24 || align="center" rowspan="3"| [[File:sf2ce-zangief-jk-s1.png]] || align="center" rowspan="3"| [[File:sf2ce-zangief-njhk-a.png]] || align="center" rowspan="3"| [[File:sf2ce-zangief-jk-r1.png]] || align="center" rowspan="3"| [[File:sf2ce-zangief-jk-r2.png]] || align="center" rowspan="3"| [[File:sf2ce-zangief-jk-r3.png]] || align="center" rowspan="3"| [[File:sf2ce-zangief-jk-r4.png]] | |||
|- | |||
| align="center" | Stun || align="center" | 11~17 | |||
|- | |||
| align="center" | Stun Timer || align="center" | 60 | |||
|- | |||
| align="center" colspan="2" | Frame Count || align="center" | 3 || align="center" bgcolor="blue" | 8 || align="center" | 8 || align="center" | 6 || align="center" | 4 || align="center" | ∞ | |||
|- | |||
| align="center" colspan="2" | Simplified || align="center" | 3 || align="center" bgcolor="blue" | 8 || align="center" colspan="4" | ∞ | |||
|} | |||
*<b>Diagonal Jumping HK:</b> | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
|- valign="bottom" | |||
| align="center" | Damage || align="center" | 22 || align="center" rowspan="3"| [[File:sf2ce-zangief-jk-s1.png]] || align="center" rowspan="3"| [[File:sf2ce-zangief-djhk-a.png]] || align="center" rowspan="3"| [[File:sf2ce-zangief-jk-r1.png]] || align="center" rowspan="3"| [[File:sf2ce-zangief-jk-r2.png]] || align="center" rowspan="3"| [[File:sf2ce-zangief-jk-r3.png]] || align="center" rowspan="3"| [[File:sf2ce-zangief-jk-r4.png]] | |||
|- | |||
| align="center" | Stun || align="center" | 11~17 | |||
|- | |||
| align="center" | Stun Timer || align="center" | 60 | |||
|- | |||
| align="center" colspan="2" | Frame Count || align="center" | 3 || align="center" bgcolor="blue" | 8 || align="center" | 8 || align="center" | 6 || align="center" | 4 || align="center" | ∞ | |||
|- | |||
| align="center" colspan="2" | Simplified || align="center" | 3 || align="center" bgcolor="blue" | 8 || align="center" colspan="4" | ∞ | |||
|} | |||
===Unique Moves=== | |||
*<b>Headbutt:</b> (Jump straight up, ↖/↑/↗ + Strong/Fierce) | |||
Strong | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
|- valign="bottom" | |||
| align="center" | Damage || align="center" | 14 || align="center" rowspan="3" | [[File:sf2ce-zangief-ump-s1.png]] || align="center" rowspan="3" | [[File:sf2ce-zangief-ump-a.png]] || align="center" rowspan="3" | [[File:sf2ce-zangief-ump-r.png]] | |||
|- | |||
| align="center" | Stun || align="center" | 5~11 | |||
|- | |||
| align="center" | Stun Timer || align="center" | 50 | |||
|- | |||
| align="center" colspan="2" | Frame Count || align="center" | 3 || align="center" bgcolor="blue" | 8 || align="center" | ∞ | |||
|} | |||
Fierce | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
|- valign="bottom" | |||
| align="center" | Damage || align="center" | 14 || align="center" rowspan="3" | [[File:sf2ce-zangief-ump-s1.png]] || align="center" rowspan="3" | [[File:sf2ce-zangief-uhp-a.png]] || align="center" rowspan="3" | [[File:sf2ce-zangief-ump-r.png]] | |||
|- | |||
| align="center" | Stun || align="center" | 11~17 | |||
|- | |||
| align="center" | Stun Timer || align="center" | 60 | |||
|- | |||
| align="center" colspan="2" | Frame Count || align="center" | 3 || align="center" bgcolor="blue" | 6 || align="center" | ∞ | |||
|} | |||
Flying Body Attack a.k.a. Chest Splash: (Jump diagonally, ↙/↓/↘ + Fierce) | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
|- valign="bottom" | |||
| align="center" | Damage || align="center" | 14 || align="center" rowspan="3" | [[File:sf2ce-zangief-udhp-s1.png]] || align="center" rowspan="3" | [[File:sf2ce-zangief-udhp-a.png]] | |||
|- | |||
| align="center" | Stun || align="center" | 5~11 | |||
|- | |||
| align="center" | Stun Timer || align="center" | 60 | |||
|- | |||
| align="center" colspan="2" | Frame Count || align="center" | 5 || align="center" bgcolor="blue" | ∞ | |||
|} | |||
Double Knee Drop: (Jump diagonally, ↙/↓/↘ + Short) | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
|- valign="bottom" | |||
| align="center" | Damage || align="center" | 14 || align="center" rowspan="3" | [[File:sf2ce-zangief-udlk-s1.png]] || align="center" rowspan="3" | [[File:sf2ce-zangief-udlk-a.png]] | |||
|- | |||
| align="center" | Stun || align="center" | 5~11 | |||
|- | |||
| align="center" | Stun Timer || align="center" | 40 | |||
|- | |||
| align="center" colspan="2" | Frame Count || align="center" | 5 || align="center" bgcolor="blue" | ∞ | |||
|} | |||
===Throws=== | |||
Standing Normal Grabs Throwboxes: | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
| align="center" colspan="2" | Throw || align="center" colspan="2" | Hold || align="center" rowspan="7" colspan="2" | [[File:sf2ce-zangief-sthrow.png]] | |||
|- | |||
| align="center" | Damage || align="center" | 32 || align="center" | Damage || align="center" | 16+(4*n) | |||
|- | |||
| align="center" | Duration || align="center" | - || Duration || align="center" | 300 | |||
|- | |||
| align="center" | Stun || align="center" | 7~13 || Stun || align="center" " | - | |||
|- | |||
| align="center" | Stun Timer || align="center" | 100 || align="center" | Stun Timer || align="center" | - | |||
|- | |||
| align="center" | Range (from axis) || align="center" | 69 || align="center" | Range (from axis) || align="center" | 69 | |||
|- | |||
| align="center" | Range advantage || align="center" | 24 || align="center" | Range advantage || align="center" | 24 | |||
|} | |||
Pile Driver (←/→ + Strong): 32 | |||
Iron Claw (←/→ + Fierce): 16,4*n | |||
Brain Buster (←/→ + Forward): 32 | |||
Kamitsuki a.k.a. Bite (←/→ + Roundhouse): 16,4*n | |||
Crouch Grabs Throwboxes: | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
| align="center" colspan="2" | Throw || align="center" colspan="2" | Hold || align="center" rowspan="7" colspan="2" | [[File:sf2ce-zangief-cthrow.png]] | |||
|- | |||
| align="center" | Damage || align="center" | 28 || align="center" | Damage || align="center" | 16+(4*n) | |||
|- | |||
| align="center" | Duration || align="center" | - || align="center" | Duration || align="center" | 300 | |||
|- | |||
| align="center" | Stun || align="center" | 5~11 || align="center" | Stun || align="center" | 5~11 | |||
|- | |||
| align="center" | Stun Timer || align="center" | 100 || align="center" | Stun Timer || align="center" | - | |||
|- | |||
| align="center" | Range (from axis) || align="center" | 69 || align="center" | Range (from axis) || align="center" | 69 | |||
|- | |||
| align="center" | Range advantage || align="center" | 24 || align="center" | Range advantage || align="center" | 24 | |||
|} | |||
Stomach Claw (↙/↓/↘ + Strong/Fierce): 16,4*n | |||
Deadly Driver (↙/↓/↘ + Strong): 28 | |||
Leg Throw (↙/↓/↘ + Fierce): 28 | |||
===Special Moves=== | |||
*<b>Double Lariat:</b> Press all Punch Buttons | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
|- valign="bottom" | |||
| align="center" | Damage || align="center" | 22 || align="center" rowspan="4" | [[File:sf2ce-zangief-dl-s1.png]] || align="center" rowspan="4" | [[File:sf2ce-zangief-dl-s2.png]] || align="center" rowspan="4" | [[File:sf2ce-zangief-dl-m2.png]] || align="center" rowspan="4" | [[File:sf2ce-zangief-dl-a1.png]] || align="center" rowspan="4" | [[File:sf2ce-zangief-dl-m1.png]] || align="center" rowspan="4" | [[File:sf2ce-zangief-dl-a2.png]] || align="center" rowspan="4" | [[File:sf2ce-zangief-dl-m2.png]] || align="center" rowspan="4" | [[File:sf2ce-zangief-dl-a1.png]] || align="center" rowspan="4" | [[File:sf2ce-zangief-dl-m1.png]] || align="center" rowspan="4" | [[File:sf2ce-zangief-dl-a2.png]] || align="center" rowspan="4" | [[File:sf2ce-zangief-dl-m2.png]] || align="center" rowspan="4" | [[File:sf2ce-zangief-dl-a1.png]] || align="center" rowspan="4" | [[File:sf2ce-zangief-dl-m1.png]] | |||
|- | |||
| align="center" | Stun || align="center" | 13~19 | |||
|- | |||
| align="center" | Stun Timer || align="center" | 120 | |||
|- | |||
| align="center" | Frame Advantage || align="center" bgcolor="red" | -25 | |||
|- | |||
| align="center" colspan="2" | Frame Count || align="center" | 4 || align="center" bgcolor="blue" | 3 || align="center" | 5 || align="center" bgcolor="blue" | 5 || align="center" | 5 || align="center" bgcolor="blue" | 5 || align="center" | 5 || align="center" bgcolor="blue" | 5 || align="center" | 5 || align="center" bgcolor="blue" | 5 || align="center" | 5 || align="center" bgcolor="blue" | 5 || align="center" |3 | |||
|} | |||
*<b>Spinning Piledriver:</b> (360 + P) | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
| align="center" | Damage || align="center" | 50 || align="center" rowspan="6" colspan="2" | [[File:sf2ce-zangief-spd.png]] | |||
|- | |||
| align="center" | Duration || align="center" | 130 | |||
|- | |||
| align="center" | Stun || align="center" | 5~11 | |||
|- | |||
| align="center" | Stun Timer || align="center" | 60 | |||
|- | |||
| align="center" | Range (from axis) || align="center" | 64 | |||
|- | |||
| align="center" | Range advantage || align="center" | 35 | |||
|} | |||
===Misc Animations=== | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
| align="center" | Walk back || align="center" | Neutral || align="center" | Walk Fwd || align="center" | Crouch | |||
|- | |||
| align="center" | [[File:sf2ce-zangief-bwd.png]] || align="center" | [[File:sf2ce-zangief-cllp-n.png]] || align="center" | [[File:sf2ce-zangief-fwd.png]] || align="center" | [[File:sf2ce-zangief-cr-n.png]] | |||
|- | |||
|} | |||
*<b>Standing reel:</b> | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
| align="center" | [[File:sf2ce-zangief-reel1.png]] || align="center" | [[File:sf2ce-zangief-reel2.png]] || align="center" | [[File:sf2ce-zangief-reel3.png]] || align="center" | [[File:sf2ce-zangief-reel4.png]] | |||
|- | |||
|} | |||
*<b>Standing gut reel:</b> | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
| align="center" | [[File:sf2ce-zangief-gutreel1.png]] || align="center" | [[File:sf2ce-zangief-gutreel2.png]] || align="center" | [[File:sf2ce-zangief-gutreel3.png]] || align="center" | [[File:sf2ce-zangief-gutreel4.png]] | |||
|- | |||
|} | |||
*<b>Crouching reel:</b> | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
| align="center" | [[File:sf2ce-zangief-creel1.png]] || align="center" | [[File:sf2ce-zangief-creel2.png]] | |||
|- | |||
|} | |||
*<b>Dizzy:</b> | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
| align="center" | [[File:sf2ce-zangief-dizzy1.png]] || align="center" | [[File:sf2ce-zangief-dizzy2.png]] || align="center" | [[File:sf2ce-zangief-dizzy3.png]] || align="center" | [[File:sf2ce-zangief-dizzy4.png]] | |||
|- | |||
|} | |||
=Match-Ups= | =Match-Ups= | ||
==Vs. Ryu== | ==Vs. Ryu== |
Revision as of 22:26, 27 March 2016


Introduction
Color Options
Start | Default |
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Moves List
Normal Moves
Stomach Crunch: in air, u + Hard Punch
Flying Body Attack: jump at opponent, d + Hard Punch
Powerbomb: close, b or f + Hard Kick
Brainbuster: close, b or f + Hard Punch
Pile Driver: close, b or f + Medium Punch
German Suplex: close, b or f + Medium Kick
Alley Oop: close, db or df + Hard Punch
Power Slam: close, db/df + Medium Punch
Head Bite: b or f + Hard Punch on approaching opponent
Face Pump: b or f + Medium Punch on approaching opponent
Stomach Pump: db or df + Hard Punch on approaching opponent
Special Moves
Spinning Clothesline: All three Punch buttons simultaneously
Spinning Piledriver: f, df, d, db, b, ub + Punch
The Basics
Anti Air: standing High Kick,Double Lariat
High Poke: standing Medium Kick
Low Poke: standing Low Kick,crouching High Kick
Combos
- j.d.HP,c.MK,Lariat
- j.d.HP,c.LP,c.HK
Advanced Strategy
Hitboxes
Standing Normals
- Standing LP:
Damage | 12 | ![]() |
![]() |
![]() |
Stun | 1~7 | |||
Stun Timer | 40 | |||
Chain Cancel | No | |||
Special Cancel | No | |||
Frame Advantage | +6 | |||
Frame Count | 2 | 4 | 5 | |
Simplified | 2 | 4 | 5 |
- Standing MP:
Damage | 18 | ![]() |
![]() |
![]() |
![]() |
Stun | 5~11 | ||||
Stun Timer | 60 | ||||
Chain Cancel | No | ||||
Special Cancel | No | ||||
Frame Advantage | +12 | ||||
Frame Count | 2 | 2 | 3 | 5 | |
Simplified | 1+4 | 3 | 5 |
- Standing HP:
Damage | ? | ![]() |
![]() |
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Stun | 11~17 | |||||||
Stun Timer | 80 | |||||||
Chain Cancel | No | |||||||
Special Cancel | No | |||||||
Frame Advantage | -11 | |||||||
Frame Count | 3 | 3 | 6 | 10 | 8 | 6 | 5 | |
Simplified | 1+6 | 4 | 29 |
- Standing LK:
Damage | 12 | ![]() |
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Stun | 1~7 | |||
Stun Timer | 40 | |||
Chain Cancel | No | |||
Special Cancel | Yes | |||
Frame Advantage | +10 | |||
Frame Count | 2 | 2 | 5 | |
Simplified | 1+4 | 5 |
- Standing MK:
Damage | 18 | ![]() |
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Stun | 5~11 | |||||
Stun Timer | 60 | |||||
Chain Cancel | No | |||||
Special Cancel | No | |||||
Frame Advantage | +7 | |||||
Frame Count | 3 | 3 | 4 | 4 | 5 | |
Simplified | 1+6 | 4 | 9 |
- Standing HK:
Damage | 22 | ![]() |
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Stun | 11~17 | |||
Stun Timer | 80 | |||
Chain Cancel | No | |||
Special Cancel | No | |||
Frame Advantage | +5 | |||
Frame Count | 4 | 8 | 11 |
Close Standing Normals
- Close Standing LP:
Damage | ? | ![]() |
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File:Sf2ce-zangief-cllp-r2.png | ![]() |
File:Sf2ce-zangief-cllp-r5.png |
Stun | 1~7 | |||||||
Stun Timer | 40 | |||||||
Chain Cancel | No | |||||||
Special Cancel | No | |||||||
Frame Advantage | +3 | |||||||
Frame Count | 2 | 2 | 2 | 2 | 4 | 4 | 5 | |
Simplified | 1+2 | 4 | 15 |
- Close Standing LK:
Damage | 12 | ![]() |
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Stun | 1~7 | ||||||
Stun Timer | 40 | ||||||
Chain Cancel | No | ||||||
Special Cancel | No | ||||||
Frame Advantage | +2 | ||||||
Frame Count | 3 | 2 | 2 | 8 | 4 | 1 | |
Simplified | 1+7 | 8 | 5 |
- Close Standing MK:
Damage | 18 | ![]() |
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Stun | 5~11 | |||||
Stun Timer | 60 | |||||
Chain Cancel | No | |||||
Special Cancel | No | |||||
Frame Advantage | +2 | |||||
Frame Count | 3 | 3 | 4 | 4 | 5 | |
Simplified | 1+6 | 4 | 9 |
- Close Standing HK:
Damage | 22+6 | ![]() |
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Stun | 10~16+1~7 | |||||||||||
Stun Timer | 80+70 | |||||||||||
Chain Cancel | No | |||||||||||
Special Cancel | No | |||||||||||
Frame Advantage | -17 | |||||||||||
Frame Count | 2 | 2 | 2 | 3 | 6 | 8 | 8 | 10 | 8 | 5 | ||
Simplified | 1+9 | 14 | 31 |
Crouching Normals
- Crouching LP:
Damage | 6 | ![]() |
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Stun | 1~7 | ||
Stun Timer | 40 | ||
Chain Cancel | Yes | ||
Special Cancel | Yes | ||
Frame Advantage | -4 | ||
Frame Count | 3 | 5 |
- Crouching MP:
Damage | 18 | ![]() |
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Stun | 5~11 | |||||
Stun Timer | 60 | |||||
Chain Cancel | No | |||||
Special Cancel | No | |||||
Frame Advantage | +12 | |||||
Frame Count | 3 | 3 | 8 | 4 | 5 | |
Simplified | 1+6 | 8 | 9 |
- Crouching HP:
Damage | 22 | ![]() |
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Stun | 11~17 | |||||
Stun Timer | 80 | |||||
Chain Cancel | No | |||||
Special Cancel | No | |||||
Frame Advantage | -11 | |||||
Frame Count | 3 | 3 | 8 | 10 | 13 | |
Simplified | 1+6 | 8 | 23 |
- Crouching LK:
Damage | 12 | ![]() |
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Stun | 1~7 | |||
Stun Timer | 40 | |||
Chain Cancel | No | |||
Special Cancel | Yes | |||
Frame Advantage | +3 | |||
Frame Count | 3 | 4 | 7 |
- Crouching MK:
Damage | 18 | ![]() |
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Stun | 5~11 | |||
Stun Timer | 60 | |||
Chain Cancel | No | |||
Special Cancel | Yes | |||
Frame Advantage | +5 | |||
Frame Count | 3 | 6 | 9 |
- Crouching HK:
Damage | 22 | ![]() |
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Stun | 11~17 | |||
Stun Timer | 80 | |||
Chain Cancel | No | |||
Special Cancel | No | |||
Frame Advantage | +1 | |||
Frame Count | 4 | 8 | 13 |
Aerial Normals
- Neutral/Diagonal Jumping LP:
Damage | 14 | ![]() |
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Stun | 1~7 | ||||
Stun Timer | 40 | ||||
Frame Count | 2 | 3 | 8 | ∞ | |
Simplified | 2 | 11 | ∞ |
- Diagonal Jumping LP:
Damage | 16 | ![]() |
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Stun | 1~7 | ||||
Stun Timer | 40 | ||||
Frame Count | 2 | 3 | 8 | ∞ | |
Simplified | 2 | 11 | ∞ |
- Neutral Jumping MP:
Damage | 20 | ![]() |
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Stun | 5~11 | ||||
Stun Timer | 50 | ||||
Frame Count | 2 | 3 | 8 | ∞ | |
Simplified | 2 | 11 | ∞ |
- Diagonal Jumping MP:
Damage | 20 | ![]() |
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Stun | 5~11 | ||||
Stun Timer | 50 | ||||
Frame Count | 2 | 3 | 8 | ∞ | |
Simplified | 2 | 11 | ∞ |
- Neutral Jumping HP:
Damage | 24 | ![]() |
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Stun | 11~17 | ||||
Stun Timer | 60 | ||||
Frame Count | 2 | 3 | 8 | ∞ | |
Simplified | 2 | 11 | ∞ |
- Diagonal Jumping HP:
Damage | 22 | ![]() |
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Stun | 11~17 | |||||||
Stun Timer | 60 | |||||||
Frame Count | 1 | 3 | 3 | 7 | 3 | 3 | ∞ | |
Simplified | 1+7 | 4 | ∞ |
- Neutral Jumping LK:
Damage | 14 | ![]() |
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Stun | 1~7 | ||
Stun Timer | 40 | ||
Frame Count | 3 | ∞ |
- Diagonal Jumping LK:
Damage | 16 | ![]() |
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Stun | 1~7 | ||||||
Stun Timer | 40 | ||||||
Frame Count | 3 | 16 | 8 | 6 | 4 | ∞ | |
Simplified | 3 | 16 | ∞ |
- Neutral Jumping MK:
Damage | 20 | ![]() |
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Stun | 5~11 | ||||||
Stun Timer | 50 | ||||||
Frame Count | 3 | 16 | 8 | 6 | 4 | ∞ | |
Simplified | 3 | 16 | ∞ |
- Diagonal Jumping MK:
Damage | 20 | ![]() |
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Stun | 5~11 | ||||||
Stun Timer | 50 | ||||||
Frame Count | 3 | 16 | 8 | 6 | 4 | ∞ | |
Simplified | 3 | 16 | ∞ |
- Neutral Jumping HK:
Damage | 24 | ![]() |
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Stun | 11~17 | ||||||
Stun Timer | 60 | ||||||
Frame Count | 3 | 8 | 8 | 6 | 4 | ∞ | |
Simplified | 3 | 8 | ∞ |
- Diagonal Jumping HK:
Damage | 22 | ![]() |
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Stun | 11~17 | ||||||
Stun Timer | 60 | ||||||
Frame Count | 3 | 8 | 8 | 6 | 4 | ∞ | |
Simplified | 3 | 8 | ∞ |
Unique Moves
- Headbutt: (Jump straight up, ↖/↑/↗ + Strong/Fierce)
Strong
Damage | 14 | ![]() |
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Stun | 5~11 | |||
Stun Timer | 50 | |||
Frame Count | 3 | 8 | ∞ |
Fierce
Damage | 14 | ![]() |
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Stun | 11~17 | |||
Stun Timer | 60 | |||
Frame Count | 3 | 6 | ∞ |
Flying Body Attack a.k.a. Chest Splash: (Jump diagonally, ↙/↓/↘ + Fierce)
Damage | 14 | ![]() |
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Stun | 5~11 | ||
Stun Timer | 60 | ||
Frame Count | 5 | ∞ |
Double Knee Drop: (Jump diagonally, ↙/↓/↘ + Short)
Damage | 14 | File:Sf2ce-zangief-udlk-s1.png | File:Sf2ce-zangief-udlk-a.png |
Stun | 5~11 | ||
Stun Timer | 40 | ||
Frame Count | 5 | ∞ |
Throws
Standing Normal Grabs Throwboxes:
Throw | Hold | ![]() | |||
Damage | 32 | Damage | 16+(4*n) | ||
Duration | - | Duration | 300 | ||
Stun | 7~13 | Stun | - | ||
Stun Timer | 100 | Stun Timer | - | ||
Range (from axis) | 69 | Range (from axis) | 69 | ||
Range advantage | 24 | Range advantage | 24 |
Pile Driver (←/→ + Strong): 32
Iron Claw (←/→ + Fierce): 16,4*n
Brain Buster (←/→ + Forward): 32
Kamitsuki a.k.a. Bite (←/→ + Roundhouse): 16,4*n
Crouch Grabs Throwboxes:
Throw | Hold | ![]() | |||
Damage | 28 | Damage | 16+(4*n) | ||
Duration | - | Duration | 300 | ||
Stun | 5~11 | Stun | 5~11 | ||
Stun Timer | 100 | Stun Timer | - | ||
Range (from axis) | 69 | Range (from axis) | 69 | ||
Range advantage | 24 | Range advantage | 24 |
Stomach Claw (↙/↓/↘ + Strong/Fierce): 16,4*n
Deadly Driver (↙/↓/↘ + Strong): 28
Leg Throw (↙/↓/↘ + Fierce): 28
Special Moves
- Double Lariat: Press all Punch Buttons
Damage | 22 | ![]() |
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Stun | 13~19 | |||||||||||||
Stun Timer | 120 | |||||||||||||
Frame Advantage | -25 | |||||||||||||
Frame Count | 4 | 3 | 5 | 5 | 5 | 5 | 5 | 5 | 5 | 5 | 5 | 5 | 3 |
- Spinning Piledriver: (360 + P)
Damage | 50 | ![]() | |
Duration | 130 | ||
Stun | 5~11 | ||
Stun Timer | 60 | ||
Range (from axis) | 64 | ||
Range advantage | 35 |
Misc Animations
Walk back | Neutral | Walk Fwd | Crouch |
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- Standing reel:
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- Standing gut reel:
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- Crouching reel:
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- Dizzy:
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Match-Ups
Vs. Ryu
Vs. Ken
Vs. E.Honda
Vs. Chun Li
Vs. Blanka
Vs. Zangief
Vs. Guile
Vs. Dhalsim
Vs. Boxer
Vs. Claw
Vs. Sagat
Vs. Dictador
General | Game Mechanics | Strategy | Tiers | |
The Characters | Balrog (Boxer) | Blanka | Chun-Li | Dhalsim | E. Honda | Guile | Ken | M. Bison (Dictator) | Ryu | Sagat | Vega (Claw) | Zangief |